2016-03-19 06:57:51 +13:00
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<RCC>
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<qresource prefix="/">
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<file>Resources/backg.png</file>
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<file>Resources/newpalette.png</file>
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<file>Resources/newpalette_over.png</file>
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2017-08-18 19:24:14 +12:00
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<file>Resources/palette.svg</file>
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<file>Resources/param_off.svg</file>
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<file>Resources/param_on.svg</file>
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<file>Resources/paramanim_off.svg</file>
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<file>Resources/paramanim_on.svg</file>
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2020-04-17 19:02:53 +12:00
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<file>Resources/paramignored_off.svg</file>
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<file>Resources/paramignored_on.svg</file>
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2016-03-19 06:57:51 +13:00
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<file>Resources/resizeColumnNode.svg</file>
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<file>Resources/schematic_spin_arrows.svg</file>
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<file>Resources/schematic_spline_aim_rhomb.svg</file>
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<file>Resources/schematic_spline_aim_square.svg</file>
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<file>Resources/schematic_spline_cp.svg</file>
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<file>Resources/text_edit_button.png</file>
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<file>Resources/texture_off.svg</file>
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<file>Resources/texture_on.svg</file>
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2017-08-18 19:24:14 +12:00
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<file>Resources/tmsg_info.svg</file>
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<file>Resources/tmsg_error.svg</file>
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<file>Resources/tmsg_warning.svg</file>
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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<file>Resources/studiopalette.svg</file>
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<file>Resources/grad_r.png</file>
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<file>Resources/grad_g.png</file>
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<file>Resources/grad_b.png</file>
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<file>Resources/grad_m.png</file>
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2022-01-17 01:25:07 +13:00
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<file>Resources/h_chandle_arrow.svg</file>
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<file>Resources/v_chandle_arrow.svg</file>
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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<file>Resources/h_chandle_down.svg</file>
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<file>Resources/h_chandle_center.svg</file>
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<file>Resources/h_chandle_top.svg</file>
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<file>Resources/schematic_palette.png</file>
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<file>Resources/schematic_tablenode.png</file>
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<file>Resources/port_red.svg</file>
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<file>Resources/port_red_highlight.svg</file>
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<file>Resources/port_blue.svg</file>
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<file>Resources/port_blue_highlight.svg</file>
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<file>Resources/spline_child_port.svg</file>
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<file>Resources/spline_child_port_disconnect.svg</file>
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<file>Resources/spline_parent_port.svg</file>
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<file>Resources/fxport_red.svg</file>
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<file>Resources/fxport_blue.svg</file>
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2021-08-04 21:28:09 +12:00
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<file>Resources/fxport_pt_red.svg</file>
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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<file>Resources/schematic_link.svg</file>
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<file>Resources/schematic_link_small.svg</file>
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<file>Resources/schematic_thumbtoggle_on.svg</file>
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<file>Resources/schematic_thumbtoggle_off.svg</file>
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<file>Resources/dragcursor_exp_text.png</file>
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<!-- FX -->
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<file>Resources/fxicons/fx_checkboard.png</file>
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<file>Resources/fxicons/fx_colorcard.png</file>
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<file>Resources/fxicons/fx_tile.png</file>
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<file>Resources/fxicons/fx_ino_motionblur.png</file>
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<file>Resources/fxicons/fx_ino_radialblur.png</file>
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<file>Resources/fxicons/fx_motionblur.png</file>
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<file>Resources/fxicons/fx_radialblur.png</file>
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<file>Resources/fxicons/fx_spinblur.png</file>
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<file>Resources/fxicons/fx_freedistort.png</file>
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<file>Resources/fxicons/fx_ino_warphv.png</file>
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<file>Resources/fxicons/fx_warp.png</file>
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<file>Resources/fxicons/fx_diamondgradient.png</file>
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<file>Resources/fxicons/fx_fourpoints.png</file>
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<file>Resources/fxicons/fx_lineargradient.png</file>
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<file>Resources/fxicons/fx_multilineargradient.png</file>
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<file>Resources/fxicons/fx_multiradialgradient.png</file>
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<file>Resources/fxicons/fx_radialgradient.png</file>
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<file>Resources/fxicons/fx_spiral.png</file>
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<file>Resources/fxicons/fx_squaregradient.png</file>
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<file>Resources/fxicons/fx_tonecurve.png</file>
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<file>Resources/fxicons/fx_ino_channelselector.png</file>
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<file>Resources/fxicons/fx_ino_density.png</file>
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<file>Resources/fxicons/fx_ino_hlsadd.png</file>
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<file>Resources/fxicons/fx_ino_hlsadjust.png</file>
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<file>Resources/fxicons/fx_ino_hsvadd.png</file>
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<file>Resources/fxicons/fx_ino_hsvadjust.png</file>
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<file>Resources/fxicons/fx_ino_levelauto.png</file>
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<file>Resources/fxicons/fx_ino_levelautoincamera.png</file>
