#72, #73, version 0.9.2.18

This commit is contained in:
Markus Hofknecht 2020-04-08 03:50:52 +02:00
parent 03acc34e04
commit 464ff68252
3 changed files with 95 additions and 101 deletions

View file

@ -111,24 +111,15 @@ namespace SystemTrayMenu
MenuData menuData = (MenuData)e.Result;
if (menuData.Validity == MenuDataValidity.Valid)
{
DisposeMenu(menus[0]); //maybe not necessary
DisposeMenu(menus[0]);
menus[0].Visible = false; // resets activated
menus[0] = CreateMenu(menuData, Path.GetFileName(Config.Path));
menus[0].AdjustLocationAndSize(screen);
Menus().ToList().ForEach(m => { m.ShowWithFade(); });
menus[0].VisibleChanged += WhenVisibleActivate;
menus[0].Visible = false; // resets activated
menus[0].Visible = true; // resets activated
void WhenVisibleActivate(object senderM, EventArgs eM)
{
if (menus[0].Visible)
{
menus[0].VisibleChanged -= WhenVisibleActivate;
menus[0].Activate();
menus[0].SetTitleColorActive();
NativeMethods.ForceForegroundWindow(menus[0].Handle);
}
}
}
openCloseState = OpenCloseState.Default;
}
@ -143,9 +134,9 @@ namespace SystemTrayMenu
}
}
#warning #72, #73 First start slower than others
menus[0] = CreateMenu(ReadMenu(worker, Config.Path, 0),
Path.GetFileName(Config.Path));
menus[0].AdjustLocationAndSize(screen);
DisposeMenu(menus[0]);
}

View file

@ -31,8 +31,46 @@ namespace SystemTrayMenu.UserInterface
internal Fading()
{
timer.Interval = Interval60FPS;
timer.Tick += FadeStep;
void FadeStep(object sender, EventArgs e)
timer.Tick += Tick;
void Tick(object sender, EventArgs e)
{
FadeStep();
}
}
internal void Fade(FadingState state)
{
StartStopTimer(state);
}
private void StartStopTimer(FadingState state)
{
#warning if too many threads throw some away? win32 exception if too fast here
if (state == FadingState.Idle)
{
this.state = state;
timer.Stop();
}
else
{
ShowAtLeastTransparentBeforeHideItAgain();
void ShowAtLeastTransparentBeforeHideItAgain()
{
if (state == FadingState.Hide)
{
while (opacity < TransparentMinus)
{
Application.DoEvents();
}
}
}
this.state = state;
timer.Start();
FadeStep();
}
}
private void FadeStep()
{
switch (state)
{
@ -101,41 +139,6 @@ namespace SystemTrayMenu.UserInterface
break;
}
}
}
internal void Fade(FadingState state)
{
StartStopTimer(state);
}
private void StartStopTimer(FadingState state)
{
#warning if too many threads throw some away? win32 exception if too fast here
lock (lockTimerEnable)
{
if (state == FadingState.Idle)
{
this.state = state;
timer.Stop();
}
else
{
ShowAtLeastTransparentBeforeHideItAgain();
void ShowAtLeastTransparentBeforeHideItAgain()
{
if (state == FadingState.Hide)
{
while (opacity < TransparentMinus)
{
Application.DoEvents();
}
}
}
this.state = state;
timer.Start();
}
}
}
public void Dispose()
{

View file

@ -35,5 +35,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.9.2.17")]
[assembly: AssemblyFileVersion("0.9.2.17")]
[assembly: AssemblyVersion("0.9.2.18")]
[assembly: AssemblyFileVersion("0.9.2.18")]