SystemTrayMenu/Business/KeyboardInput.cs
Peter Kirmeier 189e45099c Fix row selection loss when using keys
Remove some old drag and drop code (feature might be added later again)
Refactored some events to work with Menu s instead of ListView s
2023-05-05 18:52:05 +02:00

505 lines
18 KiB
C#

// <copyright file="KeyboardInput.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace SystemTrayMenu.Handler
{
using System;
using System.Linq;
using System.Windows.Controls;
using System.Windows.Input;
using SystemTrayMenu.DataClasses;
using SystemTrayMenu.Helpers;
using SystemTrayMenu.Utilities;
using static SystemTrayMenu.UserInterface.Menu;
using Menu = SystemTrayMenu.UserInterface.Menu;
internal class KeyboardInput : IDisposable
{
private readonly Menu?[] menus;
private readonly KeyboardHook hook = new();
private Menu? focussedMenu;
private ListViewItemData? focussedRow;
public KeyboardInput(Menu?[] menus)
{
this.menus = menus;
}
internal event Action? HotKeyPressed;
internal event Action? ClosePressed;
internal event Action<Menu, ListViewItemData>? RowSelected;
internal event Action<Menu?, ListViewItemData?>? RowDeselected;
internal event Action<Menu, ListViewItemData>? EnterPressed;
internal bool InUse { get; set; }
public void Dispose()
{
hook.Dispose();
}
internal void RegisterHotKey()
{
if (!string.IsNullOrEmpty(Properties.Settings.Default.HotKey))
{
try
{
hook.RegisterHotKey();
hook.KeyPressed += (sender, e) => HotKeyPressed?.Invoke();
}
catch (InvalidOperationException ex)
{
Log.Warn($"key:'{Properties.Settings.Default.HotKey}'", ex);
Properties.Settings.Default.HotKey = string.Empty;
Properties.Settings.Default.Save();
}
}
}
internal void ResetSelectedByKey()
{
focussedMenu = null;
focussedRow = null;
}
internal void CmdKeyProcessed(Menu sender, Key key, ModifierKeys modifiers)
{
switch (key)
{
case Key.Enter:
if (modifiers == ModifierKeys.None)
{
SelectByKey(key, modifiers);
focussedMenu?.FocusTextBox();
}
break;
case Key.Left:
case Key.Right:
case Key.Home:
case Key.End:
case Key.Up:
case Key.Down:
case Key.Escape:
if (modifiers == ModifierKeys.None)
{
SelectByKey(key, modifiers);
}
break;
case Key.F4:
if (modifiers == ModifierKeys.Alt)
{
SelectByKey(key, modifiers);
}
break;
case Key.F:
if (modifiers == ModifierKeys.Control)
{
focussedMenu?.FocusTextBox();
}
break;
case Key.Tab:
if (modifiers == ModifierKeys.None)
{
int indexOfTheCurrentMenu = GetMenuIndex(sender);
int indexMax = menus.Where(m => m != null).Count() - 1;
int indexNew = 0;
if (indexOfTheCurrentMenu > 0)
{
indexNew = indexOfTheCurrentMenu - 1;
}
else
{
indexNew = indexMax;
}
menus[indexNew]?.FocusTextBox();
}
else if (modifiers == ModifierKeys.Shift)
{
int indexOfTheCurrentMenu = GetMenuIndex(sender);
int indexMax = menus.Where(m => m != null).Count() - 1;
int indexNew = 0;
if (indexOfTheCurrentMenu < indexMax)
{
indexNew = indexOfTheCurrentMenu + 1;
}
else
{
indexNew = 0;
}
menus[indexNew]?.FocusTextBox();
}
break;
case Key.Apps:
if (modifiers == ModifierKeys.None)
{
ListView? dgv = focussedMenu?.GetDataGridView();
if (dgv != null)
{
if (focussedRow != null)
{
#if TODO // WPF: Better way to open context menu (as it looks like this is the code's intention)
Point point = dgv.GetCellDisplayRectangle(2, iRowKey, false).Location;
RowData trigger = (RowData)dgv.Rows[iRowKey].Cells[2].Value;
MouseEventArgs mouseEventArgs = new(MouseButtons.Right, 1, point.X, point.Y, 0);
trigger.MouseDown(dgv, mouseEventArgs);
#endif
}
}
}
break;
default:
break;
}
int GetMenuIndex(in Menu? currentMenu)
{
int index = 0;
