mirror of
https://github.com/Hofknecht/SystemTrayMenu.git
synced 2024-10-03 02:26:33 +13:00
586 lines
21 KiB
C#
586 lines
21 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace SystemTrayMenu.Resources {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class lang {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal lang() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SystemTrayMenu.Resources.lang", typeof(lang).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to About.
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/// </summary>
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internal static string About {
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get {
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return ResourceManager.GetString("About", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Advanced.
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/// </summary>
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internal static string Advanced {
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get {
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return ResourceManager.GetString("Advanced", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Appear at mouse location.
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/// </summary>
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internal static string Appear_at_mouse_location {
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get {
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return ResourceManager.GetString("Appear at mouse location", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Autostart.
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/// </summary>
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internal static string Autostart {
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get {
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return ResourceManager.GetString("Autostart", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Background.
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/// </summary>
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internal static string Background {
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get {
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return ResourceManager.GetString("Background", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cancel.
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/// </summary>
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internal static string buttonCancel {
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get {
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return ResourceManager.GetString("buttonCancel", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Details.
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/// </summary>
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internal static string buttonDetails {
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get {
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return ResourceManager.GetString("buttonDetails", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to OK.
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/// </summary>
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internal static string buttonOk {
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get {
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return ResourceManager.GetString("buttonOk", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to System Info.
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/// </summary>
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internal static string buttonSystemInfo {
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get {
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return ResourceManager.GetString("buttonSystemInfo", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Change folder.
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/// </summary>
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internal static string Change_folder {
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get {
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return ResourceManager.GetString("Change folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Change to relative folder.
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/// </summary>
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internal static string Change_to_relative_folder {
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get {
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return ResourceManager.GetString("Change to relative folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Click.
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/// </summary>
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internal static string Click {
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get {
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return ResourceManager.GetString("Click", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Colors Light Mode and Dark Mode.
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/// </summary>
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internal static string Colors_Light_Mode_and_Dark_Mode {
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get {
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return ResourceManager.GetString("Colors Light Mode and Dark Mode", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Couldn’t register the hot key..
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/// </summary>
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internal static string Could_not_register_the_hot_key_ {
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get {
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return ResourceManager.GetString("Could not register the hot key.", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Customize.
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/// </summary>
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internal static string Customize {
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get {
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return ResourceManager.GetString("Customize", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Dark Mode.
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/// </summary>
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internal static string Dark_Mode {
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get {
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return ResourceManager.GetString("Dark Mode", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Dark Mode always active.
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/// </summary>
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internal static string Dark_Mode_always_active {
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get {
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return ResourceManager.GetString("Dark Mode always active", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Default.
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/// </summary>
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internal static string Default {
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get {
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return ResourceManager.GetString("Default", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Default Dark Mode.
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/// </summary>
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internal static string Default_Dark_Mode {
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get {
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return ResourceManager.GetString("Default Dark Mode", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Default Light Mode.
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/// </summary>
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internal static string Default_Light_Mode {
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get {
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return ResourceManager.GetString("Default Light Mode", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Exit.
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/// </summary>
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internal static string Exit {
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get {
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return ResourceManager.GetString("Exit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Expert.
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/// </summary>
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internal static string Expert {
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get {
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return ResourceManager.GetString("Expert", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Folder.
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/// </summary>
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internal static string Folder {
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get {
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return ResourceManager.GetString("Folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Folder empty.
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/// </summary>
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internal static string Folder_empty {
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get {
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return ResourceManager.GetString("Folder empty", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Folder inaccessible.
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/// </summary>
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internal static string Folder_inaccessible {
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get {
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return ResourceManager.GetString("Folder inaccessible", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to General.
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/// </summary>
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internal static string General {
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get {
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return ResourceManager.GetString("General", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Help / FAQ.
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/// </summary>
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internal static string HelpFAQ {
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get {
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return ResourceManager.GetString("HelpFAQ", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hotkey.
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/// </summary>
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internal static string Hotkey {
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get {
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return ResourceManager.GetString("Hotkey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to If an item was clicked.
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/// </summary>
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internal static string If_an_item_was_clicked {
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get {
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return ResourceManager.GetString("If an item was clicked", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to If the focus is lost and if the mouse is still on the menu.
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/// </summary>
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internal static string If_the_focus_is_lost_and_if_the_mouse_is_still_on_the_menu {
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get {
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return ResourceManager.GetString("If the focus is lost and if the mouse is still on the menu", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Language.
