SystemTrayMenu/Utilities/Scaling.cs
2020-07-07 17:05:19 +02:00

45 lines
1.3 KiB
C#

// <copyright file="Scaling.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace SystemTrayMenu.Utilities
{
using System;
using System.Drawing;
internal static class Scaling
{
private enum DeviceCap
{
VERTRES = 10,
DESKTOPVERTRES = 117,
}
public static float Factor { get; private set; } = 1;
internal static void Initialize()
{
CalculateScalingFactor();
SetProcessDPIAwareWhenNecessary();
static void SetProcessDPIAwareWhenNecessary()
{
if (Environment.OSVersion.Version.Major >= 6)
{
DllImports.NativeMethods.User32SetProcessDPIAware();
}
}
}
private static void CalculateScalingFactor()
{
Graphics g = Graphics.FromHwnd(IntPtr.Zero);
IntPtr desktop = g.GetHdc();
int logicalScreenHeight = DllImports.NativeMethods.Gdi32GetDeviceCaps(
desktop, (int)DeviceCap.VERTRES);
int physicalScreenHeight = DllImports.NativeMethods.Gdi32GetDeviceCaps(
desktop, (int)DeviceCap.DESKTOPVERTRES);
Factor = physicalScreenHeight / (float)logicalScreenHeight;
}
}
}