Par iter
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8e4d84468d
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905c257451
1 changed files with 104 additions and 52 deletions
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@ -692,14 +692,45 @@ impl SimilarImages {
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}
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}
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} else {
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//// PROGRESS THREAD START
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let check_was_stopped = AtomicBool::new(false); // Used for breaking from GUI and ending check thread
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let progress_thread_run = Arc::new(AtomicBool::new(true));
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let atomic_mode_counter = Arc::new(AtomicUsize::new(0));
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let progress_thread_handle = if let Some(progress_sender) = progress_sender {
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let progress_send = progress_sender.clone();
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let progress_thread_run = progress_thread_run.clone();
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let atomic_mode_counter = atomic_mode_counter.clone();
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let all_combinations_to_check = all_hashes.len();
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thread::spawn(move || loop {
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progress_send
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.unbounded_send(ProgressData {
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current_stage: 2,
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max_stage: 2,
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images_checked: atomic_mode_counter.load(Ordering::Relaxed) as usize,
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images_to_check: all_combinations_to_check,
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})
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.unwrap();
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if !progress_thread_run.load(Ordering::Relaxed) {
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break;
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}
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sleep(Duration::from_millis(LOOP_DURATION as u64));
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})
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} else {
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thread::spawn(|| {})
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};
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//// PROGRESS THREAD END
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for hash in &all_hashes {
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self.bktree.add(hash.to_vec());
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}
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let number_of_processors = num_cpus::get();
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let chunks = all_hashes.chunks(all_hashes.len() / number_of_processors);
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let chunks: Vec<_> = all_hashes.chunks(all_hashes.len() / number_of_processors).collect();
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let parts = chunks.into_iter().map(|hashes_to_check| {
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let parts: Vec<_> = chunks
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.into_par_iter()
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.map(|hashes_to_check| {
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let mut hashes_parents: HashMap<&Vec<u8>, u32> = Default::default(); // Hash used as parent, childrens
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let mut hashes_similarity: HashMap<&Vec<u8>, (&Vec<u8>, u32)> = Default::default(); // Hash used as child, (parent_hash,similarity)
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@ -710,7 +741,18 @@ impl SimilarImages {
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// // Jeśli tak to zmniejsz ilość dzieci starego rodzica, dodaj ilość dzieci w nowym rodzicu i podmień rekord hashes_similarity
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// // Jeśli nie to dodaj nowy rekord w hashes_similarity jak i hashes_parents z liczbą dzieci równą 1
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for hash_to_check in hashes_to_check {
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for (index, hash_to_check) in hashes_to_check.into_iter().enumerate() {
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// Don't check for user stop too often
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// Also don't add too ofter data to variables
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const CYCLES_COUNTER: usize = 100;
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if index % CYCLES_COUNTER == 0 && index != 0 {
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atomic_mode_counter.fetch_add(CYCLES_COUNTER, Ordering::Relaxed);
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if stop_receiver.is_some() && stop_receiver.unwrap().try_recv().is_ok() {
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check_was_stopped.store(true, Ordering::Relaxed);
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return None;
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}
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}
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// Hash is already used as child
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if hashes_similarity.contains_key(hash_to_check) {
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continue;
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@ -760,13 +802,23 @@ impl SimilarImages {
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#[cfg(debug_assertions)]
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debug_check_for_duplicated_things(hashes_parents.clone(), hashes_similarity.clone(), all_hashed_images.clone(), "BEFORE");
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(hashes_parents, hashes_similarity)
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});
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Some((hashes_parents, hashes_similarity))
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})
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.while_some()
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.collect();
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// End thread which send info to gui
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progress_thread_run.store(false, Ordering::Relaxed);
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progress_thread_handle.join().unwrap();
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if check_was_stopped.load(Ordering::Relaxed) {
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return false;
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}
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{
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let mut new_hashes_parents: HashMap<&Vec<u8>, u32> = Default::default();
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let mut new_hashes_similarity: HashMap<&Vec<u8>, (&Vec<u8>, u32)> = Default::default();
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let mut iter = parts;
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let mut iter = parts.into_iter();
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// At start fill arrays with first item
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// Normal algorithm would do exactly same thing, but slower, one record after one
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if let Some((hashes_parents, hashes_similarity)) = iter.next() {
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