2020-05-24 15:33:36 +12:00
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// out: ../../../Light/Light.qss
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// -----------------------------------------------------------------------------
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// LIGHT
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// -----------------------------------------------------------------------------
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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// This inherits from NEUTRAL theme, when updating NEUTRAL make sure to check
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// changes against LIGHT.
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// -----------------------------------------------------------------------------
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2020-05-24 15:33:36 +12:00
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// Override
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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@import 'Neutral.less';
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2020-05-24 15:33:36 +12:00
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// Resource Location
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@img-url: '../Medium/imgs/black';
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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@bg: #DBDBDB;
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@accent: darken(@bg, 20);
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@dock-bg-color: darken(@bg, 30);
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@hl-bg-color: #a0c1dd;
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@hl-text-color: #000;
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@hl-bg-color-secondary: darken(@bg, 15);
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2020-05-24 15:33:36 +12:00
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
@dialogButtonFrame-bg-color: @bg;
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// Tabs
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
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@tabbar-bg-color: darken(@bg, 9);
|
2020-05-24 15:33:36 +12:00
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// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Menu
|
2020-05-24 15:33:36 +12:00
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
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@menu-bg-color: @bg;
|
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@menu-checkbox-text-color-selected: @text-color;
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@menu-icon-checked-bg-color: @toolbutton-bg-color-checked;
|
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@menu-icon-checked-border-color: @toolbutton-border-color-checked;
|
2020-05-24 15:33:36 +12:00
|
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// -----------------------------------------------------------------------------
|
|
|
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// Scrollbars
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
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// Container
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
@scrollbar-bg-color: darken(@bg, 5);
|
|
|
|
@scrollbar-handle-bg-color: darken(@bg, 28);
|
|
|
|
@scrollbar-handle-bg-color-hover: darken(@scrollbar-handle-bg-color, 10);
|
|
|
|
@scrollbar-handle-bg-color-pressed: darken(@scrollbar-handle-bg-color-hover, 15);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Titlebars
|
2020-05-24 15:33:36 +12:00
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
@title-text-color: fade(@text-color, 50);
|
|
|
|
@title-text-color-active: @text-color;
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Title pane icon colors
|
|
|
|
@title-button-pressed-color: darken(@hl-bg-color, 8);
|
|
|
|
@title-button-rollover-color: darken(@title-bg-color, 20);
|
|
|
|
@title-button-freeze-color: #e0625c;
|
|
|
|
@title-button-preview-color: #2cb856;
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// Button
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
@button-bg-color: darken(@bg, 8);
|
|
|
|
@button-border-color: darken(@button-bg-color, 15);
|
|
|
|
@button-bg-color-hover: lighten(@button-bg-color, 5);
|
|
|
|
@button-border-color-checked: darken(@button-bg-color-checked, 15);
|
|
|
|
@button-text-color-checked: @text-color;
|
|
|
|
@button-bg-color-disabled: darken(@bg, 4);
|
|
|
|
@button-border-color-disabled: darken(@button-bg-color-disabled, 10);
|
|
|
|
@button-bg-color-focus: mix(@hl-bg-color, @button-bg-color, 70);
|
|
|
|
@button-border-color-focus: darken(@button-bg-color-focus, 10);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// Tool Buttons
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
@toolbutton-border-color-checked: darken(@toolbutton-bg-color-checked, 10);
|
|
|
|
@toolbutton-bg-color-hover: darken(@bg, 15);
|
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|
@toolbutton-lock-bg-color-checked: @title-button-freeze-color;
|
2020-05-24 15:33:36 +12:00
|
|
|
@toolbutton-lock-border-color-checked: darken(@toolbutton-lock-bg-color-checked, 20);
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Textfield
|
2020-05-24 15:33:36 +12:00
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
@input-bg-color: lighten(@bg, 10);
|
|
|
|
@input-text-color: #000;
|
|
|
|
@input-border-color: @accent;
|
|
|
|
@input-border-color-focus: saturate(darken(@hl-bg-color, 20), 20);
|
|
|
|
@input-bg-color-disabled: lighten(@bg, 8);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// CheckBox
|
2020-05-24 15:33:36 +12:00
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
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|
@checkbox-bg-color-hover: lighten(@hl-bg-color, 10);
|
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@checkbox-border-color-hover: darken(@bg, 40);
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@checkbox-text-color-hover: @text-color;
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@checkbox-bg-color-checked-hover: darken(@bg, 50);
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@checkbox-border-color-checked-hover: @checkbox-bg-color-checked-hover;
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@checkbox-bg-color-disabled: @bg;
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Viewer Window
|
2020-05-24 15:33:36 +12:00
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// FlipSlider
|
|
|
|
@flipmarker-img: 'flipmarker_light.svg';
|
|
|
|
@flipslider-img: 'flipslider_light.svg';
|
|
|
|
@flipslider-base-color: darken(@bg, 10);
|
|
|
|
@flipslider-notstarted-color: rgb(195, 60, 60);
|
|
|
|
@flipslider-started-color: rgb(16, 221, 64);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Ruler
|
|
|
|
@viewer-ruler-handle-color: black;
|
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|
@viewer-ruler-handle-drag-color: red;
