tahoma2d/toonz/sources/stdfx/igs_hls_noise_in_camera.cpp

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#include <vector>
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#include <stdexcept> // std::domain_error
#include <limits> // std::numeric_limits
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#include "igs_color_rgb_hls.h"
#include "igs_math_random.h"
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#include "igs_ifx_common.h" // igs::image::rgba
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#include "igs_hls_noise_in_camera.h"
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namespace igs {
namespace hls_noise_in_camera {
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/* バッファをまとめて確保(return or throwで自動解放) */
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class noise_reference {
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public:
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noise_reference(const int ww, const int hh, const double hue_range,
const double lig_range, const double sat_range,
const double alp_range, const unsigned long random_seed,
const double near_blur
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,
const int camera_x, const int camera_y, const int camera_w,
const int camera_h)
: w_(ww), h_(hh), nblur_(near_blur) {
if (0 == ww) {
return;
}
if (0 == hh) {
return;
}
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/* 枚数ゼロ(rangeが全部ゼロ)なのでノイズかけない */
if ((0.0 == hue_range) && (0.0 == lig_range) && (0.0 == sat_range) &&
(0.0 == alp_range)) {
return;
}
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/* memory確保 */
const int sz = ww * hh;
if (0.0 != hue_range) {
this->hue_array_.resize(sz);
}
if (0.0 != lig_range) {
this->lig_array_.resize(sz);
}
if (0.0 != sat_range) {
this->sat_array_.resize(sz);
}
if (0.0 != alp_range) {
this->alp_array_.resize(sz);
}
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/* タネを設定 */
igs::math::random hue_rand, lig_rand, sat_rand, alp_rand;
unsigned long step = 0;
if (0.0 != hue_range) {
hue_rand.seed(random_seed + step++);
}
if (0.0 != lig_range) {
lig_rand.seed(random_seed + step++);
}
if (0.0 != sat_range) {
sat_rand.seed(random_seed + step++);
}
if (0.0 != alp_range) {
alp_rand.seed(random_seed + step++);
}
igs::math::random hue_rand_ext, lig_rand_ext, sat_rand_ext, alp_rand_ext;
if (0.0 != hue_range) {
hue_rand_ext.seed(random_seed + step++);
}
if (0.0 != lig_range) {
lig_rand_ext.seed(random_seed + step++);
}
if (0.0 != sat_range) {
sat_rand_ext.seed(random_seed + step++);
}
if (0.0 != alp_range) {
alp_rand_ext.seed(random_seed + step++);
}
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/* ノイズを書く */
/* -???_range/2〜???_range/2 */
int x1 = camera_x;
int y1 = camera_y;
int x2 = camera_x + camera_w - 1;
int y2 = camera_y + camera_h - 1;
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/* マージンあるかないかでノイズパターンが変わってしまうため、
near_blur用に広げてはいけない */
// if (0.0 != near_blur) { x1-=1; x2+=1; y1-=1; y2+=1; }
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if (0.0 != hue_range) {
int pos = 0;
for (int yy = 0; yy < hh; ++yy) {
for (int xx = 0; xx < ww; ++xx, ++pos) {
if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
this->hue_array_[pos] = hue_range * (hue_rand_ext.next_d() - 0.5);
} else {
this->hue_array_[pos] = hue_range * (hue_rand.next_d() - 0.5);
}
}
}
}
if (0.0 != lig_range) {
int pos = 0;
for (int yy = 0; yy < hh; ++yy) {
for (int xx = 0; xx < ww; ++xx, ++pos) {
if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
this->lig_array_[pos] = lig_range * (lig_rand_ext.next_d() - 0.5);
} else {
this->lig_array_[pos] = lig_range * (lig_rand.next_d() - 0.5);
}
}
}
}
if (0.0 != sat_range) {
int pos = 0;
for (int yy = 0; yy < hh; ++yy) {
