[cli] Add --platform to import

This commit is contained in:
derrod 2021-12-01 21:30:15 +01:00
parent 8c56bd93d5
commit 24832ea074

View file

@ -1093,7 +1093,7 @@ class LegendaryCLI:
return
# do some basic checks
game = self.core.get_game(args.app_name, update_meta=True)
game = self.core.get_game(args.app_name, update_meta=True, platform=args.platform)
if not game:
logger.fatal(f'Did not find game "{args.app_name}" on account.')
return
@ -1112,7 +1112,7 @@ class LegendaryCLI:
return
# get everything needed for import from core, then run additional checks.
manifest, igame = self.core.import_game(game, args.app_path)
manifest, igame = self.core.import_game(game, args.app_path, args.platform)
exe_path = os.path.join(args.app_path, manifest.meta.launch_exe.lstrip('/'))
# check if most files at least exist or if user might have specified the wrong directory
total = len(manifest.file_manifest_list.elements)
@ -1971,6 +1971,8 @@ def main():
help='Automatically attempt to import all DLCs with the base game')
import_parser.add_argument('--skip-dlcs', dest='skip_dlcs', action='store_true',
help='Do not ask about importing DLCs.')
import_parser.add_argument('--platform', dest='platform', action='store', metavar='<Platform>',
type=str, help='Platform override for import', default='Windows')
egl_sync_parser.add_argument('--egl-manifest-path', dest='egl_manifest_path', action='store',
help='Path to the Epic Games Launcher\'s Manifests folder, should '