/* Copyright 2021 Aristocratos (jakob@qvantnet.com) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. indent = tab tab-size = 4 */ #ifndef _btop_input_included_ #define _btop_input_included_ 1 #include #include #include #include using std::string, std::unordered_map, std::cin; using namespace Tools; /* The input functions relies on the following std::cin options being set: cin.sync_with_stdio(false); cin.tie(NULL); These will automatically be set when running Term::init() from btop_tools.h */ //* Functions and variables for handling keyboard and mouse input namespace Input { namespace { //* Map for translating key codes to readable values const unordered_map Key_escapes = { {"\033", "escape"}, {"\n", "enter"}, {" ", "space"}, {"\x7f", "backspace"}, {"\x08", "backspace"}, {"[A", "up"}, {"OA", "up"}, {"[B", "down"}, {"OB", "down"}, {"[D", "left"}, {"OD", "left"}, {"[C", "right"}, {"OC", "right"}, {"[2~", "insert"}, {"[3~", "delete"}, {"[H", "home"}, {"[F", "end"}, {"[5~", "page_up"}, {"[6~", "page_down"}, {"\t", "tab"}, {"[Z", "shift_tab"}, {"OP", "f1"}, {"OQ", "f2"}, {"OR", "f3"}, {"OS", "f4"}, {"[15~", "f5"}, {"[17~", "f6"}, {"[18~", "f7"}, {"[19~", "f8"}, {"[20~", "f9"}, {"[21~", "f10"}, {"[23~", "f11"}, {"[24~", "f12"} }; } //* Last entered key string last = ""; //* Poll keyboard & mouse input for ms and return input availabilty as a bool bool poll(int timeout=0){ if (timeout < 1) return cin.rdbuf()->in_avail() > 0; auto timer = 0; while (timer * 10 <= timeout) { if (cin.rdbuf()->in_avail() > 0) return true; sleep_ms(10); ++timer; } return false; } //* Wait until input is available void wait(){ while (cin.rdbuf()->in_avail() < 1) sleep_ms(10); } //* Get a key or mouse action from input string get(){ string key; while (cin.rdbuf()->in_avail() > 0 && key.size() < 100) key += cin.get(); if (!key.empty()){ if (key.substr(0,2) == Fx::e) key.erase(0, 1); if (Key_escapes.contains(key)) key = Key_escapes.at(key); else if (ulen(key) > 1) key = ""; last = key; } return key; } void clear(){ last.clear(); } } #endif