using System.Drawing; namespace SystemTrayMenu { public static class MenuDefines { // windows explorer background white public static Color File = Color.White; public static Color Folder = Color.White; // windows explorer selected text public static Color FileHover = Color.FromArgb(204, 232, 255); // windows explorer highlighted text public static Color FolderOpen = Color.FromArgb(229, 243, 255); public static Color Background = Color.FromArgb(229, 243, 255); internal static Color KeyBoardSelection = Color.Yellow; internal static int KeySearchInterval = 1000; public const int MenuRowsHeight = 18; public const int LengthMax = 37; public const int ButtonTextPaddingLeft = 18; public const int ButtonTextPaddingRight= 12; public const int Scrollspeed = 4; public const int WaitMenuOpen = 200; // 60 fps => 1000ms/60fps =~ 16.6ms public const int IntervalFade = 16; // 60 fps => 1000ms/60fps =~ 16.6ms public const int IntervalLoad = 16; public const double OpacityHalfValue = 0.80; public const double OpacityInStep = 0.20; public const double OpacityOutStep = 0.05; public const double OpacityHalfStep = 0.01; public const int MenusMax = 50; } }