//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace SystemTrayMenu.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class lang { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal lang() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SystemTrayMenu.Resources.lang", typeof(lang).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to About. /// internal static string About { get { return ResourceManager.GetString("About", resourceCulture); } } /// /// Looks up a localized string similar to Advanced. /// internal static string Advanced { get { return ResourceManager.GetString("Advanced", resourceCulture); } } /// /// Looks up a localized string similar to Appear at mouse location. /// internal static string Appear_at_mouse_location { get { return ResourceManager.GetString("Appear at mouse location", resourceCulture); } } /// /// Looks up a localized string similar to Autostart. /// internal static string Autostart { get { return ResourceManager.GetString("Autostart", resourceCulture); } } /// /// Looks up a localized string similar to Background. /// internal static string Background { get { return ResourceManager.GetString("Background", resourceCulture); } } /// /// Looks up a localized string similar to Cancel. /// internal static string buttonCancel { get { return ResourceManager.GetString("buttonCancel", resourceCulture); } } /// /// Looks up a localized string similar to Details. /// internal static string buttonDetails { get { return ResourceManager.GetString("buttonDetails", resourceCulture); } } /// /// Looks up a localized string similar to OK. /// internal static string buttonOk { get { return ResourceManager.GetString("buttonOk", resourceCulture); } } /// /// Looks up a localized string similar to System Info. /// internal static string buttonSystemInfo { get { return ResourceManager.GetString("buttonSystemInfo", resourceCulture); } } /// /// Looks up a localized string similar to Change folder. /// internal static string Change_folder { get { return ResourceManager.GetString("Change folder", resourceCulture); } } /// /// Looks up a localized string similar to Change to relative folder. /// internal static string Change_to_relative_folder { get { return ResourceManager.GetString("Change to relative folder", resourceCulture); } } /// /// Looks up a localized string similar to Click. /// internal static string Click { get { return ResourceManager.GetString("Click", resourceCulture); } } /// /// Looks up a localized string similar to Colors Light Mode and Dark Mode. /// internal static string Colors_Light_Mode_and_Dark_Mode { get { return ResourceManager.GetString("Colors Light Mode and Dark Mode", resourceCulture); } } /// /// Looks up a localized string similar to Couldn’t register the hot key.. /// internal static string Could_not_register_the_hot_key_ { get { return ResourceManager.GetString("Could not register the hot key.", resourceCulture); } } /// /// Looks up a localized string similar to Customize. /// internal static string Customize { get { return ResourceManager.GetString("Customize", resourceCulture); } } /// /// Looks up a localized string similar to Dark Mode. /// internal static string Dark_Mode { get { return ResourceManager.GetString("Dark Mode", resourceCulture); } } /// /// Looks up a localized string similar to Dark Mode always active. /// internal static string Dark_Mode_always_active { get { return ResourceManager.GetString("Dark Mode always active", resourceCulture); } } /// /// Looks up a localized string similar to Default. /// internal static string Default { get { return ResourceManager.GetString("Default", resourceCulture); } } /// /// Looks up a localized string similar to Default Dark Mode. /// internal static string Default_Dark_Mode { get { return ResourceManager.GetString("Default Dark Mode", resourceCulture); } } /// /// Looks up a localized string similar to Default Light Mode. /// internal static string Default_Light_Mode { get { return ResourceManager.GetString("Default Light Mode", resourceCulture); } } /// /// Looks up a localized string similar to Exit. /// internal static string Exit { get { return ResourceManager.GetString("Exit", resourceCulture); } } /// /// Looks up a localized string similar to Expert. /// internal static string Expert { get { return ResourceManager.GetString("Expert", resourceCulture); } } /// /// Looks up a localized string similar to Folder. /// internal static string Folder { get { return ResourceManager.GetString("Folder", resourceCulture); } } /// /// Looks up a localized string similar to Folder empty. /// internal static string Folder_empty { get { return ResourceManager.GetString("Folder empty", resourceCulture); } } /// /// Looks up a localized string similar to Folder inaccessible. /// internal static string Folder_inaccessible { get { return ResourceManager.GetString("Folder inaccessible", resourceCulture); } } /// /// Looks up a localized string similar to General. /// internal static string General { get { return ResourceManager.GetString("General", resourceCulture); } } /// /// Looks up a localized string similar to Help / FAQ. /// internal static string HelpFAQ { get { return ResourceManager.GetString("HelpFAQ", resourceCulture); } } /// /// Looks up a localized string similar to Hotkey. /// internal static string Hotkey { get { return ResourceManager.GetString("Hotkey", resourceCulture); } } /// /// Looks up a localized string similar to If an item was clicked. /// internal static string If_an_item_was_clicked { get { return ResourceManager.GetString("If an item was clicked", resourceCulture); } } /// /// Looks up a localized string similar to If the focus is lost and if the mouse is still on the menu. /// internal static string If_the_focus_is_lost_and_if_the_mouse_is_still_on_the_menu { get { return ResourceManager.GetString("If the focus is lost and if the mouse is still on the menu", resourceCulture); } } /// /// Looks up a localized string similar to Language. /// internal static string