tahoma2d/toonz/sources/include/tw/checkbox.h

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2016-03-19 06:57:51 +13:00
#ifndef TNZ_CHECKBOX_INCLUDED
#define TNZ_CHECKBOX_INCLUDED
//#include "tcommon.h"
#include "tw/tw.h"
#include "tw/action.h"
#undef DVAPI
#undef DVVAR
#ifdef TWIN_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
class TCheckBoxActionInterface;
class DVAPI TCheckBox : public TWidget
{
class TCheckBoxData;
TCheckBoxData *m_data;
public:
TCheckBox(TWidget *parent, string name = "button");
~TCheckBox();
void repaint();
void leftButtonDown(const TMouseEvent &);
void leftButtonUp(const TMouseEvent &);
bool isSelected() const;
void addAction(TCheckBoxActionInterface *);
void select(bool on);
bool isGray() const;
void setIsGray(bool on);
// per default switchOff e' abilitato. se disabilitato il checkbox si puo'
// spegnare solo con select(false) (e non con il mouse). Questo serve
// per implementare un gruppo di radio button (in cui si puo' fare click
// solo su quelli spenti)
void enableSwitchOff(bool enabled);
};
class DVAPI TCheckBoxActionInterface
{
public:
TCheckBoxActionInterface() {}
virtual ~TCheckBoxActionInterface() {}
virtual void triggerAction(TCheckBox *checkbox, bool selected) = 0;
};
template <class T>
class TCheckBoxAction : public TCheckBoxActionInterface
{
typedef void (T::*Method)(TCheckBox *checkbox, bool selected);
T *m_target;
Method m_method;
public:
TCheckBoxAction(T *target, Method method) : m_target(target), m_method(method) {}
void triggerAction(TCheckBox *checkbox, bool selected) { (m_target->*m_method)(checkbox, selected); }
};
template <class T>
inline void tconnect(TCheckBox &src, T *target, void (T::*method)(TCheckBox *checkbox, bool selected))
{
src.addAction(new TCheckBoxAction<T>(target, method));
}
#endif