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waifu2x/lib/reconstruct.lua
2016-03-21 03:42:47 +09:00

316 lines
9.8 KiB
Lua

require 'image'
local iproc = require 'iproc'
local function reconstruct_y(model, x, offset, block_size)
if x:dim() == 2 then
x = x:reshape(1, x:size(1), x:size(2))
end
local new_x = torch.Tensor():resizeAs(x):zero()
local output_size = block_size - offset * 2
local input = torch.CudaTensor(1, 1, block_size, block_size)
for i = 1, x:size(2), output_size do
for j = 1, x:size(3), output_size do
if i + block_size - 1 <= x:size(2) and j + block_size - 1 <= x:size(3) then
local index = {{},
{i, i + block_size - 1},
{j, j + block_size - 1}}
input:copy(x[index])
local output = model:forward(input):view(1, output_size, output_size)
local output_index = {{},
{i + offset, offset + i + output_size - 1},
{offset + j, offset + j + output_size - 1}}
new_x[output_index]:copy(output)
end
end
end
return new_x
end
local function reconstruct_rgb(model, x, offset, block_size)
local new_x = torch.Tensor():resizeAs(x):zero()
local output_size = block_size - offset * 2
local input = torch.CudaTensor(1, 3, block_size, block_size)
for i = 1, x:size(2), output_size do
for j = 1, x:size(3), output_size do
if i + block_size - 1 <= x:size(2) and j + block_size - 1 <= x:size(3) then
local index = {{},
{i, i + block_size - 1},
{j, j + block_size - 1}}
input:copy(x[index])
local output = model:forward(input):view(3, output_size, output_size)
local output_index = {{},
{i + offset, offset + i + output_size - 1},
{offset + j, offset + j + output_size - 1}}
new_x[output_index]:copy(output)
end
end
end
return new_x
end
local reconstruct = {}
function reconstruct.is_rgb(model)
if model:get(model:size() - 1).weight:size(1) == 3 then
-- 3ch RGB
return true
else
-- 1ch Y
return false
end
end
function reconstruct.offset_size(model)
local conv = model:findModules("nn.SpatialConvolutionMM")
if #conv > 0 then
local offset = 0
for i = 1, #conv do
offset = offset + (conv[i].kW - 1) / 2
end
return math.floor(offset)
else
conv = model:findModules("cudnn.SpatialConvolution")
local offset = 0
for i = 1, #conv do
offset = offset + (conv[i].kW - 1) / 2
end
return math.floor(offset)
end
end
function reconstruct.image_y(model, x, offset, block_size)
block_size = block_size or 128
local output_size = block_size - offset * 2
local h_blocks = math.floor(x:size(2) / output_size) +
((x:size(2) % output_size == 0 and 0) or 1)
local w_blocks = math.floor(x:size(3) / output_size) +
((x:size(3) % output_size == 0 and 0) or 1)
local h = offset + h_blocks * output_size + offset
local w = offset + w_blocks * output_size + offset
local pad_h1 = offset
local pad_w1 = offset
local pad_h2 = (h - offset) - x:size(2)
local pad_w2 = (w - offset) - x:size(3)
x = image.rgb2yuv(iproc.padding(x, pad_w1, pad_w2, pad_h1, pad_h2))
local y = reconstruct_y(model, x[1], offset, block_size)
y[torch.lt(y, 0)] = 0
y[torch.gt(y, 1)] = 1
x[1]:copy(y)
local output = image.yuv2rgb(iproc.crop(x,
pad_w1, pad_h1,
x:size(3) - pad_w2, x:size(2) - pad_h2))
output[torch.lt(output, 0)] = 0
output[torch.gt(output, 1)] = 1
x = nil
y = nil
collectgarbage()
return output
end
function reconstruct.scale_y(model, scale, x, offset, block_size)
block_size = block_size or 128
local x_lanczos = iproc.scale(x, x:size(3) * scale, x:size(2) * scale, "Lanczos")
x = iproc.scale(x, x:size(3) * scale, x:size(2) * scale, "Box")
if x:size(2) * x:size(3) > 2048*2048 then
collectgarbage()
end
local output_size = block_size - offset * 2
local h_blocks = math.floor(x:size(2) / output_size) +
((x:size(2) % output_size == 0 and 0) or 1)
local w_blocks = math.floor(x:size(3) / output_size) +
((x:size(3) % output_size == 0 and 0) or 1)
local h = offset + h_blocks * output_size + offset
local w = offset + w_blocks * output_size + offset
local pad_h1 = offset
local pad_w1 = offset
local pad_h2 = (h - offset) - x:size(2)
local pad_w2 = (w - offset) - x:size(3)
x = image.rgb2yuv(iproc.padding(x, pad_w1, pad_w2, pad_h1, pad_h2))
x_lanczos = image.rgb2yuv(iproc.padding(x_lanczos, pad_w1, pad_w2, pad_h1, pad_h2))
local y = reconstruct_y(model, x[1], offset, block_size)
y[torch.lt(y, 0)] = 0
y[torch.gt(y, 1)] = 1
x_lanczos[1]:copy(y)
local output = image.yuv2rgb(iproc.crop(x_lanczos,
pad_w1, pad_h1,
x_lanczos:size(3) - pad_w2, x_lanczos:size(2) - pad_h2))
output[torch.lt(output, 0)] = 0
output[torch.gt(output, 1)] = 1
x = nil
x_lanczos = nil
y = nil
collectgarbage()
return output
end
function reconstruct.image_rgb(model, x, offset, block_size)
