tahoma2d/toonz/sources/toonzqt/toonzqt.qrc

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2016-03-19 06:57:51 +13:00
<RCC>
<qresource prefix="/">
<file>Resources/backg.png</file>
<file>Resources/newpalette.png</file>
<file>Resources/newpalette_over.png</file>
2017-08-18 19:24:14 +12:00
<file>Resources/palette.svg</file>
<file>Resources/param_off.svg</file>
<file>Resources/param_on.svg</file>
<file>Resources/paramanim_off.svg</file>
<file>Resources/paramanim_on.svg</file>
2020-04-17 19:02:53 +12:00
<file>Resources/paramignored_off.svg</file>
<file>Resources/paramignored_on.svg</file>
2016-03-19 06:57:51 +13:00
<file>Resources/resizeColumnNode.svg</file>
<file>Resources/schematic_spin_arrows.svg</file>
<file>Resources/schematic_spline_aim_rhomb.svg</file>
<file>Resources/schematic_spline_aim_square.svg</file>
<file>Resources/schematic_spline_cp.svg</file>
<file>Resources/text_edit_button.png</file>
<file>Resources/texture_off.svg</file>
<file>Resources/texture_on.svg</file>
2017-08-18 19:24:14 +12:00
<file>Resources/tmsg_info.svg</file>
<file>Resources/tmsg_error.svg</file>
<file>Resources/tmsg_warning.svg</file>
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
<file>Resources/studiopalette.svg</file>
<file>Resources/grad_r.png</file>
<file>Resources/grad_g.png</file>
<file>Resources/grad_b.png</file>
<file>Resources/grad_m.png</file>
<file>Resources/h_chandleDown.png</file>
<file>Resources/h_chandleCenter.png</file>
<file>Resources/h_chandleUp.png</file>
<file>Resources/h_chandle_down.svg</file>
<file>Resources/h_chandle_center.svg</file>
<file>Resources/h_chandle_top.svg</file>
<file>Resources/schematic_palette.png</file>
<file>Resources/schematic_tablenode.png</file>
<file>Resources/port_red.svg</file>
<file>Resources/port_red_highlight.svg</file>
<file>Resources/port_blue.svg</file>
<file>Resources/port_blue_highlight.svg</file>
<file>Resources/spline_child_port.svg</file>
<file>Resources/spline_child_port_disconnect.svg</file>
<file>Resources/spline_parent_port.svg</file>
<file>Resources/fxport_red.svg</file>
<file>Resources/fxport_blue.svg</file>
2021-08-04 21:28:09 +12:00
<file>Resources/fxport_pt_red.svg</file>
UI update and Icons from Konero (#126) * add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * Update .gitignore * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) * fix vector img patern stroke style * Update Stylesheets - Support the new icon sizes - XSheet and Timeline significantly redesigned - Lots of margin fixes and refactoring - Remove deprecated icons, as some icons are moved into binary - New Light theme * New Icons - Redesigns almost every icon as symbolic - Adds icons for most commands * Add Option for Icon Themes - Adds option for icon themes - Removes useless label from Preferences category list * Update Icon Functions - Adds themePath() boolean - Adds function for recoloring black pixels in pixmaps to any color - Rebuilds createQIcon to use fromTheme() and recolorPixmap() - Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon - Removes a grey horizontal line drawn above the console play bar in the viewer * Set Default Icon Theme and Paths - Sets search paths for icons for use with QIcon::fromTheme() - Sets default start icon theme on first install - Sets flag for displaying icons in menus, so we can selectively hide them * Set Icons for Commands - Sets icons for the commands - Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16 - Selectively allows icons to display for Tools in menus * Change Icon Sizes, General Fixes and Stylesheet Additions - Change icon sizes to new size - Remove margin around FX Editor window - Remove white line under color sliders in Style Editor - Make keyframe icons uniform and color stylable in the stylesheets - Removes deprecated stylesheet strings - Redesign GUI for palette list view - Make tree list header sort row stylable - Remove black lines from scrollbars in New Project window - Remove margin around combobox in Level Strip - Alter how some lines are drawn in the Timeline to fix some alpha issues - Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility - Make text always viewable in the FPS field in console bar - Increase size of radio buttons in Cleanup Settings - Increase size of switches in motion path nodes - Remove unessesary "Layer" label in Timeline and other rects - Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more - Moves some external stylesheet icons into binary * Make TPanelTitleBar Icon States Stylable - Makes icon states for TPanelTitleBar buttons stylable in stylesheets * Travis Fixes * Swap Startup Popup Logos They were in the wrong folders * Revert "Swap Startup Popup Logos" This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d. * Fix Startup Popup Logo It wasn't switching * Feedback Changes - Change render visualization to clapboard - Fix text contrast on levels in XSheet * Make Cell Selection More Clear * Darken Light Theme and Tint Empty Cell Selection * Fix missing icons * Fix memo button * Bring back colors * Hide Motion Tab * Fix Play Range Area (Light) Make play range area more visible * Vector Column Color Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-09-01 06:51:22 +12:00
<file>Resources/cachefx.png</file>
<file>Resources/schematic_link.svg</file>
<file>Resources/schematic_link_small.svg</file>
<file>Resources/schematic_thumbtoggle_on.svg</file>
<file>Resources/schematic_thumbtoggle_off.svg</file>
<file>Resources/dragcursor_exp_text.png</file>
<!-- FX -->
<file>Resources/fxicons/fx_checkboard.png</file>
<file>Resources/fxicons/fx_colorcard.png</file>
<file>Resources/fxicons/fx_tile.png</file>
<file>Resources/fxicons/fx_blur.png</file>
<file>Resources/fxicons/fx_directionalblur.png</file>
<file>Resources/fxicons/fx_ino_blur.png</file>
<file>Resources/fxicons/fx_ino_motionblur.png</file>
<file>Resources/fxicons/fx_ino_radialblur.png</file>
<file>Resources/fxicons/fx_ino_spinblur.png</file>
<file>Resources/fxicons/fx_localblur.png</file>
<file>Resources/fxicons/fx_motionblur.png</file>
<file>Resources/fxicons/fx_radialblur.png</file>
<file>Resources/fxicons/fx_spinblur.png</file>
<file>Resources/fxicons/fx_freedistort.png</file>
<file>Resources/fxicons/fx_ino_warphv.png</file>
<file>Resources/fxicons/fx_linearwave.png</file>
<file>Resources/fxicons/fx_perlinnoise.png</file>
<file>Resources/fxicons/fx_randomwave.png</file>
<file>Resources/fxicons/fx_ripple.png</file>
<file>Resources/fxicons/fx_warp.png</file>
<file>Resources/fxicons/fx_diamondgradient.png</file>
<file>Resources/fxicons/fx_fourpoints.png</file>
<file>Resources/fxicons/fx_lineargradient.png</file>
<file>Resources/fxicons/fx_multilineargradient.png</file>
<file>Resources/fxicons/fx_multiradialgradient.png</file>
<file>Resources/fxicons/fx_radialgradient.png</file>
<file>Resources/fxicons/fx_spiral.png</file>
<file>Resources/fxicons/fx_squaregradient.png</file>
<file>Resources/fxicons/fx_tonecurve.png</file>
<file>Resources/fxicons/fx_ino_channelselector.png</file>
<file>Resources/fxicons/fx_ino_density.png</file>
<file>Resources/fxicons/fx_ino_hlsadd.png</file>
<file>Resources/fxicons/fx_ino_hlsadjust.png</file>
<file>Resources/fxicons/fx_ino_hsvadd.png</file>
<file>Resources/fxicons/fx_ino_hsvadjust.png</file>
<file>Resources/fxicons/fx_ino_levelauto.png</file>
<file>Resources/fxicons/fx_ino_levelautoincamera.png</file>
<file>Resources/fxicons/fx_ino_levelmaster.png</file>
<file>Resources/fxicons/fx_ino_levelrgba.png</file>
<file>Resources/fxicons/fx_ino_negate.png</file>
<file>Resources/fxicons/fx_localtransparency.png</file>
<file>Resources/fxicons/fx_multitone.png</file>
