mirror of
https://github.com/Hofknecht/SystemTrayMenu.git
synced 2024-09-06 20:51:15 +12:00
This will improve performance as less objects will be rendered for calculation. Will also fix "flickering" of sub menu at wrong (not yet calculate) window position.
797 lines
30 KiB
C#
797 lines
30 KiB
C#
// <copyright file="Menus.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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namespace SystemTrayMenu.Business
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{
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.IO;
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using System.Linq;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Threading;
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using Microsoft.Win32;
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using SystemTrayMenu.DataClasses;
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using SystemTrayMenu.DllImports;
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using SystemTrayMenu.Helpers;
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using SystemTrayMenu.Properties;
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using SystemTrayMenu.UserInterface;
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using SystemTrayMenu.Utilities;
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using Menu = SystemTrayMenu.UserInterface.Menu;
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using StartLocation = SystemTrayMenu.UserInterface.Menu.StartLocation;
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internal class Menus : IDisposable
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{
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private readonly AppNotifyIcon menuNotifyIcon = new();
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private readonly BackgroundWorker workerMainMenu = new();
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private readonly List<BackgroundWorker> workersSubMenu = new();
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private readonly WaitToLoadMenu waitToOpenMenu = new();
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private readonly KeyboardInput keyboardInput = new();
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private readonly List<FileSystemWatcher> watchers = new();
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private readonly List<EventArgs> watcherHistory = new();
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private readonly DispatcherTimer timerShowProcessStartedAsLoadingIcon = new();
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private readonly DispatcherTimer timerStillActiveCheck = new();
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private readonly DispatcherTimer waitLeave = new();
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private readonly Menu mainMenu;
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private TaskbarPosition taskbarPosition = TaskbarPosition.Unknown;
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private bool showMenuAfterMainPreload;
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private TaskbarLogo? taskbarLogo;
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public Menus()
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{
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SingleAppInstance.Wakeup += SwitchOpenCloseByHotKey;
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menuNotifyIcon.Click += () => SwitchOpenClose(true, false);
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if (!keyboardInput.RegisterHotKey(Settings.Default.HotKey))
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{
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Settings.Default.HotKey = string.Empty;
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Settings.Default.Save();
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}
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keyboardInput.HotKeyPressed += SwitchOpenCloseByHotKey;
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keyboardInput.RowSelectionChanged += waitToOpenMenu.RowSelectionChanged;
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keyboardInput.EnterPressed += waitToOpenMenu.OpenSubMenuByKey;
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workerMainMenu.WorkerSupportsCancellation = true;
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workerMainMenu.DoWork += LoadMenu;
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workerMainMenu.RunWorkerCompleted += LoadMainMenuCompleted;
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waitToOpenMenu.StopLoadMenu += WaitToOpenMenu_StopLoadMenu;
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void WaitToOpenMenu_StopLoadMenu()
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{
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foreach (BackgroundWorker workerSubMenu in workersSubMenu.
