SystemTrayMenu/Resources/lang.Designer.cs

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//------------------------------------------------------------------------------
// <auto-generated>
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// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
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// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SystemTrayMenu.Resources {
using System;
/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class lang {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal lang() {
}
/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SystemTrayMenu.Resources.lang", typeof(lang).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
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/// Looks up a localized string similar to About.
/// </summary>
internal static string About {
get {
return ResourceManager.GetString("About", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Autostart.
/// </summary>
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internal static string Autostart {
get {
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return ResourceManager.GetString("Autostart", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Cancel.
/// </summary>
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internal static string buttonCancel {
get {
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return ResourceManager.GetString("buttonCancel", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Details.
/// </summary>
internal static string buttonDetails {
get {
return ResourceManager.GetString("buttonDetails", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to OK.
/// </summary>
internal static string buttonOk {
get {
return ResourceManager.GetString("buttonOk", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to System Info.
/// </summary>
internal static string buttonSystemInfo {
get {
return ResourceManager.GetString("buttonSystemInfo", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Couldnt register the hot key..
/// </summary>
internal static string Could_not_register_the_hot_key_ {
get {
return ResourceManager.GetString("Could not register the hot key.", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Exit.
/// </summary>
internal static string Exit {
get {
return ResourceManager.GetString("Exit", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Folder.
/// </summary>
internal static string Folder {
get {
return ResourceManager.GetString("Folder", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Folder empty.
/// </summary>
internal static string Folder_empty {
get {
return ResourceManager.GetString("Folder empty", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Folder inaccessible.
/// </summary>
internal static string Folder_inaccessible {
get {
return ResourceManager.GetString("Folder inaccessible", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to General.
/// </summary>
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internal static string General {
get {
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return ResourceManager.GetString("General", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Deutsch.
/// </summary>
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internal static string German {
get {
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return ResourceManager.GetString("German", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Help / FAQ.
/// </summary>
internal static string HelpFAQ {
get {
return ResourceManager.GetString("HelpFAQ", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Hotkey.
/// </summary>
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internal static string Hotkey {
get {
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return ResourceManager.GetString("Hotkey", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Language.
/// </summary>
internal static string Language {
get {
return ResourceManager.GetString("Language", resourceCulture);
}
}
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/// <summary>
/// Looks up a localized string similar to Launch on startup.
/// </summary>
internal static string Launch_on_startup {
get {
return ResourceManager.GetString("Launch on startup", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Log File.
/// </summary>
internal static string Log_File {
get {
return ResourceManager.GetString("Log File", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Restart.
/// </summary>
internal static string Restart {
get {
return ResourceManager.GetString("Restart", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to Settings.
/// </summary>
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internal static string Settings {
get {
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return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SystemTrayMenu.
/// </summary>
internal static string SystemTrayMenu {
get {
return ResourceManager.GetString("SystemTrayMenu", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Read the FAQ and then choose a root directory for the SystemTrayMenu..
/// </summary>
internal static string TextFirstStart {
get {
return ResourceManager.GetString("TextFirstStart", resourceCulture);
}
}
}
}