using System.Collections.Generic; using System.Drawing; namespace SystemTrayMenu { public static class MenuDefines { public static readonly List Languages = new List() { "en", "de" }; public static Color File = Color.White; public static Color Folder = Color.White; public static Color ColorSelectedItem = AppColors.Blue; public static Color ColorOpenFolder = AppColors.Green; public static Color ColorTitleWarning = AppColors.Red; public static Color ColorTitleSelected = AppColors.Yellow; public static Color ColorTitleBackground = AppColors.YellowSlightly; public static int KeySearchInterval = 1000; public const int MenuRowsHeight = 18; public const int LengthMax = 37; public const int Scrollspeed = 4; public const int WaitMenuOpen = 200; // 60 fps => 1000ms/60fps =~ 16.6ms public const int IntervalFade = 16; // 60 fps => 1000ms/60fps =~ 16.6ms public const int IntervalLoad = 16; public const double OpacityHalfValue = 0.80; public const double OpacityInStep = 0.20; public const double OpacityOutStep = 0.05; public const double OpacityHalfStep = 0.01; public const int MenusMax = 50; public static int MaxClicksInQueue = 1; } public static class AppColors { public static Color Blue = Color.FromArgb(204, 232, 255); public static Color BlueSelectedInactive = Color.FromArgb(217, 217, 217); public static Color Green = Color.FromArgb(194, 245, 222); public static Color GreenBackgroundInactive = Color.FromArgb(217, 217, 217); public static Color Red = Color.FromArgb(255, 204, 232); public static Color Yellow = Color.LightYellow; public static Color YellowSlightly = Color.Azure; } }