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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// -----------------------------------------------------------------------------
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// Palette Window
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// -----------------------------------------------------------------------------
|
2020-05-24 15:33:36 +12:00
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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// All views (except list);
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@palette-SelectedBorderColor: rgb(66, 82, 100);
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@palette-NumpadShortcutBgColor: rgba(0, 0, 0, 0.15);
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@palette-NumpadShortcutBorderColor: rgb(128, 128, 128);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// List view
|
|
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@palette-ListNumpadShortcutBorderColor: rgb(105, 105, 105);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// File Browser / Trees
|
2020-05-24 15:33:36 +12:00
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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// Trees
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@tree-bg-color: darken(@bg, 5);
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@tree-bg-color-alt: lighten(@tree-bg-color, -4);
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2020-05-24 15:33:36 +12:00
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// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Keyframes
|
2020-05-24 15:33:36 +12:00
|
|
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// -----------------------------------------------------------------------------
|
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|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
@keyframe-total-color: #f8a145;
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
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// For use in FX Settings Panels
|
|
|
|
@keyframe-inbetween-color: #e6dbb6;
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@keyframe-modified-color: rgb(243, 226, 129);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
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// Slider
|
2020-05-24 15:33:36 +12:00
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// -----------------------------------------------------------------------------
|
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|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
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// Single
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|
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@slider-groove-img: 'slider-groove_light.svg';
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@slider-groove-img-disabled: 'slider-groove_disabled_light.svg';
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@slider-handle-img: 'slider-handle_light.svg';
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@slider-handle-img-disabled: 'slider-handle_disabled_light.svg';
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// This one is used only for #ViewerFpsSlider
|
|
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@slider-handle-bg-color: lighten(@bg, -10);
|
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@slider-handle-border-color: darken(@bg, 30);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// DoublePairField, IntPairField
|
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|
@slider-groove-color: darken(@bg, 35);
|
2020-05-24 15:33:36 +12:00
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// -----------------------------------------------------------------------------
|
|
|
|
// XSheet
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
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|
|
// XSheet Spreadsheet Viewer
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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@xsheet-bg-color: darken(@bg, 5);
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@xsheet-LightLine-color: rgba(0, 0, 0, 0.15);
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@xsheet-VerticalLine-color: rgba(0, 0, 0, 0.15);
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@xsheet-ColumnIconLine-color: rgb(112, 112, 112);
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@xsheet-MarkerLine-color: rgba(0, 0, 0, 0.3);
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@xsheet-OnionSkinAreaBG-color: darken(@bg, 10);
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@xsheet-PreviewFrameText-color: #2d42b9;
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@xsheet-CurrentRowBG-color: saturate(lighten(fade(@hl-bg-color, 70), -8), 8);
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@xsheet-VerticalLineHead-color: rgba(0, 0, 0, 0.3);
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@xsheet-SelectedColumnHead-color: fade(black, 15);
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@xsheet-FoldedColumnBG-color: lighten(@bg, -20);
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@xsheet-FoldedColumnLine-color: darken(@bg, 40);
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// Level Type Colors Adjustment
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@columnBorderDesaturation: 8;
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@columnBorderDarkness: 15;
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@cellHighlightLightness: 10;
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@xsheet-EmptyCell-color: @xsheet-OnionSkinAreaBG-color;
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@xsheet-NotEmptyColumn-color: @xsheet-bg-color;
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@xsheet-SelectedEmptyCell-color: fade(mix(lighten(@xsheet-EmptyCell-color, -20), @cellHighlightTintColor, 80), 50);
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@xsheet-LevelColumn-color: #9ed49e;
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@xsheet-VectorColumn-color: #d39ab5;
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@xsheet-ChildColumn-color: #cca3cc;
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@xsheet-FullColorColumn-color: #b0cbdd;
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@xsheet-FxColumn-color: #ceb694;
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@xsheet-ReferenceColumn-color: #c2c2c2;
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@xsheet-PaletteColumn-color: #a9d4ca;
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@xsheet-MeshColumn-color: #b8a2cf;
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@xsheet-SoundColumn-color: #aad6d6;
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@xsheet-SoundTextColumn-color: #c2c2c2;
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@xsheet-ActiveCamera-color: #79b5ee;
