SystemTrayMenu/NativeDllImport/GetIcon.cs
2021-10-24 09:46:38 +02:00

40 lines
1.6 KiB
C#

// <copyright file="GetIcon.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace SystemTrayMenu.DllImports
{
using System;
using System.Runtime.InteropServices;
/// <summary>
/// wraps the methodcalls to native windows dll's.
/// </summary>
public static partial class NativeMethods
{
public const uint ShgfiIcon = 0x000000100; // get icon
public const uint ShgfiSYSICONINDEX = 0x000004000; // get system icon index
public const uint ShgfiLINKOVERLAY = 0x000008000; // put a link overlay on icon
public const uint ShgfiLARGEICON = 0x000000000; // get large icon
public const uint ShgfiSMALLICON = 0x000000001; // get small icon
public const uint ShgfiOPENICON = 0x000000002; // get open icon
public const uint FileAttributeDirectory = 0x00000010;
public const uint FileAttributeNormal = 0x00000080;
public const int IldTransparent = 0x00000001;
/// <summary>
/// comctl32 ImageList_GetIcon(IntPtr himl, int i, int flags).
/// </summary>
/// <param name="himl">himl.</param>
/// <param name="i">i.</param>
/// <param name="flags">flags.</param>
/// <returns>IntPtr.</returns>
[DllImport("comctl32", SetLastError = true, CharSet = CharSet.Unicode)]
[DefaultDllImportSearchPaths(DllImportSearchPath.UserDirectories)]
internal static extern IntPtr ImageList_GetIcon(
IntPtr himl,
int i,
int flags);
}
}