<file>Resources/fxicons/fx_premultiply.png</file>
<file>Resources/fxicons/fx_rgbmcut.png</file>
<file>Resources/fxicons/fx_rgbmfade.png</file>
<file>Resources/fxicons/fx_rgbmscale.png</file>
<file>Resources/fxicons/fx_sharpen.png</file>
<file>Resources/fxicons/fx_transparency.png</file>
<file>Resources/fxicons/fx_ino_over.png</file>
<file>Resources/fxicons/fx_ino_crossdissolve.png</file>
<file>Resources/fxicons/fx_ino_darken.png</file>
<file>Resources/fxicons/fx_ino_multiply.png</file>
<file>Resources/fxicons/fx_ino_colorburn.png</file>
<file>Resources/fxicons/fx_ino_linearburn.png</file>
<file>Resources/fxicons/fx_ino_darkercolor.png</file>
<file>Resources/fxicons/fx_ino_add.png</file>
<file>Resources/fxicons/fx_ino_lighten.png</file>
<file>Resources/fxicons/fx_ino_screen.png</file>
<file>Resources/fxicons/fx_ino_colordodge.png</file>
<file>Resources/fxicons/fx_ino_lineardodge.png</file>
<file>Resources/fxicons/fx_ino_lightercolor.png</file>
<file>Resources/fxicons/fx_ino_overlay.png</file>
<file>Resources/fxicons/fx_ino_softlight.png</file>
<file>Resources/fxicons/fx_ino_hardlight.png</file>
<file>Resources/fxicons/fx_ino_vividlight.png</file>
<file>Resources/fxicons/fx_ino_linearlight.png</file>
<file>Resources/fxicons/fx_ino_pinlight.png</file>
<file>Resources/fxicons/fx_ino_hardmix.png</file>
<file>Resources/fxicons/fx_ino_divide.png</file>
<file>Resources/fxicons/fx_ino_subtract.png</file>
<file>Resources/fxicons/fx_backlit.png</file>
<file>Resources/fxicons/fx_bodyhighlight.png</file>
<file>Resources/fxicons/fx_castshadow.png</file>
<file>Resources/fxicons/fx_glow.png</file>
<file>Resources/fxicons/fx_ino_fog.png</file>
<file>Resources/fxicons/fx_lightspot.png</file>
<file>Resources/fxicons/fx_raylit.png</file>
<file>Resources/fxicons/fx_targetspot.png</file>
<file>Resources/fxicons/fx_hsvkey.png</file>
<file>Resources/fxicons/fx_in.png</file>
<file>Resources/fxicons/fx_out.png</file>
<file>Resources/fxicons/fx_rgbkey.png</file>
<file>Resources/fxicons/fx_visiblemattein.png</file>
<file>Resources/fxicons/fx_dissolve.png</file>
<file>Resources/fxicons/fx_ino_hlsnoise.png</file>
<file>Resources/fxicons/fx_ino_hlsnoiseincamera.png</file>
<file>Resources/fxicons/fx_ino_hsvnoise.png</file>
<file>Resources/fxicons/fx_ino_hsvnoiseincamera.png</file>
<file>Resources/fxicons/fx_ino_medianfilter.png</file>
<file>Resources/fxicons/fx_noise.png</file>
<file>Resources/fxicons/fx_saltpeppernoise.png</file>
<file>Resources/fxicons/fx_clouds.png</file>
<file>Resources/fxicons/fx_ino_pnclouds.png</file>
<file>Resources/fxicons/fx_particles.png</file>
<file>Resources/fxicons/fx_coloremboss.png</file>
<file>Resources/fxicons/fx_emboss.png</file>
<file>Resources/fxicons/fx_ino_maxmin.png</file>
<file>Resources/fxicons/fx_ino_motionwind.png</file>
<file>Resources/fxicons/fx_posterize.png</file>
<file>Resources/fxicons/fx_solarize.png</file>
<file>Resources/fxicons/fx_artcontour.png</file>
<file>Resources/fxicons/fx_calligraphic.png</file>
<file>Resources/fxicons/fx_blendtz.png</file>
<file>Resources/fxicons/fx_externalpalette.png</file>
<file>Resources/fxicons/fx_outline.png</file>
<file>Resources/fxicons/fx_palettefilter.png</file>
<file>Resources/fxicons/fx_pinnedtexture.png</file>
<file>Resources/fxicons/fx_texture.png</file>
<file>Resources/fxicons/fx_iwa_tile.png</file>
<file>Resources/fxicons/fx_iwa_motionblur.png</file>
<file>Resources/fxicons/fx_iwa_spectrum.png</file>
<file>Resources/fxicons/fx_iwa_perspective_distort.png</file>
<file>Resources/fxicons/fx_iwa_pn_perspective.png</file>
<file>Resources/fxicons/fx_iwa_bokeh.png</file>
<file>Resources/fxicons/fx_iwa_bokeh_ref.png</file>
<file>Resources/fxicons/fx_iwa_soapbubble.png</file>
<file>Resources/fxicons/fx_unidentified.png</file>
2016-03-19 06:57:51 +13:00
</qresource>
</RCC>