tahoma2d/toonz/sources/toonzlib/sandor_fxs/PatternPosition.h

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#pragma once
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// PatternPosition.h: interface for the CPatternPosition class.
//
//////////////////////////////////////////////////////////////////////
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#if !defined( \
AFX_PATTERNPOSITION_H__9FB82504_34F2_11D6_B9E8_0040F674BE6A__INCLUDED_)
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#define AFX_PATTERNPOSITION_H__9FB82504_34F2_11D6_B9E8_0040F674BE6A__INCLUDED_
#include <vector>
#include <stdlib.h>
#include "STColSelPic.h"
#include "SError.h"
#include "SDef.h"
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class CPatternPosition {
bool isInSet(const int nbSet, const int *set, const int val);
void makeRandomPositions(const int nbPat, const int nbPixel, const int lX,
const int lY, const UCHAR *sel);
void makeDDPositions(const int lX, const int lY, UCHAR *sel,
const double minD, const double maxD);
void getPosAroundThis(const int lX, const int lY, const UCHAR *lSel,
const int xx, const int yy, int &xPos, int &yPos);
bool findEmptyPos(const int lX, const int lY, const UCHAR *lSel, int &xPos,
int &yPos, SRECT &bb);
void eraseCurrentArea(const int lX, const int lY, UCHAR *lSel,
std::vector<SPOINT> &ddc, const int xx, const int yy);
void sel0255To01(const int lX, const int lY, UCHAR *sel, SRECT &bb);
void prepareCircle(std::vector<SPOINT> &v, const double r);
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public:
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std::vector<SPOINT> m_pos;
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CPatternPosition() : m_pos(0){};
virtual ~CPatternPosition();
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template <class P>
CPatternPosition(CSTColSelPic<P> &p, const int nbPixel, const double dens,
const double minD, const double maxD) {
try {
m_pos.clear();
if (dens > 0.00001) {
// Random position
int nbPat = I_ROUND(((double)nbPixel * dens));
// nbPat= nbPat>(int)(0.9*nbPixel) ?
//(int)(0.9*nbPixel) : nbPat;
nbPat = nbPat > nbPixel ? nbPixel : nbPat;
if (nbPat > 0)
makeRandomPositions(nbPat, nbPixel, p.m_lX, p.m_lY, p.m_sel.get());
} else {
// Distance-driven position
makeDDPositions(p.m_lX, p.m_lY, p.m_sel.get(), minD, maxD);
}
} catch (SMemAllocError) {
throw;
}
}
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template <class P>
void drawTest(CSTColSelPic<P> &pic) {
for (std::vector<SPOINT>::iterator pv = m_pos.begin(); pv != m_pos.end();
pv++) {
int xx = pv->x;
int yy = pv->y;
for (int y = yy - 1; y <= (yy + 1); y++)
for (int x = xx - 1; x <= (xx + 1); x++)
if (x >= 0 && y >= 0 && x < pic.m_lX && y < pic.m_lY) {
UC_PIXEL *pp = pic.m_pic + y * pic.m_lX + x;
pp->r = 0;
pp->g = 0;
pp->b = 255;
pp->m = 255;
}
}
}
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};
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#endif // !defined(AFX_PATTERNPOSITION_H__9FB82504_34F2_11D6_B9E8_0040F674BE6A__INCLUDED_)