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Where(w => w.IsBusy))
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{
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workerSubMenu.CancelAsync();
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}
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menuNotifyIcon.LoadingStop();
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}
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waitToOpenMenu.MouseSelect += keyboardInput.SelectByMouse;
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// Timer to check after activation if the application lost focus and close/fadeout windows again
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timerStillActiveCheck.Interval = TimeSpan.FromMilliseconds(Settings.Default.TimeUntilClosesAfterEnterPressed + 20);
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timerStillActiveCheck.Tick += (sender, e) => StillActiveTick();
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void StillActiveTick()
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{
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timerStillActiveCheck.Stop();
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FadeHalfOrOutIfNeeded();
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}
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waitLeave.Interval = TimeSpan.FromMilliseconds(Settings.Default.TimeUntilCloses);
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waitLeave.Tick += (_, _) =>
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{
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waitLeave.Stop();
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FadeHalfOrOutIfNeeded();
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};
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CreateWatcher(Config.Path, false);
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foreach (var pathAndFlags in DirectoryHelpers.GetAddionalPathsForMainMenu())
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{
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CreateWatcher(pathAndFlags.Path, pathAndFlags.Recursive);
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}
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void CreateWatcher(string path, bool recursiv)
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{
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try
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{
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FileSystemWatcher watcher = new()
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{
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Path = path,
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NotifyFilter = NotifyFilters.Attributes |
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NotifyFilters.DirectoryName |
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NotifyFilters.FileName |
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NotifyFilters.LastWrite,
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Filter = "*.*",
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};
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watcher.Created += WatcherProcessItem;
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watcher.Deleted += WatcherProcessItem;
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watcher.Renamed += WatcherProcessItem;
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watcher.Changed += WatcherProcessItem;
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watcher.IncludeSubdirectories = recursiv;
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watcher.EnableRaisingEvents = true;
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watchers.Add(watcher);
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}
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catch (Exception ex)
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{
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Log.Warn($"Failed to {nameof(CreateWatcher)}: {path}", ex);
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}
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}
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SystemEvents.DisplaySettingsChanged += SystemEvents_DisplaySettingsChanged;
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mainMenu = new(null, Config.Path);
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}
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public void Dispose()
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{
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SingleAppInstance.Wakeup -= SwitchOpenCloseByHotKey;
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SystemEvents.DisplaySettingsChanged -= SystemEvents_DisplaySettingsChanged;
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workerMainMenu.Dispose();
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foreach (BackgroundWorker worker in workersSubMenu)
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{
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worker.Dispose();
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}
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foreach (FileSystemWatcher watcher in watchers)
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{
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watcher.Created -= WatcherProcessItem;
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watcher.Deleted -= WatcherProcessItem;
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watcher.Renamed -= WatcherProcessItem;
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watcher.Changed -= WatcherProcessItem;
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watcher.Dispose();
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}
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waitToOpenMenu.Dispose();
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keyboardInput.Dispose();
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timerShowProcessStartedAsLoadingIcon.Stop();
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timerStillActiveCheck.Stop();
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waitLeave.Stop();
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taskbarLogo?.Close();
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menuNotifyIcon.Dispose();
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mainMenu.Close();
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}
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internal static void OpenFolder(string path) => Log.ProcessStart(path);
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internal void Startup()
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{
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if (Settings.Default.ShowInTaskbar)
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{
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taskbarLogo = new();
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taskbarLogo.Activated += (_, _) =>
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{
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// User started with taskbar or clicked on taskbar: remember to open menu after preload has finished
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showMenuAfterMainPreload = true;
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SwitchOpenClose(true, true);
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};
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taskbarLogo.Show();
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}
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else
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{
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SwitchOpenClose(false, true);
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}
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}
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internal void SwitchOpenClose(bool byClick, bool allowPreloading)
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{
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// Ignore open close events during main preload #248
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if (IconReader.IsPreloading && !allowPreloading)
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{
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// User pressed hotkey or clicked on notifyicon: remember to open menu after preload has finished
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showMenuAfterMainPreload = true;
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return;
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}
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waitToOpenMenu.MouseActive = byClick;
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if (workerMainMenu.IsBusy)
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{
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// Stop current loading process of main menu
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workerMainMenu.CancelAsync();
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menuNotifyIcon.LoadingStop();
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}
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else if (mainMenu.Visibility == Visibility.Visible)
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{
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// Main menu is visible, hide all menus
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mainMenu.HideWithFade(true);
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}
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else
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{
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// Main menu is hidden or even not created at all, (create and) show it
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if (Settings.Default.GenerateShortcutsToDrives)
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{
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// PK: Once or actually on every startup?
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// MH: e.g. usb device can change each startup, so currently every startup.
