SystemTrayMenu/DataClasses/MenuData.cs
2022-12-03 21:23:19 +01:00

53 lines
No EOL
1.3 KiB
C#

// <copyright file="MenuData.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace SystemTrayMenu.DataClasses
{
using System.Collections.Generic;
internal enum MenuDataDirectoryState
{
/// <summary>
/// State not defined or data still loading
/// </summary>
Undefined,
/// <summary>
/// Data is available
/// </summary>
Valid,
/// <summary>
/// Loading finished but no data available
/// </summary>
Empty,
/// <summary>
/// Loading failed, so no data available
/// </summary>
NoAccess,
}
internal struct MenuData
{
public MenuData(int level)
{
RowDatas = new List<RowData>();
DirectoryState = MenuDataDirectoryState.Undefined;
Level = level;
RowDataParent = null;
IsNetworkRoot = false;
}
internal List<RowData> RowDatas { get; set; }
internal MenuDataDirectoryState DirectoryState { get; set; }
internal int Level { get; }
internal RowData RowDataParent { get; set; }
internal bool IsNetworkRoot { get; set; }
}
}