tahoma2d/toonz/sources/toonzlib/sandor_fxs/blend.h

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#pragma once
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#ifndef BLEND_INCLUDE
#define BLEND_INCLUDE
#include "traster.h"
#include "trastercm.h"
#include "ttoonzimage.h"
//------------------------------------------------------------------------------------------
struct BlendParam {
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std::vector<int>
colorsIndexes; // List of color indexes to be blended together
double intensity; // Blur radius
int smoothness; // Number of neighbouring Blur Samples per pixel
bool stopAtCountour; // Blur is obstacled by not chosen color indexes
int superSampling;
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};
//------------------------------------------------------------------------------------------
template <typename PIXEL>
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void blend(TToonzImageP ti, TRasterPT<PIXEL> rasOut,
const std::vector<BlendParam> &params);
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#endif // BLEND_INCLUDE