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<file>Resources/fxicons/fx_ino_levelmaster.png</file>
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<file>Resources/fxicons/fx_ino_levelrgba.png</file>
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<file>Resources/fxicons/fx_ino_negate.png</file>
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<file>Resources/fxicons/fx_localtransparency.png</file>
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<file>Resources/fxicons/fx_multitone.png</file>
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<file>Resources/fxicons/fx_premultiply.png</file>
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<file>Resources/fxicons/fx_rgbmcut.png</file>
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<file>Resources/fxicons/fx_rgbmfade.png</file>
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<file>Resources/fxicons/fx_rgbmscale.png</file>
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<file>Resources/fxicons/fx_sharpen.png</file>
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<file>Resources/fxicons/fx_transparency.png</file>
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<file>Resources/fxicons/fx_ino_over.png</file>
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<file>Resources/fxicons/fx_ino_crossdissolve.png</file>
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<file>Resources/fxicons/fx_ino_darken.png</file>
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<file>Resources/fxicons/fx_ino_multiply.png</file>
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<file>Resources/fxicons/fx_ino_colorburn.png</file>
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<file>Resources/fxicons/fx_ino_linearburn.png</file>
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<file>Resources/fxicons/fx_ino_darkercolor.png</file>
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<file>Resources/fxicons/fx_ino_add.png</file>
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<file>Resources/fxicons/fx_ino_lighten.png</file>
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<file>Resources/fxicons/fx_ino_screen.png</file>
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<file>Resources/fxicons/fx_ino_colordodge.png</file>
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<file>Resources/fxicons/fx_ino_lineardodge.png</file>
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<file>Resources/fxicons/fx_ino_lightercolor.png</file>
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<file>Resources/fxicons/fx_ino_overlay.png</file>
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<file>Resources/fxicons/fx_ino_softlight.png</file>
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<file>Resources/fxicons/fx_ino_hardlight.png</file>
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<file>Resources/fxicons/fx_ino_vividlight.png</file>
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<file>Resources/fxicons/fx_ino_linearlight.png</file>
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<file>Resources/fxicons/fx_ino_pinlight.png</file>
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<file>Resources/fxicons/fx_ino_hardmix.png</file>
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<file>Resources/fxicons/fx_ino_divide.png</file>
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<file>Resources/fxicons/fx_ino_subtract.png</file>
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<file>Resources/fxicons/fx_backlit.png</file>
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<file>Resources/fxicons/fx_bodyhighlight.png</file>
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<file>Resources/fxicons/fx_castshadow.png</file>
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<file>Resources/fxicons/fx_glow.png</file>
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<file>Resources/fxicons/fx_ino_fog.png</file>
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<file>Resources/fxicons/fx_lightspot.png</file>
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<file>Resources/fxicons/fx_raylit.png</file>
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<file>Resources/fxicons/fx_targetspot.png</file>
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<file>Resources/fxicons/fx_hsvkey.png</file>
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<file>Resources/fxicons/fx_in.png</file>
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<file>Resources/fxicons/fx_out.png</file>
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<file>Resources/fxicons/fx_rgbkey.png</file>
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<file>Resources/fxicons/fx_visiblemattein.png</file>
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<file>Resources/fxicons/fx_dissolve.png</file>
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<file>Resources/fxicons/fx_ino_hlsnoise.png</file>
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<file>Resources/fxicons/fx_ino_hlsnoiseincamera.png</file>
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<file>Resources/fxicons/fx_ino_hsvnoise.png</file>
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<file>Resources/fxicons/fx_ino_hsvnoiseincamera.png</file>
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<file>Resources/fxicons/fx_ino_medianfilter.png</file>
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<file>Resources/fxicons/fx_noise.png</file>
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<file>Resources/fxicons/fx_saltpeppernoise.png</file>
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<file>Resources/fxicons/fx_clouds.png</file>
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<file>Resources/fxicons/fx_ino_pnclouds.png</file>
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<file>Resources/fxicons/fx_particles.png</file>
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<file>Resources/fxicons/fx_coloremboss.png</file>
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<file>Resources/fxicons/fx_emboss.png</file>
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<file>Resources/fxicons/fx_ino_maxmin.png</file>
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<file>Resources/fxicons/fx_ino_motionwind.png</file>
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<file>Resources/fxicons/fx_posterize.png</file>
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<file>Resources/fxicons/fx_solarize.png</file>
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<file>Resources/fxicons/fx_artcontour.png</file>
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<file>Resources/fxicons/fx_calligraphic.png</file>
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<file>Resources/fxicons/fx_blendtz.png</file>
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<file>Resources/fxicons/fx_externalpalette.png</file>
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<file>Resources/fxicons/fx_outline.png</file>
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<file>Resources/fxicons/fx_palettefilter.png</file>
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<file>Resources/fxicons/fx_pinnedtexture.png</file>
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<file>Resources/fxicons/fx_texture.png</file>
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<file>Resources/fxicons/fx_iwa_tile.png</file>
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<file>Resources/fxicons/fx_iwa_motionblur.png</file>
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<file>Resources/fxicons/fx_iwa_spectrum.png</file>
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<file>Resources/fxicons/fx_iwa_perspective_distort.png</file>
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<file>Resources/fxicons/fx_iwa_pn_perspective.png</file>
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<file>Resources/fxicons/fx_iwa_bokeh.png</file>
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<file>Resources/fxicons/fx_iwa_bokeh_ref.png</file>
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<file>Resources/fxicons/fx_iwa_soapbubble.png</file>
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<file>Resources/fxicons/fx_unidentified.png</file>
|
2016-03-19 06:57:51 +13:00
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</qresource>
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</RCC>
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