Language { get { return ResourceManager.GetString("Language", resourceCulture); } } /// /// Looks up a localized string similar to Launch on startup. /// internal static string Launch_on_startup { get { return ResourceManager.GetString("Launch on startup", resourceCulture); } } /// /// Looks up a localized string similar to Log File. /// internal static string Log_File { get { return ResourceManager.GetString("Log File", resourceCulture); } } /// /// Looks up a localized string similar to Your root folder for the SystemTrayMenu does not exist or is empty! Put some files, folders or shortcuts into the folder or change the root folder.. /// internal static string MessageRootFolderEmpty { get { return ResourceManager.GetString("MessageRootFolderEmpty", resourceCulture); } } /// /// Looks up a localized string similar to You have no access to the root folder for the SystemTrayMenu. Grant access to the folder or change the root folder.. /// internal static string MessageRootFolderNoAccess { get { return ResourceManager.GetString("MessageRootFolderNoAccess", resourceCulture); } } /// /// Looks up a localized string similar to Milliseconds until a menu opens when the mouse is on it. /// internal static string Milliseconds_until_a_menu_opens_when_the_mouse_is_on_it { get { return ResourceManager.GetString("Milliseconds until a menu opens when the mouse is on it", resourceCulture); } } /// /// Looks up a localized string similar to Milliseconds until the menu closes if in this case the mouse then leaves the menu. /// internal static string Milliseconds_until_the_menu_closes_if_in_this_case_the_mouse_then_leaves_the_menu { get { return ResourceManager.GetString("Milliseconds until the menu closes if in this case the mouse then leaves the menu" + "", resourceCulture); } } /// /// Looks up a localized string similar to Open assembly location. /// internal static string Open_assembly_location { get { return ResourceManager.GetString("Open the assembly location", resourceCulture); } } /// /// Looks up a localized string similar to Open folder. /// internal static string Open_folder { get { return ResourceManager.GetString("Opened folder", resourceCulture); } } /// /// Looks up a localized string similar to Open folder border. /// internal static string Open_folder_border { get { return ResourceManager.GetString("Border of opened folder", resourceCulture); } } /// /// Looks up a localized string similar to Pixels maximum menu width. /// internal static string Pixels_maximum_menu_width { get { return ResourceManager.GetString("Pixels maximum menu width", resourceCulture); } } /// /// Looks up a localized string similar to Restart. /// internal static string Restart { get { return ResourceManager.GetString("Restart", resourceCulture); } } /// /// Looks up a localized string similar to Search field. /// internal static string Search_field { get { return ResourceManager.GetString("Search field", resourceCulture); } } /// /// Looks up a localized string similar to Select Folder. /// internal static string Select_Folder { get { return ResourceManager.GetString("Select Folder", resourceCulture); } } /// /// Looks up a localized string similar to Selected item. /// internal static string Selected_item { get { return ResourceManager.GetString("Selected item", resourceCulture); } } /// /// Looks up a localized string similar to Selected item border. /// internal static string Selected_item_border { get { return ResourceManager.GetString("Border of selected item", resourceCulture); } } /// /// Looks up a localized string similar to Settings. /// internal static string Settings { get { return ResourceManager.GetString("Settings", resourceCulture); } } /// /// Looks up a localized string similar to Single click to open an item. /// internal static string Single_click_to_start_item { get { return ResourceManager.GetString("Single click to start item", resourceCulture); } } /// /// Looks up a localized string similar to Size and location. /// internal static string Size_and_location { get { return ResourceManager.GetString("Size and location", resourceCulture); } } /// /// Looks up a localized string similar to Stays open. /// internal static string Stays_open { get { return ResourceManager.GetString("Stays open", resourceCulture); } } /// /// Looks up a localized string similar to Store config at assembly location. /// internal static string Store_config_at_assembly_location { get { return ResourceManager.GetString("Store config at the assembly location", resourceCulture); } } /// /// Looks up a localized string similar to SystemTrayMenu. /// internal static string SystemTrayMenu { get { return ResourceManager.GetString("SystemTrayMenu", resourceCulture); } } /// /// Looks up a localized string similar to Read the FAQ and then choose a root directory for the SystemTrayMenu.. /// internal static string TextFirstStart { get { return ResourceManager.GetString("TextFirstStart", resourceCulture); } } /// /// Looks up a localized string similar to Time until a menu opens. /// internal static string Time_until_a_menu_opens { get { return ResourceManager.GetString("Time until a menu opens", resourceCulture); } } /// /// Looks up a localized string similar to Title. /// internal static string Title { get { return ResourceManager.GetString("Title", resourceCulture); } } /// /// Looks up a localized string similar to To change a color paste a HTML Color Code or double click into a field.. /// internal static string To_change_a_color_paste_a_HTML_Color_Code_or_double_click_into_a_field_ { get { return ResourceManager.GetString("To change a color paste a HTML Color Code or double click into a field.", resourceCulture); } } /// /// Looks up a localized string similar to USB. /// internal static string USB { get { return ResourceManager.GetString("USB", resourceCulture); } } /// /// Looks up a localized string similar to Warning. /// internal static string Warning { get { return ResourceManager.GetString("Warning", resourceCulture); } } } }