derrod
1a015a3ba7
[core] Only attempt to delete untagged files that exist
2020-12-18 17:01:52 +01:00
derrod
1cec4c6cb0
[core] Add method to remove untagged files
2020-12-17 15:25:01 +01:00
derrod
86ea066e8d
[core] Save install tags to InstalledGame
2020-12-17 15:23:06 +01:00
derrod
cff8abd0da
[core] Import/Export install tags to EGL
2020-12-17 15:23:05 +01:00
derrod
df9380ab3d
[core] Fix calculating install size *again*
2020-12-17 15:23:05 +01:00
derrod
691fd9bc8f
[core] Fix calculating install size (again)
2020-12-16 12:15:18 +01:00
derrod
e710bb893f
[core] Fall back to default wine prefix location
...
This and the previous commit fix #41
2020-12-16 11:29:39 +01:00
derrod
5e061d6946
[core/utils] Add save path resolution on Linux
...
If a wine prefix is specified in the config, attempt to
find savegames in there.
2020-12-16 11:18:58 +01:00
derrod
3e2a6011ff
[core] Ignore comments in configuration environment variables
...
Comments are treated as keys with no value by configparser, but env
variables with None as the value are not valid so this would crash.
Fixes #156
2020-12-16 05:45:05 +01:00
derrod
cb7ea25a18
[core/utils] Add version check to game workarounds
...
Also add more games to the list of optimizations being enabled by default.
This will bring Pillars of Eternity down to around ~2 GiB shared memory,
which is still too much but without implementing another workaround that
adds a prefix filter I cannot really fix this. Certainly better than 24...
2020-12-14 08:27:02 +01:00
derrod
b7db0ac721
[api/core/downloader] Update User-Agents
2020-12-13 03:14:55 +01:00
derrod
5db6d9c73f
[core/README] Add max_workers
config option
...
Addresses #148
2020-12-07 23:52:43 +01:00
derrod
3aeb48efdf
[core] Always initialize locale on startup
2020-11-25 18:50:09 +01:00
derrod
8a98c14055
[core] Fix CDN URI building for new Akamai CDN
2020-11-21 17:57:54 +01:00
derrod
1598844bc6
[core] Always use default.env
...
Also fixes minor typo
2020-11-21 06:21:59 +01:00
derrod
3e6e173772
[core] Fix Uplay installer check
2020-11-05 15:25:37 +01:00
derrod
8206283755
[core/cli] Warn/Fail if game requires Uplay
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Addresses #69 but does not fix it.
2020-11-02 19:08:06 +01:00
derrod
3310f7e7a7
[core] Fix crash if no old manifest present
2020-11-02 18:35:22 +01:00
derrod
e97941327e
[core] Return empty asset list if not authenticated
...
Fixes #106
2020-11-02 15:26:10 +01:00
derrod
83e3af344f
[core/lfs] Remove unversioned local manifest saving/loading
2020-11-02 14:58:23 +01:00
derrod
effc74b73b
[core] Exclude mods from games list
2020-11-01 16:38:43 +01:00
derrod
37083b01de
[core] Disable delta manifests if versions identical
2020-11-01 15:38:18 +01:00
derrod
7046b06f14
[api/core/downloader] User-Agent update
2020-11-01 14:34:36 +01:00
derrod
ace9ce8b5d
[core] Show warning when looking up DLC fails
...
Might fix #101
2020-10-31 19:48:08 +01:00
derrod
d95fd20e76
[core] Use non-POSIX mode for parsing manifest launch arguments
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(hopefully) Fixes #128
2020-10-24 19:19:25 +02:00
derrod
dcbf8db54d
[core] Properly handle Delta manifests (update base manifest)
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Also removes the old workaround.
2020-09-09 10:29:46 +02:00
derrod
d4f4571f85
[core] Allow "wrapper" and "no_wine" in "default" section
...
The entire config crap will have to be rewritten to be "nicer"...
2020-09-08 04:56:56 +02:00
derrod
6bae5d3081
[core] Prevent importing unknown games from EGL
2020-09-08 04:38:11 +02:00
derrod
7575b8f3a7
[cli/core] Prevent crash when game asset metadata is missing
2020-09-08 04:25:34 +02:00
derrod
9c9fee8f11
[core] Don't request delta manifest if old == new
2020-09-06 06:18:43 +02:00
derrod
a55f75d5e8
[core/downloader] Prevent file deletion when using delta manifest
...
This is technically not how we should do this. In theory we should
"overlay" the delta manifest over the proper one and simply add/replace
the chunk/file list entries with the one from the delta manifest.
However simply not deleting files also works for the time being since files
are rarely deleted anyways.
2020-09-06 05:57:28 +02:00
derrod
bd66d6c5dc
[api/core/downloader] Update User-Agents
2020-09-06 03:16:06 +02:00
derrod
0430204f59
[core] Add debug message for delta manifest unavailability
2020-09-05 05:27:44 +02:00
derrod
fb9e8d4138
[core] Fix disk space check for initial install and add override
2020-09-05 05:18:15 +02:00
derrod
d1b8412b27
[core] Add options for delta manifests and update-when-repairing
2020-09-05 05:16:05 +02:00
derrod
4b4483c580
[core] Implement delta manifests
2020-09-05 05:05:21 +02:00
derrod
f4a1e4610b
[core] Skip savegame download if manifest empty
2020-08-06 09:28:35 +02:00
derrod
0a5b53ab6f
[cli/core/utils] Only remove files in manifest during uninstall
...
Some games are using the installation directory to store savegames.
To avoid deleting those, only remove files that are actually in the
manifest and only delete the directory if it is empty.
2020-06-10 18:21:47 +02:00
derrod
2647fa4915
[core] Do not sync DLC to EGL
2020-06-10 17:59:04 +02:00
derrod
4720b59d99
[core/cli] Fix typos in function names
2020-06-05 15:01:02 +02:00
derrod
8d46d7ad2e
[core] Fix save path when downloading multiple saves
2020-06-04 15:55:16 +02:00
derrod
6d84307134
[core] Fix crash if EGL installation has been removed
2020-06-02 11:35:54 +02:00
derrod
f8f134dd4b
[core] Resolve WINE dos device mappings
2020-06-01 12:51:12 +02:00
derrod
c216341467
[core] Add wine_prefix config option
2020-06-01 08:36:06 +02:00
derrod
211f65c4c6
[core/downloader/api] Update User-Agents
2020-05-31 02:37:37 +02:00
derrod
3063f02db3
[cli/core] Implement newer Epic authentication scheme
...
Fixes #52
2020-05-31 02:01:50 +02:00
derrod
fb2af2b17a
[core] Add more debug logging
2020-05-30 02:40:58 +02:00
derrod
3b5fc04829
[core] Keep EGL GUID when updating
2020-05-30 02:40:48 +02:00
derrod
a488d32502
[core] Fix game path on linux (\ vs /)
2020-05-30 00:49:48 +02:00
derrod
9dbc57ece7
[core] Abort export if manifest cannot be loaded
2020-05-30 00:49:30 +02:00