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Legendary (Game Launcher)

A free and open-source Epic Games Launcher replacement

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Legendary (named after the next highest tier in item rarity) is an open-source game launcher that can download and install games from the Epic Games Store on Linux and Windows.

Right now it is in an early public pre-release stage and still needs a lot of work to work. But it does work!

Currently implemented:

  • Authenticate with Epic (can import authentication from EGS installation [Windows only])
  • Download and install games
  • Update installed games (not well tested/potentially buggy)
  • Launch games with online authentication

Planned:

  • Better Linux and WINE support
  • Importing installed games from the EGS launcher
  • PyPI distribution
  • Miscellaneous optimizations
  • Simple GUI for managing/launching games
  • Lots and lots of bug fixes and refactoring...

Requirements

  • python 3.8+
  • requests

How to install

  • Windows (standalone): Download the latest EXE from GitHub
  • Linux/Windows (requires setuptools to be installed): python3.8 setup.py install

A PyPI package will follow once it has gotten more testing.

The Windows .exe was created with PyInstaller and will run standalone without python being installed.

Usage

usage: legendary [-h] (--auth | --download <name> | --install <name> | --update <name> | --uninstall <name> | --launch <name> | --list-games | --list-installed) [-v] [--import] [--base-path <path>] [--max-shared-memory <size>] [--max-workers <num>] [--manifest <uri>] [--base-url <url>] [--force]
                 [--disable-patching] [--offline] [--skip-version-check] [--override-username <username>] [--dry-run] [--check-updates]

Legendary (Game Launcher)

optional arguments:
  -h, --help            show this help message and exit
  --auth                Authenticate Legendary with your account
  --download <name>     Download a game's files
  --install <name>      Download and install a game
  --update <name>       Update a game (alias for --install)
  --uninstall <name>    Remove a game
  --launch <name>       Launch game
  --list-games          List available games
  --list-installed      List installed games
  -v                    Set loglevel to debug

Authentication options:
  --import              Import EGS authentication data

Downloading options:
  --base-path <path>    Path for game installations (defaults to ~/legendary)
  --max-shared-memory <size>
                        Maximum amount of shared memory to use (in MiB), default: 1 GiB
  --max-workers <num>   Maximum amount of download workers, default: 2 * logical CPU
  --manifest <uri>      Manifest URL or path to use instead of the CDN one (e.g. for downgrading)
  --base-url <url>      Base URL to download from (e.g. to test or switch to a different CDNs)
  --force               Ignore existing files (overwrite)

Installation options:
  --disable-patching    Do not attempt to patch existing installations (download full game)

Game launch options:
  Note: any additional arguments will be passed to the game.

  --offline             Skip login and launch game without online authentication
  --skip-version-check  Skip version check when launching game in online mode
  --override-username <username>
                        Override username used when launching the game (only works with some titles)
  --dry-run             Print the command line that would have been used to launch the game and exit

Listing options:
  --check-updates       Check for updates when listing installed games

Config file

Legendary supports some options as well as game specific configuration in ~/.config/legendary/config.ini:

[Legendary]
log_level = debug
; maximum shared memory (in MiB) to use for installation
max_memory = 1024
; default install directory
install_dir = /mnt/tank/games

[AppName]
; launch game without online authentication by default
offline = true
; Skip checking for updates when launching this game
skip_update_check = true
; start parameters to use (in addition to the required ones)
start_params = -windowed
; (linux) specify wine executable to use
wine_executable = wine

[AppName.env]
; environment variables to set for this game (mostly useful on linux)
WINEPREFIX = /home/user/legendary/Game/.wine
DXVK_CONFIG_FILE = /home/user/legendary/Game/dxvk.conf