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// in future we need here something without creating files
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GenerateDriveShortcuts.Start();
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}
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menuNotifyIcon.LoadingStart();
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workerMainMenu.RunWorkerAsync(null);
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}
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}
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internal void KeyPressed(Key key, ModifierKeys modifiers)
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{
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// Look for a valid menu that is visible, active and has focus
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if (mainMenu.Visibility == Visibility.Visible)
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{
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Menu? menu = mainMenu;
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do
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{
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if (menu.IsActive || menu.IsKeyboardFocusWithin)
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{
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// Send the keys to the active menu
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menu.Dispatcher.Invoke(keyboardInput.CmdKeyProcessed, new object[] { menu, key, modifiers });
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return;
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}
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menu = menu.SubMenu;
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}
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while (menu != null);
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}
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}
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private static Menu? IsMouseOverAnyMenu(Menu? menu)
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{
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while (menu != null)
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{
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if (menu.IsMouseOver())
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{
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break;
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}
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menu = menu.SubMenu;
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}
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return menu;
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}
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private static void LoadMenu(object? sender, DoWorkEventArgs eDoWork)
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{
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BackgroundWorker? workerSelf = sender as BackgroundWorker;
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RowData? rowData = eDoWork.Argument as RowData;
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string path = rowData?.ResolvedPath ?? Config.Path;
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MenuData menuData = new(rowData);
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DirectoryHelpers.DiscoverItems(workerSelf, path, ref menuData);
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if (menuData.DirectoryState != MenuDataDirectoryState.Undefined &&
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workerSelf != null && rowData == null)
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{
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// After success of MainMenu loading: never run again
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workerSelf.DoWork -= LoadMenu;
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}
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eDoWork.Result = menuData;
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}
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private void LoadMainMenuCompleted(object? sender, RunWorkerCompletedEventArgs e)
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{
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keyboardInput.ResetSelectedByKey();
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menuNotifyIcon.LoadingStop();
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if (e.Result == null)
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{
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mainMenu.SelectedItem = null;
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mainMenu.RelocateOnNextShow = true;
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mainMenu.ShowWithFade(false, true);
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mainMenu.textBoxSearch.Focus();
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}
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else
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{
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// First time the main menu gets loaded
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MenuData menuData = (MenuData)e.Result;
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switch (menuData.DirectoryState)
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{
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case MenuDataDirectoryState.Valid:
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if (IconReader.IsPreloading)
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{
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InitializeMenu(mainMenu, menuData.RowDatas); // Level 0 Main Menu
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IconReader.IsPreloading = false;
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if (showMenuAfterMainPreload)
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{
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mainMenu.ShowWithFade(false, false);
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}
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}
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else
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{
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mainMenu.ShowWithFade(false, true);
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}
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break;
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case MenuDataDirectoryState.Empty:
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MessageBox.Show(Translator.GetText("Your root directory for the app does not exist or is empty! Change the root directory or put some files, directories or shortcuts into the root directory."));
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OpenFolder(Config.Path);
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Config.SetFolderByUser();
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AppRestart.ByConfigChange();
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break;
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case MenuDataDirectoryState.NoAccess:
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MessageBox.Show(Translator.GetText("You have no access to the root directory of the app. Grant access to the directory or change the root directory."));
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OpenFolder(Config.Path);
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Config.SetFolderByUser();
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AppRestart.ByConfigChange();
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break;
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case MenuDataDirectoryState.Undefined:
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Log.Info($"{nameof(MenuDataDirectoryState)}.{nameof(MenuDataDirectoryState.Undefined)}");
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break;
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default:
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break;
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}
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}
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}
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private void LoadSubMenuCompleted(object? senderCompleted, RunWorkerCompletedEventArgs e)
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{
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if (e.Result == null || mainMenu.Visibility != Visibility.Visible)
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{
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return;
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}
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MenuData menuData = (MenuData)e.Result;
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Menu? menu = mainMenu.SubMenu;
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while (menu != null)
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{
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if (menu.Level == menuData.Level)
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{
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break;
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}
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menu = menu.SubMenu;
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}
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if (menu == null)
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{
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return;
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}
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if (menuData.DirectoryState != MenuDataDirectoryState.Undefined)
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{
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// Sub Menu (completed)
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menu.AddItemsToMenu(menuData.RowDatas, menuData.DirectoryState);
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AdjustMenusSizeAndLocation(menu.Level);
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}
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else
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{
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// TODO: Main menu should destroy sub menu(s?) when it becomes unusable
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menu.HideWithFade(false);
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// TODO: Remove when setting SubMenu of RowData notifies about value change
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menu.ParentMenu?.RefreshSelection();
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}
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}
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private void InitializeMenu(Menu menu, List<RowData> rowDatas)
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{
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// As we are usually in loading state here, we do not provide a state.
