diff --git a/legendary/core.py b/legendary/core.py index 99205f0..fd8b25a 100644 --- a/legendary/core.py +++ b/legendary/core.py @@ -843,17 +843,20 @@ class LegendaryCore: path_vars['{userdir}'] = os.path.realpath(wine_folders['Personal']) path_vars['{usersavedgames}'] = wine_folders['{4C5C32FF-BB9D-43B0-B5B4-2D72E54EAAA4}'] - if sys_platform == 'darwin' and os.path.exists(os.path.join(wine_pfx, 'cxbottle.conf')): - # CrossOver uses legacy appdata paths, so the relative paths in the game's save path don't work + # WINE prefixes using legacy appdata paths won't correctly resolve the relative paths from + # %LOCALAPPDATA% that epic uses for some reason. + # So instead we have to adjust the path and set the necessary variables to properly resolve it. + if 'roaming' not in wine_folders['AppData'].lower(): + path_vars['{locallow}'] = wine_folders['{A520A1A4-1780-4FF6-BD18-167343C5AF16}'] + path_vars['{roaming}'] = wine_folders['AppData'] + save_path_lower = save_path.lower() if 'locallow' in save_path_lower: - path_vars['{locallow}'] = wine_folders['{A520A1A4-1780-4FF6-BD18-167343C5AF16}'] save_path = '{locallow}/' + save_path[save_path_lower.index('locallow/') + 9:] - self.log.debug(f'Adjusted path to "{save_path}"') elif 'roaming' in save_path_lower: - path_vars['{roaming}'] = wine_folders['AppData'] save_path = '{roaming}/' + save_path[save_path_lower.index('roaming/') + 8:] - self.log.debug(f'Adjusted path to "{save_path}"') + + self.log.debug(f'Legacy AppData paths detected, adjusted save game folder to "{save_path}"') # these paths should always use a forward slash new_save_path = [path_vars.get(p.lower(), p) for p in save_path.split('/')]