tahoma2d/toonz/sources/stdfx/iwa_motionflowfx.h

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#pragma once
#ifndef IWA_MOTION_FLOW_FX_H
#define IWA_MOTION_FLOW_FX_H
#include "tfxparam.h"
#include "stdfx.h"
#include "motionawarebasefx.h"
struct double3 {
double x, y, z;
};
class Iwa_MotionFlowFx final : public MotionAwareAffineFx {
FX_PLUGIN_DECLARATION(Iwa_MotionFlowFx)
TIntEnumParamP m_normalizeType;
TDoubleParamP m_normalizeRange;
enum NormalizeType { NORMALIZE_AUTO = 0, NORMALIZE_MANUAL };
public:
Iwa_MotionFlowFx();
void doCompute(TTile& tile, double frame,
const TRenderSettings& settings) override;
template <typename RASTER, typename PIXEL>
void setOutRas(RASTER ras, double3* outBuf, double norm_range);
bool doGetBBox(double frame, TRectD& bBox,
const TRenderSettings& info) override;
bool canHandle(const TRenderSettings& info, double frame) override;
// Since there is a possibility that the reference object is moving,
// Change the alias every frame
std::string getAlias(double frame,
const TRenderSettings& info) const override;
};
#endif