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@xsheet-OtherCamera-color: #6eb7c2;
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// Orientation: Timeline
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@timeline-IconLine-color: rgba(0, 0, 0, 0.144);
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@timeline-FrameRangeMarkerLine-color: rgba(0, 0, 0, 0.3);
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// Orientation: XSheet
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@xsheet-CamstandButtonBgOn-color: rgb(255, 166, 131);
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@xsheet-PreviewButtonBgOn-color: rgb(233, 233, 127);
|
2020-05-24 15:33:36 +12:00
|
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|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// Schematic Viewer
|
|
|
|
// -----------------------------------------------------------------------------
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
|
|
|
// Node Viewer
|
|
|
|
@schematic-viewer-bg-color: rgb(128, 128, 128);
|
2020-05-24 15:33:36 +12:00
|
|
|
|
UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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// Node Type Colors Adjustment
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@nodeLightness: 15;
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@nodeSaturation: 15;
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2020-05-24 15:33:36 +12:00
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// -----------------------------------------------------------------------------
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// Function Editor
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// -----------------------------------------------------------------------------
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// Function Curve Panel
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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@function-panel-bg-color: @schematic-viewer-bg-color;
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@function-panel-OtherCurves-color: rgb(218, 218, 218);
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2020-05-24 15:33:36 +12:00
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@function-panel-Text-color: @text-color;
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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@function-panel-Sub-color: #fff;
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@function-panel-Selected-color: #ffe033;
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2020-05-24 15:33:36 +12:00
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UI update and Icons from Konero (#126)
* add multi arc mockup
* implement mutli arc
* add join and smooth option
* reset multiarc and arc when deactivated
* create self loop if the last point is the same as the first
* make join option in multiarc consistent with tape tool
* fix a bug where thickness don't affect mutliarc in vector level
* remove join option in geometric tool
* stop mutliarc after closing shape
* double click can also end multi arc
* fix a bug where multiArc will produce buggy stroke
* fix a bug where geometric tools is not deactivated
* add multiArc shortcut
* rewrite multiArc
* revert changes to tvectorimage
* add undo data for multiArc
* Paste as Copy Command for XSheet
* Remove unneeded code
* Bug fix
* prevent guide lines from jumping around in MultiArc
* make stroke color consistent in MultiArc
* remove color in MultiArc's undo data
* make color consistent in MultiArc with previous version
* Fix single image raster levels
* fix compilation error
* fix a bug where multiArc might generate bugged stroke
* Remove ICONV dep (#3304)
* fix crash on saving studio palette
* Move to Paste Special Menu
* Don't Set Fixed Width if Docking a Floating Panel
* Update how_to_build_win.md
New draft of pr for requested changes to windows build instructions.
* fix geometric tool multiarc smooth option
* fix level saving failure
* fix wrong warning after saving palette
* fix a bug where moving a control point while holding alt has unintended result
* fix travis-install (#3389)
* Fix assert debug crash in flipconsole.cpp
Fix crash when using the viewer controls in the console (debug)
* Redraw Audio Waveform
Fills the waveform rather than outlines it.
* Update .gitignore
* fix undo data when drawing arc and mutliarc
* fix overwriting raster drawing palette (#3387)
* mode sensitive fx settings
* Create New Style Command Button (#3394)
* Create New Style Command Button
This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz.
Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>
* Update paletteviewergui.cpp
Made changes to the PR per request by Shun.
* Fixed a space within the code that wasn't suppose to be there.
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
* tahoma license (#3396)
* new style button optional
* fix loading pegbars (removing updateKeyframes)
* periodic random expression
* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.
* fractal noise iwa fx
* skip unnecessary icon invalidation
* fix frame range fill with tablet
* stop function editor to open by dbl clicking key
* Expanding the radius of the rotation handle.
This just changes when the cursor transforms into the rotation tool.
(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)
* fix vector img patern stroke style
* Update Stylesheets
- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme
* New Icons
- Redesigns almost every icon as symbolic
- Adds icons for most commands
* Add Option for Icon Themes
- Adds option for icon themes
- Removes useless label from Preferences category list
* Update Icon Functions
- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer
* Set Default Icon Theme and Paths
- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them
* Set Icons for Commands
- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus
* Change Icon Sizes, General Fixes and Stylesheet Additions
- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary
* Make TPanelTitleBar Icon States Stylable
- Makes icon states for TPanelTitleBar buttons stylable in stylesheets
* Travis Fixes
* Swap Startup Popup Logos
They were in the wrong folders
* Revert "Swap Startup Popup Logos"
This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.
* Fix Startup Popup Logo
It wasn't switching
* Feedback Changes
- Change render visualization to clapboard
- Fix text contrast on levels in XSheet
* Make Cell Selection More Clear
* Darken Light Theme and Tint Empty Cell Selection
* Fix missing icons
* Fix memo button
* Bring back colors
* Hide Motion Tab
* Fix Play Range Area (Light)
Make play range area more visible
* Vector Column Color
Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
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@function-SelectedKeyFrame-color: mix(shade(@function-KeyFrame-color, @cellHighlightLightness), @cellHighlightTintColor, @cellHighlightTintAmount);
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