<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="About" xml:space="preserve">
    <value>Over</value>
  </data>
  <data name="buttonOk" xml:space="preserve">
    <value>OK</value>
  </data>
  <data name="Autostart" xml:space="preserve">
    <value>Autostart</value>
  </data>
  <data name="Exit" xml:space="preserve">
    <value>Afsluiten</value>
  </data>
  <data name="Folder" xml:space="preserve">
    <value>Map</value>
  </data>
  <data name="Folder empty" xml:space="preserve">
    <value>Map leeg</value>
  </data>
  <data name="buttonDetails" xml:space="preserve">
    <value>Details</value>
  </data>
  <data name="buttonSystemInfo" xml:space="preserve">
    <value>Systeem Info</value>
  </data>
  <data name="Folder inaccessible" xml:space="preserve">
    <value>Map ontoegankelijk</value>
  </data>
  <data name="Language" xml:space="preserve">
    <value>Taal</value>
  </data>
  <data name="Log File" xml:space="preserve">
    <value>Logbestand</value>
  </data>
  <data name="Restart" xml:space="preserve">
    <value>Herstart</value>
  </data>
  <data name="Could not register the hot key." xml:space="preserve">
    <value>Kon de sneltoets niet registreren.</value>
  </data>
  <data name="buttonCancel" xml:space="preserve">
    <value>Annuleren</value>
  </data>
  <data name="General" xml:space="preserve">
    <value>Algemeen</value>
  </data>
  <data name="Hotkey" xml:space="preserve">
    <value>Sneltoets</value>
  </data>
  <data name="Launch on startup" xml:space="preserve">
    <value>Start op bij opstarten</value>
  </data>
  <data name="Settings" xml:space="preserve">
    <value>Instellingen</value>
  </data>
  <data name="HelpFAQ" xml:space="preserve">
    <value>Help / FAQ</value>
  </data>
  <data name="SystemTrayMenu" xml:space="preserve">
    <value>SystemTrayMenu</value>
  </data>
  <data name="TextFirstStart" xml:space="preserve">
    <value>Lees de FAQ en kies dan een hoofdmap voor het SystemTrayMenu.</value>
  </data>
  <data name="Warning" xml:space="preserve">
    <value>Waarschuwing</value>
  </data>
  <data name="Select Folder" xml:space="preserve">
    <value>Selecteer Map</value>
  </data>
  <data name="MessageRootFolderEmpty" xml:space="preserve">
    <value>Uw hoofdmap voor het SystemTrayMenu bestaat niet of is leeg! Plaats enkele bestanden, mappen of snelkoppelingen in de map of verander de hoofdmap.</value>
  </data>
  <data name="MessageRootFolderNoAccess" xml:space="preserve">
    <value>U heeft geen toegang tot de hoofdmap voor het SystemTrayMenu. Verleen toegang tot de map of wijzig de hoofdmap.</value>
  </data>
  <data name="Expert" xml:space="preserve">
    <value>Expert</value>
  </data>
  <data name="Single click to start item" xml:space="preserve">
    <value>Enkele klik om het item te starten</value>
  </data>
  <data name="Dark Mode always active" xml:space="preserve">
    <value>Donkere Modus altijd actief</value>
  </data>
  <data name="Advanced" xml:space="preserve">
    <value>Geavanceerd</value>
  </data>
  <data name="Appear at mouse location" xml:space="preserve">
    <value>Verschijnt op de muis locatie</value>
  </data>
  <data name="Change folder" xml:space="preserve">
    <value>Verander Map</value>
  </data>
  <data name="Click" xml:space="preserve">
    <value>Klik</value>
  </data>
  <data name="Customize" xml:space="preserve">
    <value>Aanpassen</value>
  </data>
  <data name="Dark Mode" xml:space="preserve">
    <value>Donkere Modus</value>
  </data>
  <data name="Default" xml:space="preserve">
    <value>Standaard</value>
  </data>
  <data name="If the focus is lost and if the mouse is still on the menu" xml:space="preserve">
    <value>Als de focus weg is en als de muis nog steeds op het menu staat</value>
  </data>
  <data name="Milliseconds until a menu opens when the mouse is on it" xml:space="preserve">
    <value>Milliseconden tot een menu wordt geopend wanneer de muis erop staat</value>
  </data>
  <data name="Milliseconds until the menu closes if in this case the mouse then leaves the menu" xml:space="preserve">
    <value>Milliseconden tot het menu sluit indien de muis het menu verlaat</value>
  </data>
  <data name="Pixels maximum menu width" xml:space="preserve">
    <value>Pixels maximale menubreedte</value>
  </data>
  <data name="Size and location" xml:space="preserve">
    <value>Afmeting en locatie</value>
  </data>
  <data name="Stays open" xml:space="preserve">
    <value>Blijft open</value>
  </data>
  <data name="Time until a menu opens" xml:space="preserve">
    <value>Tijd totdat een menu opent</value>
  </data>
  <data name="If an item was clicked" xml:space="preserve">
    <value>Als er op een item is geklikt</value>
  </data>
  <data name="Colors Light Mode and Dark Mode" xml:space="preserve">
    <value>Kleuren Donkere Modus en Lichte Modus</value>
  </data>
  <data name="Default Dark Mode" xml:space="preserve">
    <value>Standaard Donkere Modus</value>
  </data>
  <data name="Default Light Mode" xml:space="preserve">
    <value>Standaard Lichte Modus</value>
  </data>
  <data name="Background" xml:space="preserve">
    <value>Achtergrond</value>
  </data>
  <data name="Opened folder" xml:space="preserve">
    <value>Geopende map</value>
  </data>
  <data name="Border of opened folder" xml:space="preserve">
    <value>Rand van geopende map</value>
  </data>
  <data name="Search field" xml:space="preserve">
    <value>Zoekveld</value>
  </data>
  <data name="Selected item" xml:space="preserve">
    <value>Geselecteerd item</value>
  </data>
  <data name="Border of selected item" xml:space="preserve">
    <value>Rand van geselecteerd item</value>
  </data>
  <data name="Title" xml:space="preserve">
    <value>Titel</value>
  </data>
  <data name="To change a color paste a HTML Color Code or double click into a field." xml:space="preserve">
    <value>Om een kleur te wijzigen, plakt u een HTML-kleurcode of dubbelklikt u in een veld.</value>
  </data>
  <data name="Change to relative folder" xml:space="preserve">
    <value>Verander naar de relatieve map</value>
  </data>
  <data name="Store config at the assembly location" xml:space="preserve">
    <value>Bewaar de configuratie op de assemblagelocatie</value>
  </data>
  <data name="USB" xml:space="preserve">
    <value>USB</value>
  </data>
  <data name="Open the assembly location" xml:space="preserve">
    <value>Open de montageplaats</value>
  </data>
</root>