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Also add more games to the list of optimizations being enabled by default. This will bring Pillars of Eternity down to around ~2 GiB shared memory, which is still too much but without implementing another workaround that adds a prefix filter I cannot really fix this. Certainly better than 24... |
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api | ||
downloader | ||
lfs | ||
models | ||
utils | ||
__init__.py | ||
cli.py | ||
core.py |