for (int xx = 0; xx < ww; ++xx, ++pos) {
if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
this->sat_array_[pos] = sat_range * (sat_rand_ext.next_d() - 0.5);
} else {
this->sat_array_[pos] = sat_range * (sat_rand.next_d() - 0.5);
}
}
}
}
if (0.0 != alp_range) {
int pos = 0;
for (int yy = 0; yy < hh; ++yy) {
for (int xx = 0; xx < ww; ++xx, ++pos) {
if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
this->alp_array_[pos] = alp_range * (alp_rand_ext.next_d() - 0.5);
} else {
this->alp_array_[pos] = alp_range * (alp_rand.next_d() - 0.5);
}
}
}
}
}
double hue_value(const int xx, const int yy) {
return this->noise_value_(this->hue_array_, this->w_, this->h_, xx, yy,
this->nblur_);
}
double lig_value(const int xx, const int yy) {
return this->noise_value_(this->lig_array_, this->w_, this->h_, xx, yy,
this->nblur_);
}
double sat_value(const int xx, const int yy) {
return this->noise_value_(this->sat_array_, this->w_, this->h_, xx, yy,
this->nblur_);
}
double alp_value(const int xx, const int yy) {
return this->noise_value_(this->alp_array_, this->w_, this->h_, xx, yy,
this->nblur_);
}
void clear() {
this->alp_array_.clear();
this->sat_array_.clear();
this->lig_array_.clear();
this->hue_array_.clear();
}
~noise_reference() { this->clear(); }
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private:
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const int w_;
const int h_;
const double nblur_;
std::vector<double> hue_array_;
std::vector<double> lig_array_;
std::vector<double> sat_array_;
std::vector<double> alp_array_;
void accum_in_(const double *noise_array, const int ww, const int hh,
const int xx, const int yy, double &accum_val,
int &accum_count) {
if ((0 <= xx) && (xx < ww) && (0 <= yy) && (yy < hh)) {
accum_val += noise_array[yy * ww + xx];
++accum_count;
}
}
double noise_value_(const std::vector<double> &noise_vector, const int ww,
const int hh, const int xx, const int yy,
const double near_blur) {
if (noise_vector.size() <= 0) {
return 0.0;
}
const double *noise_array = &noise_vector.at(0);
if (0.0 == near_blur) {
return noise_array[yy * ww + xx];
}
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double accum_val = 0.0;
int accum_count = 0;
this->accum_in_(noise_array, ww, hh, xx - 1, yy - 1, accum_val,
accum_count);
this->accum_in_(noise_array, ww, hh, xx, yy - 1, accum_val, accum_count);
this->accum_in_(noise_array, ww, hh, xx + 1, yy - 1, accum_val,
accum_count);
this->accum_in_(noise_array, ww, hh, xx - 1, yy, accum_val, accum_count);
this->accum_in_(noise_array, ww, hh, xx + 1, yy, accum_val, accum_count);
this->accum_in_(noise_array, ww, hh, xx - 1, yy + 1, accum_val,
accum_count);
this->accum_in_(noise_array, ww, hh, xx, yy + 1, accum_val, accum_count);
this->accum_in_(noise_array, ww, hh, xx + 1, yy + 1, accum_val,
accum_count);
if (accum_count <= 0) {
return noise_array[yy * ww + xx];
}
accum_val /= static_cast<double>(accum_count);
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/* 中心Pixelと廻り(1Pixel幅)の平均値とのバランスを返す */
return (near_blur * accum_val) +
((1.0 - near_blur) * noise_array[yy * ww + xx]);
}
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/* copy constructorを無効化 */
noise_reference(const noise_reference &);
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/* 代入演算子を無効化 */
noise_reference &operator=(const noise_reference &);
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};
}
}
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namespace igs {
namespace hls_noise_in_camera {
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/* 端値を適度に調整する */
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class control_term_within_limits {
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public:
