From f7f13ed74937ffdb7e8a6fd1c251b7ab874176d9 Mon Sep 17 00:00:00 2001 From: derrod Date: Fri, 7 Jan 2022 16:21:57 +0100 Subject: [PATCH] [cli] Add "move" command to move existing game installations --- legendary/cli.py | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) diff --git a/legendary/cli.py b/legendary/cli.py index 7af72b3..af912a1 100644 --- a/legendary/cli.py +++ b/legendary/cli.py @@ -2348,6 +2348,42 @@ class LegendaryCLI: self.core.lgd.config.set(app_name, 'crossover_bottle', args.crossover_bottle) logger.info('Saved choices to configuration.') + def move(self, args): + app_name = self._resolve_aliases(args.app_name) + igame = self.core.get_installed_game(app_name, skip_sync=True) + if not igame: + logger.error(f'No installed game found for "{app_name}"') + return + + old_base, game_folder = os.path.split(igame.install_path.replace('\\', '/')) + new_path = os.path.join(args.new_path, game_folder) + logger.info(f'Moving "{game_folder}" from "{old_base}" to "{args.new_path}"') + + if not args.skip_move: + try: + if not os.path.exists(args.new_path): + os.makedirs(args.new_path) + + os.rename(igame.install_path, new_path) + except Exception as e: + if isinstance(e, OSError) and e.errno == 18: + logger.error(f'Moving to a different drive is not supported. Move the folder manually to ' + f'"{new_path}" and then run "legendary {app_name} "{args.new_path}" --skip-move"') + elif isinstance(e, FileExistsError): + logger.error(f'The target path already contains a folder called "{game_folder}", ' + f'please remove or rename it first.') + else: + logger.error(f'Moving failed with unknown error {e!r}.') + logger.info(f'Try moving the folder manually to "{new_path}" and running ' + f'"legendary {app_name} "{args.new_path}" --skip-move"') + return + else: + logger.info(f'Not moving, just rewriting legendary metadata...') + + igame.install_path = new_path + self.core.install_game(igame) + logger.info('Finished.') + def main(): parser = argparse.ArgumentParser(description=f'Legendary v{__version__} - "{__codename__}"') @@ -2392,6 +2428,7 @@ def main(): list_files_parser = subparsers.add_parser('list-files', help='List files in manifest') list_installed_parser = subparsers.add_parser('list-installed', help='List installed games') list_saves_parser = subparsers.add_parser('list-saves', help='List available cloud saves') + move_parser = subparsers.add_parser('move', help='Move specified app name to a new location') status_parser = subparsers.add_parser('status', help='Show legendary status information') sync_saves_parser = subparsers.add_parser('sync-saves', help='Sync cloud saves') uninstall_parser = subparsers.add_parser('uninstall', help='Uninstall (delete) a game') @@ -2434,6 +2471,9 @@ def main(): cx_parser.add_argument('app_name', metavar='', nargs='?', help='App name to configure, will configure defaults if ommited') + move_parser.add_argument('app_name', metavar='', help='Name of the app') + move_parser.add_argument('new_path', metavar='', help='Directory to move game folder to') + # Flags auth_parser.add_argument('--import', dest='import_egs_auth', action='store_true', help='Import Epic Games Launcher authentication data (logs out of EGL)') @@ -2713,6 +2753,9 @@ def main(): cx_parser.add_argument('--crossover-bottle', dest='crossover_bottle', action='store', metavar='', help='Specify bottle to skip interactive selection') + move_parser.add_argument('--skip-move', dest='skip_move', action='store_true', + help='Only change legendary database, do not move files (e.g. if already moved)') + args, extra = parser.parse_known_args() if args.version: @@ -2805,6 +2848,8 @@ def main(): cli.manage_eos_overlay(args) elif args.subparser_name == 'crossover': cli.crossover_setup(args) + elif args.subparser_name == 'move': + cli.move(args) except KeyboardInterrupt: logger.info('Command was aborted via KeyboardInterrupt, cleaning up...')