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// However, when the main menu loads, we know it is valid and we can enter desired state directly.
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menu.AddItemsToMenu(rowDatas, menu.Level == 0 ? MenuDataDirectoryState.Valid : null);
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menu.MenuScrolled += () => AdjustMenusSizeAndLocation(menu.Level + 1); // TODO: Only update vertical location while scrolling?
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menu.MouseLeave += (_, _) =>
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{
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// Restart timer
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waitLeave.Stop();
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waitLeave.Start();
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};
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menu.MouseEnter += (_, _) => waitLeave.Stop();
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menu.CmdKeyProcessed += keyboardInput.CmdKeyProcessed;
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menu.SearchTextChanging += Menu_SearchTextChanging;
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void Menu_SearchTextChanging()
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{
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waitToOpenMenu.MouseActive = false;
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}
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menu.SearchTextChanged += Menu_SearchTextChanged;
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void Menu_SearchTextChanged(Menu menu, bool isSearchStringEmpty, bool causedByWatcherUpdate)
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{
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menu.SelectedItem = null;
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if (!isSearchStringEmpty)
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{
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ListView dgv = menu.GetDataGridView();
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if (dgv.Items.Count > 0)
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{
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keyboardInput.SelectByMouse((RowData)dgv.Items[0]);
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}
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}
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AdjustMenusSizeAndLocation(menu.Level + 1);
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if (!causedByWatcherUpdate)
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{
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// if there is any open sub menu, close it
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menu.SubMenu?.HideWithFade(true);
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menu.RefreshSelection();
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}
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}
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menu.Deactivated += Deactivate;
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void Deactivate(object? sender, EventArgs e)
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{
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// TODO: Does this check make any sense here?
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if (!Settings.Default.StaysOpenWhenFocusLostAfterEnterPressed)
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{
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FadeHalfOrOutIfNeeded();
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}
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}
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menu.Activated += (sender, e) => Activated();
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void Activated()
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{
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// Bring transparent menus back
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mainMenu.ActivateWithFade(true);
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timerStillActiveCheck.Stop();
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timerStillActiveCheck.Start();
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}
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menu.IsVisibleChanged += (sender, _) => MenuVisibleChanged((Menu)sender);
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menu.RowSelectionChanged += waitToOpenMenu.RowSelectionChanged;
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menu.CellMouseEnter += waitToOpenMenu.MouseEnter;
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menu.CellMouseLeave += waitToOpenMenu.MouseLeave;
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menu.CellMouseDown += keyboardInput.SelectByMouse;
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menu.CellOpenOnClick += waitToOpenMenu.OpenSubMenuByMouse;
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if (menu.Level == 0)
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{
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// Main Menu
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menu.Loaded += (s, e) => ExecuteWatcherHistory();
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}
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else
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{
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// Sub Menu (loading)
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menu.ShowWithFade(!App.IsActiveApp, false);
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menu.RefreshSelection();
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}
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menu.StartLoadSubMenu += StartLoadSubMenu;
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void StartLoadSubMenu(RowData rowData)
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{
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if (mainMenu.Visibility != Visibility.Visible)
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{
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return;
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}
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Menu? menu = mainMenu.SubMenu;
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int nextLevel = rowData.Level + 1;
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while (menu != null)
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{
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if (menu.Level == nextLevel)
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{
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break;
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}
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menu = menu.SubMenu;
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}
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// sanity check not creating same sub menu twice
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if (menu?.RowDataParent != rowData)
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{
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InitializeMenu(new(rowData, rowData.Path), new()); // Level 1+ Sub Menu (loading)
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BackgroundWorker? workerSubMenu = workersSubMenu.