block_size = block_size or 128
local output_size = block_size - offset * 2
local h_blocks = math.floor(x:size(2) / output_size) +
((x:size(2) % output_size == 0 and 0) or 1)
local w_blocks = math.floor(x:size(3) / output_size) +
((x:size(3) % output_size == 0 and 0) or 1)
local h = offset + h_blocks * output_size + offset
local w = offset + w_blocks * output_size + offset
local pad_h1 = offset
local pad_w1 = offset
local pad_h2 = (h - offset) - x:size(2)
local pad_w2 = (w - offset) - x:size(3)
x = iproc.padding(x, pad_w1, pad_w2, pad_h1, pad_h2)
if x:size(2) * x:size(3) > 2048*2048 then
collectgarbage()
end
local y = reconstruct_rgb(model, x, offset, block_size)
local output = iproc.crop(y,
pad_w1, pad_h1,
y:size(3) - pad_w2, y:size(2) - pad_h2)
output[torch.lt(output, 0)] = 0
output[torch.gt(output, 1)] = 1
x = nil
y = nil
collectgarbage()
return output
end
function reconstruct.scale_rgb(model, scale, x, offset, block_size)
block_size = block_size or 128
x = iproc.scale(x, x:size(3) * scale, x:size(2) * scale, "Box")
if x:size(2) * x:size(3) > 2048*2048 then
collectgarbage()
end
local output_size = block_size - offset * 2
local h_blocks = math.floor(x:size(2) / output_size) +
((x:size(2) % output_size == 0 and 0) or 1)
local w_blocks = math.floor(x:size(3) / output_size) +
((x:size(3) % output_size == 0 and 0) or 1)
local h = offset + h_blocks * output_size + offset
local w = offset + w_blocks * output_size + offset
local pad_h1 = offset
local pad_w1 = offset
local pad_h2 = (h - offset) - x:size(2)
local pad_w2 = (w - offset) - x:size(3)
x = iproc.padding(x, pad_w1, pad_w2, pad_h1, pad_h2)
if x:size(2) * x:size(3) > 2048*2048 then
collectgarbage()
end
local y = reconstruct_rgb(model, x, offset, block_size)
local output = iproc.crop(y,
pad_w1, pad_h1,
y:size(3) - pad_w2, y:size(2) - pad_h2)
output[torch.lt(output, 0)] = 0
output[torch.gt(output, 1)] = 1
x = nil
y = nil
collectgarbage()
return output
end
function reconstruct.image(model, x, block_size)
local i2rgb = false
if x:size(1) == 1 then
local new_x = torch.Tensor(3, x:size(2), x:size(3))
new_x[1]:copy(x)
new_x[2]:copy(x)
new_x[3]:copy(x)
x = new_x
i2rgb = true
end
if reconstruct.is_rgb(model) then
x = reconstruct.image_rgb(model, x,
reconstruct.offset_size(model), block_size)
else
x = reconstruct.image_y(model, x,
reconstruct.offset_size(model), block_size)
end
if i2rgb then
x = image.rgb2y(x)
end
return x
end
function reconstruct.scale(model, scale, x, block_size)
local i2rgb = false
if x:size(1) == 1 then
local new_x = torch.Tensor(3, x:size(2), x:size(3))
new_x[1]:copy(x)
new_x[2]:copy(x)
new_x[3]:copy(x)
x = new_x
i2rgb = true
end
if reconstruct.is_rgb(model) then
x = reconstruct.scale_rgb(model, scale, x,
reconstruct.offset_size(model), block_size)
else
x = reconstruct.scale_y(model, scale, x,
reconstruct.offset_size(model), block_size)
end
if i2rgb then
x = image.rgb2y(x)
end
return x
end
local function tta(f, model, x, block_size)
local average = nil
local offset = reconstruct.offset_size(model)
for i = 1, 4 do
local flip_f, iflip_f
if i == 1 then
flip_f = function (a) return a end
iflip_f = function (a) return a end
elseif i == 2 then
flip_f = image.vflip
iflip_f = image.vflip
elseif i == 3 then
flip_f = image.hflip
iflip_f = image.hflip
elseif i == 4 then
flip_f = function (a) return image.hflip(image.vflip(a)) end
iflip_f = function (a) return image.vflip(image.hflip(a)) end
end
for j = 1, 2 do
local tr_f, itr_f
if j == 1 then
tr_f = function (a) return a end
itr_f = function (a) return a end
elseif j == 2 then
tr_f = function(a) return a:transpose(2, 3):contiguous() end
itr_f = function(a) return a:transpose(2, 3):contiguous() end
end
local out = itr_f(iflip_f(f(model, flip_f(tr_f(x)),
offset, block_size)))
if not average then
average = out
else
average:add(out)
end
end
end
return average:div(8.0)
end
function reconstruct.image_tta(model, x, block_size)
if reconstruct.is_rgb(model) then
return tta(reconstruct.image_rgb, model, x, block_size)
else
return tta(reconstruct.image_y, model, x, block_size)
end
end
function reconstruct.scale_tta(model, scale, x, block_size)
if reconstruct.is_rgb(model) then
local f = function (model, x, offset, block_size)
return reconstruct.scale_rgb(model, scale, x, offset, block_size)
end
return tta(f, model, x, block_size)
else
local f = function (model, x, offset, block_size)
return reconstruct.scale_y(model, scale, x, offset, block_size)
end
return tta(f, model, x, block_size)
end
end
return reconstruct