Also add more games to the list of optimizations being enabled by default.
This will bring Pillars of Eternity down to around ~2 GiB shared memory,
which is still too much but without implementing another workaround that
adds a prefix filter I cannot really fix this. Certainly better than 24...
In the future we might extend this with other features,
such as specific post-install things that some games
may require to work or preconfigured WINE settings.