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Where(w => !w.IsBusy).FirstOrDefault();
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if (workerSubMenu == null)
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{
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workerSubMenu = new BackgroundWorker
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{
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WorkerSupportsCancellation = true,
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};
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workerSubMenu.DoWork += LoadMenu;
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workerSubMenu.RunWorkerCompleted += LoadSubMenuCompleted;
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workersSubMenu.Add(workerSubMenu);
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}
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workerSubMenu.RunWorkerAsync(rowData);
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}
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}
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}
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private void MenuVisibleChanged(Menu menu)
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{
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if (menu.Visibility == Visibility.Visible)
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{
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AdjustMenusSizeAndLocation(menu.Level);
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if (menu.Level == 0)
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{
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menu.ResetSearchText();
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menu.Activate();
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}
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}
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else if (menu.Level != 0)
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{
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// Close down non-visible sub menus
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menu.Close();
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}
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else
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{
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// Non-visible main menu, do some housekeeping
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IconReader.ClearCacheWhenLimitReached();
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}
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}
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private void SwitchOpenCloseByHotKey() => mainMenu.Dispatcher.Invoke(() => SwitchOpenClose(false, false));
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private void SystemEvents_DisplaySettingsChanged(object? sender, EventArgs e) =>
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mainMenu.Dispatcher.Invoke(() => mainMenu.RelocateOnNextShow = true);
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private void FadeHalfOrOutIfNeeded()
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{
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if (!App.IsActiveApp && mainMenu.Visibility == Visibility.Visible)
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{
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if (Settings.Default.StaysOpenWhenFocusLost && IsMouseOverAnyMenu(mainMenu) != null)
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{
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if (!keyboardInput.IsSelectedByKey)
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{
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mainMenu.ShowWithFade(true, true);
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}
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}
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else if (Config.AlwaysOpenByPin)
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{
