Update README

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derrod 2020-05-30 04:58:16 +02:00
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@ -34,14 +34,18 @@ If you do please [create an issue on GitHub](https://github.com/derrod/legendary
### Package Manager
Several distros already have (unofficial) packages available, check out the [Available Linux Packages](https://github.com/derrod/legendary/wiki/Available-Linux-Packages) wiki page for details.
Several distros already have packages available, check out the [Available Linux Packages](https://github.com/derrod/legendary/wiki/Available-Linux-Packages) wiki page for details.
Currently this includes
[Arch](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#arch-aur),
[Fedora](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#fedora), and
[openSUSE](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#opensuse)
[Fedora](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#fedora),
[openSUSE](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#opensuse), and
[Gentoo](https://github.com/derrod/legendary/wiki/Available-Linux-Packages#gentoo)
but more will be available in the future.
Note that since packages are maintained by third parties it may take a bit for them to be updated to the latest version.
If you always want to have the latest features and fixes available then using the PyPI distribution is recommended.
### Standalone
Download the `legendary` or `legendary.exe` binary from [the latest release](https://github.com/derrod/legendary/releases/latest)
and move it to somewhere in your `$PATH`/`%PATH%`. Don't forget to `chmod +x` it on Linux.
@ -123,6 +127,11 @@ $ legendary sync-saves
````
**Note:** When this command is run the first time after a supported game has been installed it will ask you to confirm or provide the path to where the savegame is located.
Automatically sync all games with the Epic Games Launcher
````
$ legendary -y egl-sync
````
## Usage
````
@ -380,6 +389,7 @@ install_dir = /mnt/tank/games
locale = en-US
; whether or not syncing with egl is enabled
egl_sync = false
; path to the "Manifests" folder in the EGL ProgramData directory
egl_programdata = /home/user/Games/epic-games-store/drive_c/...
; default settings to use (currently limited to WINE executable)
@ -410,7 +420,7 @@ DXVK_CONFIG_FILE = /mnt/tank/games/Game/dxvk.conf
[AppName2]
; Use a wrapper to run this script
start_params = /path/to/wrapper wrapper --parameters
wrapper = /path/to/wrapper --parameters
; Do not run this executable with WINE (e.g. when the wrapper handles that)
no_wine = true
````