local __FILE__ = (function() return string.gsub(debug.getinfo(2, 'S').source, "^@", "") end)() package.path = path.join(path.dirname(__FILE__), "lib", "?.lua;") .. package.path require 'pl' require 'image' local compression = require 'compression' local settings = require 'settings' local image_loader = require 'image_loader' local iproc = require 'iproc' local function load_images(list) local MARGIN = 32 local lines = utils.split(file.read(list), "\n") local x = {} for i = 1, #lines do local line = lines[i] local im, alpha = image_loader.load_byte(line) if alpha then io.stderr:write(string.format("\n%s: skip: image has alpha channel.\n", line)) else im = iproc.crop_mod4(im) local scale = 1.0 if settings.random_half_rate > 0.0 then scale = 2.0 end if im then if im:size(2) > (settings.crop_size * scale + MARGIN) and im:size(3) > (settings.crop_size * scale + MARGIN) then table.insert(x, compression.compress(im)) else io.stderr:write(string.format("\n%s: skip: image is too small (%d > size).\n", line, settings.crop_size * scale + MARGIN)) end else io.stderr:write(string.format("\n%s: skip: load error.\n", line)) end end xlua.progress(i, #lines) if i % 10 == 0 then collectgarbage() end end return x end torch.manualSeed(settings.seed) print(settings) local x = load_images(settings.image_list) torch.save(settings.images, x)