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mainMenu.ShowWithFade(true, true);
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}
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else
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{
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mainMenu.HideWithFade(true);
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}
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}
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}
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private void GetScreenBounds(out Rect screenBounds, out bool useCustomLocation, out StartLocation startLocation)
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{
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if (Settings.Default.AppearAtMouseLocation)
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{
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screenBounds = NativeMethods.Screen.FromPoint(NativeMethods.Screen.CursorPosition);
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useCustomLocation = false;
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}
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else if (Settings.Default.UseCustomLocation)
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{
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screenBounds = NativeMethods.Screen.FromPoint(new(
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Settings.Default.CustomLocationX,
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Settings.Default.CustomLocationY));
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useCustomLocation = screenBounds.Contains(
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new Point(Settings.Default.CustomLocationX, Settings.Default.CustomLocationY));
|
|
}
|
|
else
|
|
{
|
|
screenBounds = NativeMethods.Screen.PrimaryScreen;
|
|
useCustomLocation = false;
|
|
}
|
|
|
|
// Shrink the usable space depending on taskbar location
|
|
WindowsTaskbar taskbar = new();
|
|
taskbarPosition = taskbar.Position;
|
|
switch (taskbarPosition)
|
|
{
|
|
case TaskbarPosition.Left:
|
|
screenBounds.X += taskbar.Size.Width;
|
|
screenBounds.Width -= taskbar.Size.Width;
|
|
startLocation = StartLocation.BottomLeft;
|
|
break;
|
|
case TaskbarPosition.Right:
|
|
screenBounds.Width -= taskbar.Size.Width;
|
|
startLocation = StartLocation.BottomRight;
|
|
break;
|
|
case TaskbarPosition.Top:
|
|
screenBounds.Y += taskbar.Size.Height;
|
|
screenBounds.Height -= taskbar.Size.Height;
|
|
startLocation = StartLocation.TopRight;
|
|
break;
|
|
case TaskbarPosition.Bottom:
|
|
default:
|
|
screenBounds.Height -= taskbar.Size.Height;
|
|
startLocation = StartLocation.BottomRight;
|
|
break;
|
|
}
|
|
|
|
if (Settings.Default.AppearAtTheBottomLeft)
|
|
{
|
|
startLocation = StartLocation.BottomLeft;
|
|
}
|
|
}
|
|
|
|
private void AdjustMenusSizeAndLocation(int startLevel)
|
|
{
|
|
GetScreenBounds(out Rect screenBounds, out bool useCustomLocation, out StartLocation startLocation);
|
|
|
|
Menu? menu = mainMenu;
|
|
Menu? menuPredecessor = null;
|
|
|
|
while (menu != null)
|
|
{
|
|
if (startLevel <= menu.Level)
|
|
{
|
|
menu.AdjustSizeAndLocation(screenBounds, menuPredecessor, startLocation, useCustomLocation);
|
|
}
|
|
else
|
|
{
|
|
// Make sure further calculations of this menu access updated values (later used as predecessor)
|
|
menu.UpdateLayout();
|
|
}
|
|
|
|
if (!Settings.Default.AppearAtTheBottomLeft &&
|
|
!Settings.Default.AppearAtMouseLocation &&
|
|
!Settings.Default.UseCustomLocation &&
|
|
menu.Level == 0)
|
|
{
|
|
const double overlapTolerance = 4D;
|
|
|
|
// Remember width of the initial menu as we don't want to overlap with it
|
|
if (taskbarPosition == TaskbarPosition.Left)
|
|
{
|
|
screenBounds.X += (int)menu.Width - overlapTolerance;
|
|
}
|
|
|
|
screenBounds.Width -= (int)menu.Width - overlapTolerance;
|
|
}
|
|
|
|
menuPredecessor = menu;
|
|
menu = menu.SubMenu;
|
|
}
|
|
}
|
|
|
|
private void ExecuteWatcherHistory()
|
|
{
|
|
foreach (var fileSystemEventArgs in watcherHistory)
|
|
{
|
|
WatcherProcessItem(watchers, fileSystemEventArgs);
|
|
}
|
|
