tahoma2d/toonz/sources/stdfx/iwa_rainbowfx.h

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2021-01-20 19:33:21 +13:00
#pragma once
#ifndef IWA_CORRIDORGRADIENTFX_H
#define IWA_CORRIDORGRADIENTFX_H
#include "tfxparam.h"
#include "stdfx.h"
#include "tparamset.h"
struct double3 {
double r, g, b;
};
class Iwa_RainbowFx final : public TStandardZeraryFx {
FX_PLUGIN_DECLARATION(Iwa_RainbowFx)
TPointParamP m_center;
TDoubleParamP m_intensity;
TDoubleParamP m_radius;
TDoubleParamP m_width_scale;
TDoubleParamP m_inside;
TDoubleParamP m_secondary_rainbow;
TBoolParamP m_alpha_rendering;
double getSizePixelAmount(const double val, const TAffine affine);
void buildRanbowColorMap(double3 *core, double3 *wide, double intensity,
double inside, double secondary);
inline double3 angleToColor(double angle, double3 *core, double3 *wide);
template <typename RASTER, typename PIXEL>
void setOutputRaster(const RASTER ras, TDimensionI dim, double3 *outBuf_p);
public:
Iwa_RainbowFx();
bool canHandle(const TRenderSettings &info, double frame) override {
return true;
}
bool doGetBBox(double frame, TRectD &bBox,
const TRenderSettings &ri) override;
void doCompute(TTile &tile, double frame, const TRenderSettings &ri) override;
void getParamUIs(TParamUIConcept *&concepts, int &length) override;
};
#endif