diff --git a/How-to-keep-track-of-important-items.md b/How-to-keep-track-of-important-items.md new file mode 100644 index 0000000..30153ab --- /dev/null +++ b/How-to-keep-track-of-important-items.md @@ -0,0 +1,34 @@ +In some stories, important items pivotal to the story plot must be tracked. + +**Examples:** (source: [@jimkricket](https://github.com/jimkricket) in [#201](https://github.com/olivierkes/manuskript/issues/201#issue-271535489)) + +- Couple examples from King Arthur include: Excalibur & The Holy Grail. + +- Example from Lord of the Rings: One Ring. + +- Miscellaneous applications: A Locket the protagonist had as a baby, a magical jewel found in a dungeon, a smartphone owned by the protagonist, personal spacecraft bestowed to a captain. + + +# Create your items in the World tab + +Go to the **World** tab, and create your items. (Here the list is populated with the default "Fantasy World Building".) + +![image](https://user-images.githubusercontent.com/1192933/32453521-b47bde8c-c31c-11e7-979a-d70dfaca4300.png) + +In the description, you can insert references to characters or any other things. Insert references with `CTRL+Space`. + +# References your items in your scenes + +Items can be referenced in the Editor in the **Notes / References** Metadata block: (right-click, or `CTRL+Space` to insert reference). + +![image](https://user-images.githubusercontent.com/1192933/32453668-3c67a7f4-c31d-11e7-9bcd-f54930191d31.png) + +# Get an overview with the Cheat sheet: + +Now if you look in the **Cheat sheet**, you'll see all the places the object appears in: + +![image](https://user-images.githubusercontent.com/1192933/32453875-ce253fe4-c31d-11e7-9441-1a74bb54fd19.png) + +# Get an overview with the Story line: + +And finally, it *should* appear in the **story line**, but that's not implemented yet (only *characters* and *plot* appear for now). Soon. \ No newline at end of file