mirror of
https://github.com/Hofknecht/SystemTrayMenu.git
synced 2024-07-09 00:06:11 +12:00
88 lines
2.9 KiB
C#
88 lines
2.9 KiB
C#
// <copyright file="TaskbarLogo.xaml.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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//
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// Copyright (c) 2022-2022 Peter Kirmeier
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#nullable enable
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namespace SystemTrayMenu.UserInterface
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{
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using System;
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using System.IO;
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using System.Reflection;
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using System.Windows;
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using System.Windows.Interop;
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using System.Windows.Media.Imaging;
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using System.Windows.Threading;
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/// <summary>
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/// Logic of Taskbar window.
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/// </summary>
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public partial class TaskbarLogo : Window
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{
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private DispatcherTimer? moveOutOfScreenTimer = null;
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public TaskbarLogo()
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{
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InitializeComponent();
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Assembly myassembly = Assembly.GetExecutingAssembly();
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string myname = myassembly.GetName().Name ?? string.Empty;
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using (Stream? imgstream = myassembly.GetManifestResourceStream(myname + ".Resources.SystemTrayMenu.png"))
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{
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if (imgstream != null)
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{
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BitmapImage imageSource = new BitmapImage();
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imageSource.BeginInit();
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imageSource.StreamSource = imgstream;
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imageSource.EndInit();
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ImagePictureBox.Source = imageSource;
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}
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}
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Icon = Imaging.CreateBitmapSourceFromHIcon(
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Config.GetAppIcon().Handle,
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Int32Rect.Empty,
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BitmapSizeOptions.FromEmptyOptions());
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Title = myname;
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Closed += (_, _) => Application.Current.Shutdown();
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Deactivated += (_, _) => SetStateNormal();
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Activated += (_, _) =>
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{
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SetStateNormal();
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Activate();
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UpdateLayout();
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Focus();
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moveOutOfScreenTimer = new DispatcherTimer(
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TimeSpan.FromMilliseconds(500),
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DispatcherPriority.Loaded,
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(s, e) =>
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{
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// Do this after loading because Top may be invalid at the beginning
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// and when initial rendering is out of screen it will never be actually painted.
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// This makes sure logo is rendered once and then window is moved.
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Top += SystemParameters.VirtualScreenHeight;
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((DispatcherTimer)s!).IsEnabled = false; // only once
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},
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Dispatcher.CurrentDispatcher);
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};
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}
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/// <summary>
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/// This ensures that next click on taskbaritem works as activate event/click event.
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/// </summary>
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private void SetStateNormal()
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{
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if (IsActive)
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{
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WindowState = WindowState.Normal;
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}
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}
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}
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}
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