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budibase/packages/builder/src/components/design/PropertiesPanel/PropertyControls/EventsEditor/EventEditor.svelte
2021-09-16 22:15:09 +02:00

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4.1 KiB
Svelte

<script>
import { flip } from "svelte/animate"
import { dndzone } from "svelte-dnd-action"
import {
Icon,
Button,
Layout,
DrawerContent,
ActionMenu,
MenuItem,
} from "@budibase/bbui"
import { getAvailableActions } from "./actions"
import { generate } from "shortid"
const flipDurationMs = 150
const EVENT_TYPE_KEY = "##eventHandlerType"
const actionTypes = getAvailableActions()
export let actions
export let bindings = []
// dndzone needs an id on the array items, so this adds some temporary ones.
$: {
if (actions) {
actions.forEach(action => {
if (!action.id) {
action.id = generate()
}
})
}
}
let selectedAction = actions?.length ? actions[0] : null
$: selectedActionComponent =
selectedAction &&
actionTypes.find(t => t.name === selectedAction[EVENT_TYPE_KEY])?.component
// Select the first action if we delete an action
$: {
if (selectedAction && !actions?.includes(selectedAction)) {
selectedAction = actions?.[0]
}
}
const deleteAction = index => {
actions.splice(index, 1)
actions = actions
}
const addAction = actionType => () => {
const newAction = {
parameters: {},
[EVENT_TYPE_KEY]: actionType.name,
id: generate(),
}
if (!actions) {
actions = []
}
actions = [...actions, newAction]
selectedAction = newAction
}
const selectAction = action => () => {
selectedAction = action
}
function handleDndConsider(e) {
actions = e.detail.items
}
function handleDndFinalize(e) {
actions = e.detail.items
}
</script>
<DrawerContent>
<Layout noPadding gap="S" slot="sidebar">
{#if actions && actions.length > 0}
<div
class="actions"
use:dndzone={{
items: actions,
flipDurationMs,
dropTargetStyle: { outline: "none" },
}}
on:consider={handleDndConsider}
on:finalize={handleDndFinalize}
>
{#each actions as action, index (action.id)}
<div
class="action-container"
animate:flip={{ duration: flipDurationMs }}
class:selected={action === selectedAction}
on:click={selectAction(action)}
>
<Icon name="DragHandle" size="XL" />
<div class="action-header">
{index + 1}.&nbsp;{action[EVENT_TYPE_KEY]}
</div>
<Icon
name="Close"
hoverable
size="S"
on:click={() => deleteAction(index)}
/>
</div>
{/each}
</div>
{/if}
<ActionMenu>
<Button slot="control" secondary>Add Action</Button>
{#each actionTypes as actionType}
<MenuItem on:click={addAction(actionType)}>
{actionType.name}
</MenuItem>
{/each}
</ActionMenu>
</Layout>
<Layout noPadding>
{#if selectedActionComponent}
<div class="selected-action-container">
<svelte:component
this={selectedActionComponent}
parameters={selectedAction.parameters}
{bindings}
/>
</div>
{/if}
</Layout>
</DrawerContent>
<style>
.actions {
display: flex;
flex-direction: column;
justify-content: flex-start;
align-items: stretch;
gap: var(--spacing-s);
}
.action-header {
color: var(--spectrum-global-color-gray-700);
flex: 1 1 auto;
}
.action-container {
background-color: var(--background);
padding: var(--spacing-s) var(--spacing-m);
border-radius: 4px;
border: var(--border-light);
transition: background-color 130ms ease-in-out, color 130ms ease-in-out,
border-color 130ms ease-in-out;
gap: var(--spacing-m);
display: flex;
flex-direction: row;
justify-content: space-between;
align-items: center;
}
.action-container:hover,
.action-container.selected {
background-color: var(--spectrum-global-color-gray-50);
border-color: var(--spectrum-global-color-gray-500);
cursor: pointer;
}
.action-container:hover .action-header,
.action-container.selected .action-header {
color: var(--spectrum-global-color-gray-900);
}
</style>