add script:wq
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misc/create_app_bundle.sh
Executable file
46
misc/create_app_bundle.sh
Executable file
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#!/bin/bash
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BUNDLE_NAME="Czkawka.app"
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BUNDLE_PATH="$DIR/../target/release/$BUNDLE_NAME"
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BINARY_NAME="czkawka_gui"
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# Get the directory of the current script (works even if the script is called from another location)
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DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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# Step 1: Build the project
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cargo build --release --manifest-path="$DIR/../Cargo.toml" --bin $BINARY_NAME
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# Step 2: Create the application bundle structure
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mkdir -p "$BUNDLE_PATH/Contents/MacOS"
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mkdir -p "$BUNDLE_PATH/Contents/Resources"
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# Step 3: Copy the binary
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cp "$DIR/../target/release/$BINARY_NAME" "$BUNDLE_PATH/Contents/MacOS/"
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# Step 4: Copy the icon and rename as .icns (macOS icon format)
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# Note: If you have the icon in .icns format use that directly
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cp "$DIR/../data/icons/com.github.qarmin.czkawka.svg" "$BUNDLE_PATH/Contents/Resources/Czkawka.icns"
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# Step 5: Create the Info.plist file
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cat <<EOF >"$BUNDLE_PATH/Contents/Info.plist"
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleExecutable</key>
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<string>$BINARY_NAME</string>
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<key>CFBundleIconFile</key>
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<string>Czkawka.icns</string>
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<key>CFBundleIdentifier</key>
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<string>com.github.qarmin.czkawka</string>
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<key>CFBundleName</key>
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<string>Czkawka</string>
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<key>CFBundleVersion</key>
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<string>1.0.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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</dict>
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</plist>
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EOF
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echo "Application bundle created at: $BUNDLE_PATH"
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