tahoma2d/toonz/sources/stdfx/igs_motion_blur.h

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#pragma once
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#ifndef igs_motion_blur_h
#define igs_motion_blur_h
#ifndef IGS_MOTION_BLUR_EXPORT
#define IGS_MOTION_BLUR_EXPORT
#endif
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namespace igs {
namespace motion_blur {
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IGS_MOTION_BLUR_EXPORT void convert(
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const unsigned char *image_in, unsigned char *image_out,
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const int height, const int width, const int channels, const int bits,
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const double x_vector = 1.0, const double y_vector = 1.0,
const double vector_scale = 1.0, const double curve = 1.0,
const int zanzo_length = 0.0, const double zanzo_power = 1.0,
const bool alpha_rend_sw = true);
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}
}
#endif /* !igs_motion_blur_h */