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control_term_within_limits(const double effective_low = 0.0,
const double effective_high = 0.0,
const double center = 0.5, const int type = 0,
const double noise_range = 0.0)
: effective_low_(effective_low)
, effective_high_(effective_high)
, center_(center)
, type_(static_cast<term_type_>(type))
, noise_range_(noise_range) {}
void exec(const double current_value /* 0...1 */
,
double &noise /* -noise_range/2...noise_range/2 */
,
double &shift_value) {
if ((0.0 < this->effective_low_) && (current_value < this->center_)) {
const double cen = this->center_;
const double val = current_value;
const double ran = this->noise_range_;
const double eff = this->effective_low_;
switch (this->type_) {
case shift_all_:
shift_value = ((cen - val) / cen) * (ran / 2.0) * eff;
break;
case shift_term_:
if (val < ran) {
shift_value = (((cen < ran) ? cen : ran) - val) / 2.0 * eff;
}
break;
case decrease_all_: {
const double tmp = (cen - val) / cen * eff;
if (0.0 < tmp) {
noise *= 1.0 - tmp;
}
} break;
case decrease_term_:
if (val < (ran / 2.0)) {
const double stop = (cen < (ran / 2.0)) ? cen : ran / 2.0;
const double tmp = (stop - val) / stop * eff;
if (0.0 < tmp) {
noise *= 1.0 - tmp;
}
}
break;
}
}
if ((0.0 < this->effective_high_) && (this->center_ < current_value)) {
const double cen = this->center_;
const double val = current_value;
const double ran = this->noise_range_;
const double eff = this->effective_high_;
switch (this->type_) {
case shift_all_:
shift_value = ((cen - val) / (1.0 - cen)) * (ran / 2.0) * eff;
break;
case shift_term_:
if ((1.0 - ran) < val) {
const double ira = 1.0 - ran;
shift_value = (((cen < ira) ? ira : cen) - val) / 2.0 * eff;
}
break;
case decrease_all_: {
const double tmp = (val - cen) / (1.0 - cen) * eff;
if (0.0 < tmp) {
noise *= 1.0 - tmp;
}
} break;
case decrease_term_:
if ((1.0 - (ran / 2.0)) < val) {
const double rpos = 1.0 - (ran / 2.0);
const double stop = (cen < rpos) ? rpos : cen;
const double tmp = (val - stop) / (1.0 - stop) * eff;
if (0.0 < tmp) {
noise *= 1.0 - tmp;
}
}
break;
}
}
}
double noise_range(void) const { return this->noise_range_; }
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private:
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/* low,high両方ゼロ =exec()内処理せず =端値はカット =default */
const double effective_low_;
const double effective_high_;
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const double center_;
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enum term_type_ { /* 端値の調整方法 */
shift_all_ = 0, /* 0.全体的にノイズ位置がずれる */
shift_term_, /* 1.端のみでノイズ位置がずれる */
decrease_all_, /* 2.全体的にノイズ幅が減る */
decrease_term_, /* 3.端のみでノイズ幅が減る */
};
const term_type_ type_;
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const double noise_range_;
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/* copy constructorを無効化 */
control_term_within_limits(const control_term_within_limits &);
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/* 代入演算子を無効化 */
control_term_within_limits &operator=(const control_term_within_limits &);
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};
}
}
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namespace igs {
namespace hls_noise_in_camera {
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/* RGB値にイズをのせる */
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void pixel_rgb(const double red_in, const double gre_in, const double blu_in,
const double alp_in, const double hue_noise,
const double lig_noise, const double sat_noise,
control_term_within_limits &lig_term,
control_term_within_limits &sat_term, double &red_out,
double &gre_out, double &blu_out);
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/* Alpha値にイズをのせる */
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void pixel_a(const double alp_in, const double alp_noise,