foreach (Menu? menuFindIndex in menus.Where(m => m != null))
{
if (currentMenu == menuFindIndex)
{
break;
}
index++;
}
return index;
}
}
internal void SearchTextChanging()
{
ClearIsSelectedByKey();
}
internal void SearchTextChanged(Menu menu, bool isSearchStringEmpty)
{
if (isSearchStringEmpty)
{
ClearIsSelectedByKey();
}
else
{
ListView dgv = menu.GetDataGridView();
if (dgv.Items.Count > 0)
{
Select(menu, (ListViewItemData)dgv.Items[0], true);
}
}
}
internal void ClearIsSelectedByKey()
{
ClearIsSelectedByKey(focussedMenu, focussedRow);
}
internal void Select(Menu menu, ListViewItemData itemData, bool refreshview)
{
if (itemData != focussedRow || menu != focussedMenu)
{
ClearIsSelectedByKey();
}
focussedMenu = menu;
focussedRow = itemData;
itemData.data.IsSelected = true;
if (refreshview)
{
ListView dgv = menu.GetDataGridView();
if (dgv.SelectedItems.Contains(itemData))
{
dgv.SelectedItems.Remove(itemData);
}
dgv.SelectedItems.Add(itemData);
}
}
private static void ClearIsSelectedByKey(Menu? menu, ListViewItemData? itemData)
{
if (menu != null && itemData != null)
{
ListView dgv = menu.GetDataGridView();
if (dgv.SelectedItems.Contains(itemData))
{
dgv.SelectedItems.Remove(itemData);
}
itemData.data.IsSelected = false;
itemData.data.IsClicking = false;
}
}
private void SelectByKey(Key key, ModifierKeys modifiers)
{
Menu? menuFromSelected;
Menu? menuBefore;
ListView? dgvBefore;
ListViewItemData? rowBefore = focussedRow;
bool toClear = false;
bool isSelected = focussedRow?.data.IsSelected ?? false;
if (isSelected)
{
menuFromSelected = focussedRow?.data.SubMenu;
menuBefore = focussedMenu;
dgvBefore = menuBefore?.GetDataGridView();
}
else
{
ResetSelectedByKey();
menuFromSelected = null;
menuBefore = null;
dgvBefore = null;
}
switch (key)
{
case Key.Enter:
if ((modifiers == ModifierKeys.None) && rowBefore != null && menuBefore != null)
{
RowData trigger = rowBefore.data;
if (trigger.IsMenuOpen || !trigger.IsPointingToFolder)
{
trigger.OpenItem(out bool doCloseAfterOpen);
if (doCloseAfterOpen)
{
ClosePressed?.Invoke();
}
}
else
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
EnterPressed?.Invoke(menuBefore, rowBefore);
}
}
break;
case Key.Up:
if ((modifiers == ModifierKeys.None) &&
dgvBefore != null &&
(TrySelectPrevious(dgvBefore, dgvBefore.Items.IndexOf(rowBefore)) ||
TrySelectPrevious(dgvBefore, dgvBefore.Items.Count - 1)))
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
toClear = true;
}
break;
case Key.Down:
if ((modifiers == ModifierKeys.None) &&
dgvBefore != null &&
(TrySelectNext(dgvBefore, dgvBefore.Items.IndexOf(rowBefore)) ||
TrySelectNext(dgvBefore, 0)))
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
toClear = true;
}
break;
case Key.Home:
if ((modifiers == ModifierKeys.None) &&
dgvBefore != null &&
TrySelectNext(dgvBefore, 0))
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
toClear = true;
}
break;
case Key.End:
if ((modifiers == ModifierKeys.None) &&
dgvBefore != null &&
TrySelectPrevious(dgvBefore, dgvBefore.Items.Count - 1))
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
toClear = true;
}
break;
case Key.Left:
case Key.Right:
if (modifiers == ModifierKeys.None &&
dgvBefore != null &&
focussedMenu != null)
{
// True, when next is left and key is left = true OR next is right (=not left) and key is right (not left)
bool nextMenuInKeyDirection = (focussedMenu?.SubMenu?.Location.X < focussedMenu?.Location.X) == (key == Key.Left);
// TODO: Check what this actually does as it is only true for wrap arounds on screen corners
// but why not simply just select prev menu instead?
