[cli/utils] Add support for logging in via web view

Also adds pywebview as optional dependency to setup.py
This commit is contained in:
derrod 2021-10-06 10:40:26 +02:00
parent 26715695d8
commit 15591a1e2d
2 changed files with 133 additions and 14 deletions

View file

@ -142,21 +142,36 @@ class LegendaryCLI:
exchange_token = ''
if not args.auth_code and not args.session_id:
# unfortunately the captcha stuff makes a complete CLI login flow kinda impossible right now...
print('Please login via the epic web login!')
webbrowser.open(
'https://www.epicgames.com/id/login?redirectUrl=https%3A%2F%2Fwww.epicgames.com%2Fid%2Fapi%2Fredirect'
)
print('If web page did not open automatically, please manually open the following URL: '
'https://www.epicgames.com/id/login?redirectUrl=https://www.epicgames.com/id/api/redirect')
sid = input('Please enter the "sid" value from the JSON response: ')
sid = sid.strip()
if sid[0] == '{':
tmp = json.loads(sid)
sid = tmp['sid']
# only import here since pywebview import is slow
from legendary.utils.webview_login import webview_available, do_webview_login
if not webview_available or args.no_webview:
# unfortunately the captcha stuff makes a complete CLI login flow kinda impossible right now...
print('Please login via the epic web login!')
webbrowser.open(
'https://www.epicgames.com/id/login?redirectUrl='
'https%3A%2F%2Fwww.epicgames.com%2Fid%2Fapi%2Fredirect'
)
print('If web page did not open automatically, please manually open the following URL: '
'https://www.epicgames.com/id/login?redirectUrl=https://www.epicgames.com/id/api/redirect')
sid = input('Please enter the "sid" value from the JSON response: ')
sid = sid.strip()
if sid[0] == '{':
tmp = json.loads(sid)
sid = tmp['sid']
else:
sid = sid.strip('"')
exchange_token = self.core.auth_sid(sid)
else:
sid = sid.strip('"')
exchange_token = self.core.auth_sid(sid)
def callback(web_sid):
exchange_code = self.core.auth_sid(web_sid)
return exchange_code and self.core.auth_code(exchange_code)
if do_webview_login(callback=callback):
logger.info(f'Successfully logged in as "{self.core.lgd.userdata["displayName"]}" via WebView')
else:
logger.error('WebView login attempt failed, please see log for details.')
return
elif args.session_id:
exchange_token = self.core.auth_sid(args.session_id)
elif args.auth_code:
@ -1646,6 +1661,8 @@ def main():
help='Use specified session id instead of interactive authentication')
auth_parser.add_argument('--delete', dest='auth_delete', action='store_true',
help='Remove existing authentication (log out)')
auth_parser.add_argument('--disable-webview', dest='no_webview', action='store_true',
help='Do not use embedded browser for login')
install_parser.add_argument('--base-path', dest='base_path', action='store', metavar='<path>',
help='Path for game installations (defaults to ~/legendary)')

View file

@ -0,0 +1,102 @@
import logging
import json
logger = logging.getLogger('WebViewHelper')
webview_available = True
try:
import webview
# silence logger
webview.logger.setLevel(logging.FATAL)
webview.initialize()
except Exception as e:
logger.debug(f'Webview unavailable, disabling webview login (Exception: {e!r}).')
webview_available = False
login_url = 'https://www.epicgames.com/id/login'
sid_url = 'https://www.epicgames.com/id/api/redirect?'
logout_url = 'https://www.epicgames.com/id/logout?productName=epic-games&redirectUrl=https://www.epicgames.com/site/'
window_js = '''
window.ue = {
signinprompt: {
requestexchangecodesignin: pywebview.api.complete_login,
registersignincompletecallback: pywebview.api.trigger_logout
},
common: {
launchexternalurl: function(url) {
window.open(url, "blank");
},
// not required, just needs to be non-null
auth: {
completeLogin: pywebview.api.nop
}
}
}
'''
class MockLauncher:
def __init__(self, callback=None):
self.callback = callback
self.window = None
self.exchange_code = None
self.sid = None
self.inject_js = True
self.destroy_on_load = False
self.callback_result = None
def on_loaded(self):
url = self.window.get_current_url()
logger.debug(f'Loaded url: {url.partition("?")[0]}')
# make sure JS necessary window. stuff is available
if self.inject_js:
self.window.evaluate_js(window_js)
if 'id/api/redirect' in url:
body = self.window.get_elements('body')[0]['textContent']
try:
j = json.loads(body)
self.sid = j['sid']
logger.debug(f'Got SID (stage 2)!')
if self.callback:
logger.debug(f'Calling login callback...')
self.callback_result = self.callback(self.sid)
except Exception as e:
logger.error(f'Loading SID response failed with {e!r}')
logger.debug('Starting browser logout...')
self.window.load_url(logout_url)
elif 'logout' in url:
# prepare to close browser after logout redirect
self.destroy_on_load = True
elif self.destroy_on_load:
# close browser after logout
logger.info('Closing web view...')
self.window.destroy()
def nop(self, *args, **kwargs):
return
def trigger_logout(self, *args, **kwargs):
self.inject_js = False
# first obtain SID, then log out
self.window.load_url(sid_url)
def complete_login(self, exchange_code):
logger.debug('Got exchange code (stage 1)!')
# we cannot use this exchange code as our login would be invalidated
# after logging out on the website. Hence we do the dance of using
# the SID to create *another* exchange code which will create a session
# that remains valid after logging out.
self.exchange_code = exchange_code
def do_webview_login(callback=None):
api = MockLauncher(callback=callback)
logger.info('Opening web view with Epic Games Login...')
window = webview.create_window('Epic Login', url=login_url, width=1024, height=1024, js_api=api)
api.window = window
window.loaded += api.on_loaded
webview.start()
return api.callback_result