control_term_within_limits &alp_term, double &alp_out);
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}
}
void igs::hls_noise_in_camera::pixel_rgb(
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const double red_in, const double gre_in, const double blu_in,
const double alp_in, const double hue_noise, const double lig_noise,
const double sat_noise, control_term_within_limits &lig_term,
control_term_within_limits &sat_term, double &red_out, double &gre_out,
double &blu_out) {
if (0.0 == alp_in) {
red_out = red_in;
gre_out = gre_in;
blu_out = blu_in;
return;
}
double hue, lig, sat;
igs::color::rgb_to_hls(red_in, gre_in, blu_in, hue, lig, sat);
if (0.0 != hue_noise) {
hue += 360.0 * hue_noise * alp_in;
while (hue < 0.0) {
hue += 360.0;
}
while (360.0 <= hue) {
hue -= 360.0;
}
}
if (0.0 != lig_term.noise_range()) {
double shift_value = 0;
double lignoise = lig_noise;
lig_term.exec(lig, lignoise, shift_value);
lig += shift_value * alp_in;
lig += lignoise * alp_in;
if (lig < 0.0) {
lig = 0.0;
} else if (1.0 < lig) {
lig = 1.0;
}
}
if (0.0 != sat_term.noise_range()) {
double shift_value = 0;
double satnoise = sat_noise;
sat_term.exec(sat, satnoise, shift_value);
sat += shift_value * alp_in;
sat += satnoise * alp_in;
if (sat < 0.0) {
sat = 0.0;
} else if (1.0 < sat) {
sat = 1.0;
}
// if( 0.0 == sat ) hue = -1.0; // hls_to_rgb(-)
}
igs::color::hls_to_rgb(hue, lig, sat, red_out, gre_out, blu_out);
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}
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void igs::hls_noise_in_camera::pixel_a(const double alp_in,
const double alp_noise,
control_term_within_limits &alp_term,
double &alp_out) {
// if (0.0 == alp_in) { return; }
double alpin = alp_in;
if (0.0 != alp_term.noise_range()) {
double shift_value = 0.0;
double alpnoise = alp_noise;
alp_term.exec(alpin, alpnoise, shift_value);
const double mask = alpin;
alpin += shift_value * mask;
alpin += alpnoise * mask;
if (alpin < 0.0) {
alpin = 0.0;
} else if (1.0 < alpin) {
alpin = 1.0;
}
}
alp_out = alpin;
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}
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namespace igs {
namespace hls_noise_in_camera {
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/* raster画像にイズをのせるtemplate */
template <class T>
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void change_template_(T *image_array, const int ww, const int hh, const int ch,
noise_reference &noise, const double hue_range,
control_term_within_limits &lig_term,
control_term_within_limits &sat_term,
control_term_within_limits &alp_term) {
const double div_val = static_cast<double>(std::numeric_limits<T>::max());
const double mul_val =
static_cast<double>(std::numeric_limits<T>::max()) + 0.999999;
double rr, gg, bb, aa;
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if (igs::image::rgba::siz == ch) {
using namespace igs::image::rgba;
for (int yy = 0; yy < hh; ++yy) {
for (int xx = 0; xx < ww; ++xx) {
if (((0.0 != hue_range) || (0.0 != lig_term.noise_range()) ||
(0.0 !=
sat_term.noise_range())) /* イズがhlsのどれか一つはある */
) {
pixel_rgb(static_cast<double>(image_array[red]) / div_val,
static_cast<double>(image_array[gre]) / div_val,
static_cast<double>(image_array[blu]) / div_val,
static_cast<double>(image_array[alp]) / div_val,
noise.hue_value(xx, yy), noise.lig_value(xx, yy),
noise.sat_value(xx, yy), lig_term, sat_term, rr, gg, bb);
image_array[red] = static_cast<T>(rr * mul_val);
image_array[gre] = static_cast<T>(gg * mul_val);
image_array[blu] = static_cast<T>(bb * mul_val);
}
if (0.0 != alp_term.noise_range()) {
pixel_a(static_cast<double>(image_array[alp]) / div_val,
noise.alp_value(xx, yy), alp_term, aa);