// True, when prev is right (=not left) but key is left = true OR prev is left but key is right (not left)
bool prevMenuAgainstKeyDirection = (focussedMenu?.Location.X < focussedMenu?.ParentMenu?.Location.X) == (key == Key.Left);
if (nextMenuInKeyDirection || prevMenuAgainstKeyDirection)
{
// Next is in key direction or prev is opposite of key direction ==> TrySelect sub/next menu
if (isSelected)
{
if (menuFromSelected != null &&
menuFromSelected == focussedMenu?.SubMenu)
{
ListView dgv = menuFromSelected.GetDataGridView();
if (dgv != null && dgv.Items.Count > 0)
{
focussedMenu = menuFromSelected;
focussedRow = null;
if (TrySelectNext(dgv, 0))
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
toClear = true;
}
}
}
}
else
{
focussedMenu = menus[0];
while (focussedMenu?.SubMenu != null)
{
focussedMenu = focussedMenu.SubMenu;
}
focussedRow = null;
Menu? lastMenu = focussedMenu;
if (lastMenu != null)
{
ListView dgv = lastMenu.GetDataGridView();
if (TrySelectNext(dgv, 0))
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
toClear = true;
}
}
}
}
else if (focussedMenu?.ParentMenu != null)
{
// Next is in opposite key direction and prev is in key direction ==> TrySelect parent/prev menu
focussedMenu = focussedMenu.ParentMenu;
focussedRow = null;
ListView dgv = focussedMenu.GetDataGridView();
if (TrySelectNext(dgv, dgv.Items.IndexOf(dgv.SelectedItems.Count > 0 ? dgv.SelectedItems[0] : null)) ||
TrySelectNext(dgv, 0))
{
RaiseRowSelectionChanged(menuBefore, rowBefore);
toClear = true;
}
}
}
break;
case Key.Escape:
case Key.F4:
if ((key == Key.Escape && modifiers == ModifierKeys.None) ||
(key == Key.F4 && modifiers == ModifierKeys.Alt))
{
RowDeselected?.Invoke(menuBefore, rowBefore);
ResetSelectedByKey();
toClear = true;
ClosePressed?.Invoke();
}
break;
default:
break;
}
if (isSelected && toClear)
{
ClearIsSelectedByKey(menuBefore, rowBefore);
}
}
private void RaiseRowSelectionChanged(Menu? menuBefore, ListViewItemData? rowBefore)
{
RowDeselected?.Invoke(menuBefore, rowBefore);
if (focussedMenu != null && focussedRow != null)
{
InUse = true;
RowSelected?.Invoke(focussedMenu, focussedRow);
}
}
private bool TrySelectNext(ListView dgv, int indexStart)
{
bool found = false;
if (indexStart >= 0)
{
for (uint i = (uint)indexStart; i < dgv.Items.Count; i++)
{
if (TrySelect(dgv, (ListViewItemData)dgv.Items[(int)i]))
{
found = true;
break;
}
}
}
return found;
}
private bool TrySelectPrevious(ListView dgv, int indexStart)
{
bool found = false;
if (indexStart > 0)
{
if (dgv.Items.Count <= indexStart)
{
indexStart = dgv.Items.Count - 1;
}
for (int i = indexStart; i > -1; i--)
{
if (TrySelect(dgv, (ListViewItemData)dgv.Items[i]))
{
found = true;
break;
}
}
}
return found;
}
private bool TrySelect(ListView dgv, ListViewItemData itemData)
{
bool found = false;
if (itemData != focussedRow)
{
focussedRow = itemData;
itemData.data.IsSelected = true;
if (dgv.SelectedItems.Contains(itemData))
{
dgv.SelectedItems.Remove(itemData);
}
dgv.SelectedItems.Add(itemData);
dgv.ScrollIntoView(itemData);
found = true;
}
return found;
}
}
}