|
|
watcherHistory.Clear();
|
|
}
|
|
|
|
private void WatcherProcessItem(object sender, EventArgs e)
|
|
{
|
|
// Store event in history as long as menu is not loaded
|
|
if (mainMenu.Dispatcher.Invoke(() => !mainMenu.IsLoaded))
|
|
{
|
|
watcherHistory.Add(e);
|
|
return;
|
|
}
|
|
|
|
if (e is RenamedEventArgs renamedEventArgs)
|
|
{
|
|
mainMenu.Dispatcher.Invoke(() => RenameItem(mainMenu, renamedEventArgs));
|
|
}
|
|
else if (e is FileSystemEventArgs fileSystemEventArgs)
|
|
{
|
|
if (fileSystemEventArgs.ChangeType == WatcherChangeTypes.Deleted)
|
|
{
|
|
mainMenu.Dispatcher.Invoke(() => DeleteItem(mainMenu, fileSystemEventArgs));
|
|
}
|
|
else if (fileSystemEventArgs.ChangeType == WatcherChangeTypes.Created)
|
|
{
|
|
mainMenu.Dispatcher.Invoke(() => CreateItem(mainMenu, fileSystemEventArgs));
|
|
}
|
|
}
|
|
}
|
|
|
|
private void RenameItem(Menu menu, RenamedEventArgs e)
|
|
{
|
|
try
|
|
{
|
|
List<RowData> rowDatas = new();
|
|
foreach (RowData rowData in menu.GetDataGridView().Items.SourceCollection)
|
|
{
|
|
if (rowData.Path.StartsWith($"{e.OldFullPath}"))
|
|
{
|
|
string path = rowData.Path.Replace(e.OldFullPath, e.FullPath);
|
|
FileAttributes attr = File.GetAttributes(path);
|
|
bool isFolder = (attr & FileAttributes.Directory) == FileAttributes.Directory;
|
|
if (isFolder)
|
|
{
|
|
string? dirpath = Path.GetDirectoryName(path);
|
|
if (string.IsNullOrEmpty(dirpath))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
path = dirpath;
|
|
}
|
|
|
|
RowData rowDataRenamed = new(isFolder, rowData.IsAdditionalItem, 0, path);
|
|
FolderOptions.ReadHiddenAttributes(rowDataRenamed.Path, out bool hasHiddenFlag, out bool isDirectoryToHide);
|
|
if (isDirectoryToHide)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
IconReader.RemoveIconFromCache(rowData.Path);
|
|
rowDataRenamed.HiddenEntry = hasHiddenFlag;
|
|
rowDataRenamed.LoadIcon();
|
|
rowDatas.Add(rowDataRenamed);
|
|
}
|
|
else
|
|
{
|
|
rowDatas.Add(rowData);
|
|
}
|
|
}
|
|
|
|
rowDatas = DirectoryHelpers.SortItems(rowDatas);
|
|
menu.SelectedItem = null;
|
|
menu.AddItemsToMenu(rowDatas, null);
|
|
menu.OnWatcherUpdate();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Log.Warn($"Failed to {nameof(RenameItem)}: {e.OldFullPath} {e.FullPath}", ex);
|
|
}
|
|
}
|
|
|
|
private void DeleteItem(Menu menu, FileSystemEventArgs e)
|
|
{
|
|
try
|
|
{
|
|
ListView? dgv = menu.GetDataGridView();
|
|
List<RowData> rowsToRemove = new();
|
|
|
|
foreach (RowData rowData in dgv.ItemsSource)
|
|
{
|
|
if (rowData.Path == e.FullPath ||
|
|
rowData.Path.StartsWith($"{e.FullPath}\\"))
|
|
{
|
|
IconReader.RemoveIconFromCache(rowData.Path);
|
|
rowsToRemove.Add(rowData);
|
|
}
|
|
}
|
|
|
|
foreach (RowData rowToRemove in rowsToRemove)
|
|
{
|
|
((List<RowData>)dgv.ItemsSource).Remove(rowToRemove);
|
|
}
|
|
|
|
menu.SelectedItem = null;
|
|
menu.OnWatcherUpdate();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Log.Warn($"Failed to {nameof(DeleteItem)}: {e.FullPath}", ex);
|
|
}
|
|
}
|
|
|
|
private void CreateItem(Menu menu, FileSystemEventArgs e)
|
|
{
|
|
try
|
|
{
|
|
FileAttributes attr = File.GetAttributes(e.FullPath);
|
|
bool isFolder = (attr & FileAttributes.Directory) == FileAttributes.Directory;
|
|
bool isAddionalItem = Path.GetDirectoryName(e.FullPath) != Config.Path;
|
|
RowData rowData = new(isFolder, isAddionalItem, 0, e.FullPath);
|
|
FolderOptions.ReadHiddenAttributes(rowData.Path, out bool hasHiddenFlag, out bool isDirectoryToHide);
|
|
if (isDirectoryToHide)
|
|
{
|
|
return;
|
|
}
|
|
|
|
rowData.HiddenEntry = hasHiddenFlag;
|
|
rowData.LoadIcon();
|
|
|
|
var items = (List<RowData>)menu.GetDataGridView().Items.SourceCollection;
|
|
List<RowData> rowDatas = new(items.Count + 1) { rowData };
|
|
foreach (RowData item in items)
|
|
{
|
|
rowDatas.Add(item);
|
|
}
|
|
|
|
rowDatas = DirectoryHelpers.SortItems(rowDatas);
|
|
menu.SelectedItem = null;
|
|
menu.AddItemsToMenu(rowDatas, null);
|
|
menu.OnWatcherUpdate();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Log.Warn($"Failed to {nameof(CreateItem)}: {e.FullPath}", ex);
|
|
}
|
|
}
|
|
}
|
|
}
|