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/// </summary>
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internal static string Language {
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get {
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return ResourceManager.GetString("Language", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Launch on startup.
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/// </summary>
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internal static string Launch_on_startup {
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get {
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return ResourceManager.GetString("Launch on startup", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Log File.
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/// </summary>
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internal static string Log_File {
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get {
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return ResourceManager.GetString("Log File", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Your root folder for the SystemTrayMenu does not exist or is empty! Put some files, folders or shortcuts into the folder or change the root folder..
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/// </summary>
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internal static string MessageRootFolderEmpty {
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get {
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return ResourceManager.GetString("MessageRootFolderEmpty", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to You have no access to the root folder for the SystemTrayMenu. Grant access to the folder or change the root folder..
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/// </summary>
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internal static string MessageRootFolderNoAccess {
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get {
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return ResourceManager.GetString("MessageRootFolderNoAccess", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Milliseconds until a menu opens when the mouse is on it.
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/// </summary>
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internal static string Milliseconds_until_a_menu_opens_when_the_mouse_is_on_it {
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get {
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return ResourceManager.GetString("Milliseconds until a menu opens when the mouse is on it", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Milliseconds until the menu closes if in this case the mouse then leaves the menu.
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/// </summary>
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internal static string Milliseconds_until_the_menu_closes_if_in_this_case_the_mouse_then_leaves_the_menu {
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get {
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return ResourceManager.GetString("Milliseconds until the menu closes if in this case the mouse then leaves the menu" +
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"", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open assembly location.
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/// </summary>
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internal static string Open_assembly_location {
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get {
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return ResourceManager.GetString("Open the assembly location", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open folder.
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/// </summary>
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internal static string Open_folder {
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get {
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return ResourceManager.GetString("Opened folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open folder border.
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/// </summary>
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internal static string Open_folder_border {
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get {
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return ResourceManager.GetString("Border of opened folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pixels maximum menu width.
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/// </summary>
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internal static string Pixels_maximum_menu_width {
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get {
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return ResourceManager.GetString("Pixels maximum menu width", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Restart.
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/// </summary>
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internal static string Restart {
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get {
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return ResourceManager.GetString("Restart", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search field.
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/// </summary>
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internal static string Search_field {
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get {
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return ResourceManager.GetString("Search field", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Select Folder.
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/// </summary>
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internal static string Select_Folder {
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get {
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return ResourceManager.GetString("Select Folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Selected item.
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/// </summary>
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internal static string Selected_item {
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get {
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return ResourceManager.GetString("Selected item", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Selected item border.
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/// </summary>
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internal static string Selected_item_border {
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get {
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return ResourceManager.GetString("Border of selected item", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Settings.
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/// </summary>
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internal static string Settings {
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get {
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return ResourceManager.GetString("Settings", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Single click to open an item.
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/// </summary>
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internal static string Single_click_to_start_item {
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get {
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return ResourceManager.GetString("Single click to start item", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Size and location.
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/// </summary>
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internal static string Size_and_location {
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get {
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return ResourceManager.GetString("Size and location", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Stays open.
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/// </summary>
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internal static string Stays_open {
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get {
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return ResourceManager.GetString("Stays open", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Store config at assembly location.
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/// </summary>
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internal static string Store_config_at_assembly_location {
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get {
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return ResourceManager.GetString("Store config at the assembly location", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to SystemTrayMenu.
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/// </summary>
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internal static string SystemTrayMenu {
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get {
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return ResourceManager.GetString("SystemTrayMenu", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Read the FAQ and then choose a root directory for the SystemTrayMenu..
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/// </summary>
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internal static string TextFirstStart {
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get {
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return ResourceManager.GetString("TextFirstStart", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Time until a menu opens.
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/// </summary>
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internal static string Time_until_a_menu_opens {
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get {
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return ResourceManager.GetString("Time until a menu opens", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Title.
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/// </summary>
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internal static string Title {
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get {
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return ResourceManager.GetString("Title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to To change a color paste a HTML Color Code or double click into a field..
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/// </summary>
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internal static string To_change_a_color_paste_a_HTML_Color_Code_or_double_click_into_a_field_ {
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get {
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return ResourceManager.GetString("To change a color paste a HTML Color Code or double click into a field.", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to USB.
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/// </summary>
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internal static string USB {
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get {
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return ResourceManager.GetString("USB", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Warning.
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/// </summary>
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internal static string Warning {
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get {
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return ResourceManager.GetString("Warning", resourceCulture);
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}
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}
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}
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}
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