image_array[alp] = static_cast<T>(aa * mul_val);
}
image_array += ch;
}
}
} else if (igs::image::rgb::siz == ch) {
using namespace igs::image::rgb;
if (((0.0 != hue_range) || (0.0 != lig_term.noise_range()) ||
(0.0 != sat_term.noise_range())) /* イズがhlsのどれか一つはある */
) {
for (int yy = 0; yy < hh; ++yy) {
for (int xx = 0; xx < ww; ++xx, image_array += ch) {
pixel_rgb(static_cast<double>(image_array[red]) / div_val,
static_cast<double>(image_array[gre]) / div_val,
static_cast<double>(image_array[blu]) / div_val, 1.0,
noise.hue_value(xx, yy), noise.lig_value(xx, yy),
noise.sat_value(xx, yy), lig_term, sat_term, rr, gg, bb);
image_array[red] = static_cast<T>(rr * mul_val);
image_array[gre] = static_cast<T>(gg * mul_val);
image_array[blu] = static_cast<T>(bb * mul_val);
}
}
}
} else if (1 == ch) { /* grayscale */
if (0.0 != lig_term.noise_range()) {
for (int yy = 0; yy < hh; ++yy) {
for (int xx = 0; xx < ww; ++xx, ++image_array) {
double lig = static_cast<double>(image_array[0]) / div_val;
double shift_value = 0;
double lig_noise = noise.lig_value(xx, yy);
lig_term.exec(lig, lig_noise, shift_value);
lig += shift_value;
lig += lig_noise;
if (lig < 0.0) {
lig = 0.0;
} else if (1.0 < lig) {
lig = 1.0;
}
image_array[0] = static_cast<T>(lig * mul_val);
}
}
}
}
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}
}
}
void igs::hls_noise_in_camera::change(
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void *image_array
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,
const int height, const int width, const int channels, const int bits
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,
const int camera_x, const int camera_y, const int camera_w,
const int camera_h
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,
const double hue_range, const double lig_range, const double sat_range,
const double alp_range, const unsigned long random_seed,
const double near_blur
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,
const double lig_effective, const double lig_center, const int lig_type,
const double sat_effective, const double sat_center, const int sat_type,
const double alp_effective, const double alp_center, const int alp_type) {
if ((0.0 == hue_range) && (0.0 == lig_range) && (0.0 == sat_range) &&
(0.0 == alp_range)) {
return;
}
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if ((igs::image::rgba::siz != channels) &&
(igs::image::rgb::siz != channels) && (1 != channels) /* grayscale */
) {
throw std::domain_error("Bad channels,Not rgba/rgb/grayscale");
}
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/* ノイズ参照画像を作成する */
noise_reference noise(width, height, hue_range, lig_range, sat_range,
alp_range, random_seed, near_blur, camera_x, camera_y,
camera_w, camera_h);
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/* 端値を適度に調整する設定 */
control_term_within_limits lig_term(lig_effective, lig_effective, lig_center,
lig_type, lig_range);
control_term_within_limits sat_term(sat_effective, sat_effective, sat_center,
sat_type, sat_range);
control_term_within_limits alp_term(alp_effective, alp_effective, alp_center,
alp_type, alp_range);
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/* rgb(a)画像にhls(a)でドットノイズを加える */
if (std::numeric_limits<unsigned char>::digits == bits) {
change_template_(static_cast<unsigned char *>(image_array), width, height,
channels, noise, hue_range, lig_term, sat_term, alp_term);
noise.clear(); /* ノイズ画像メモリ解放 */
} else if (std::numeric_limits<unsigned short>::digits == bits) {
change_template_(static_cast<unsigned short *>(image_array), width, height,
channels, noise, hue_range, lig_term, sat_term, alp_term);
noise.clear(); /* ノイズ画像メモリ解放 */
} else {
throw std::domain_error("Bad bits,Not uchar/ushort");
}
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}