tahoma2d/toonz/sources/stdfx/igs_resource_sleep_win.h

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#pragma once
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#ifndef igs_resource_sleep_h
#define igs_resource_sleep_h
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#include "igs_os_type.h" // DWORD
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#ifndef IGS_RESOURCE_IFX_EXPORT
#define IGS_RESOURCE_IFX_EXPORT
#endif
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namespace igs {
namespace resource {
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/* 1second = 1,000milli_seconds(ミリ秒) */
IGS_RESOURCE_IFX_EXPORT void sleep_m(const DWORD milli_seconds);
}
}
#endif /* !igs_resource_sleep_h */