ShareX/ShareX.ScreenCaptureLib/ScreenRecording/ScreenRecorder.cs
2024-01-03 02:57:14 +03:00

327 lines
9.4 KiB
C#

#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
Copyright (c) 2007-2024 ShareX Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
*/
#endregion License Information (GPL v3)
using ShareX.HelpersLib;
using ShareX.MediaLib;
using System;
using System.Diagnostics;
using System.Drawing;
using System.Text;
using System.Threading;
namespace ShareX.ScreenCaptureLib
{
public class ScreenRecorder : IDisposable
{
public bool IsRecording { get; private set; }
public int FPS
{
get
{
return fps;
}
set
{
if (!IsRecording)
{
fps = value;
UpdateInfo();
}
}
}
public float DurationSeconds
{
get
{
return durationSeconds;
}
set
{
if (!IsRecording)
{
durationSeconds = value;
UpdateInfo();
}
}
}
public Rectangle CaptureRectangle
{
get
{
return captureRectangle;
}
private set
{
if (!IsRecording)
{
captureRectangle = value;
}
}
}
public string CachePath { get; private set; }
public ScreenRecordOutput OutputType { get; private set; }
public ScreenRecordingOptions Options { get; set; }
public event Action RecordingStarted;
public delegate void ProgressEventHandler(int progress);
public event ProgressEventHandler EncodingProgressChanged;
private int fps, delay, frameCount, previousProgress;
private float durationSeconds;
private Screenshot screenshot;
private Rectangle captureRectangle;
private ImageCache imgCache;
private FFmpegCLIManager ffmpeg;
private bool stopRequested;
public ScreenRecorder(ScreenRecordOutput outputType, ScreenRecordingOptions options, Screenshot screenshot, Rectangle captureRectangle)
{
if (string.IsNullOrEmpty(options.OutputPath))
{
throw new Exception("Screen recorder cache path is empty.");
}
FPS = options.FPS;
DurationSeconds = options.Duration;
CaptureRectangle = captureRectangle;
CachePath = options.OutputPath;
OutputType = outputType;
Options = options;
switch (OutputType)
{
default:
case ScreenRecordOutput.FFmpeg:
FileHelpers.CreateDirectoryFromFilePath(Options.OutputPath);
ffmpeg = new FFmpegCLIManager(Options.FFmpeg.FFmpegPath);
ffmpeg.ShowError = true;
ffmpeg.EncodeStarted += OnRecordingStarted;
ffmpeg.EncodeProgressChanged += OnEncodingProgressChanged;
break;
case ScreenRecordOutput.GIF:
imgCache = new HardDiskCache(Options);
break;
}
this.screenshot = screenshot;
}
private void UpdateInfo()
{
delay = 1000 / fps;
frameCount = (int)(fps * durationSeconds);
}
public void StartRecording()
{
if (!IsRecording)
{
IsRecording = true;
stopRequested = false;
if (OutputType == ScreenRecordOutput.FFmpeg)
{
ffmpeg.Run(Options.GetFFmpegCommands());
}
else
{
OnRecordingStarted();
RecordUsingCache();
}
}
IsRecording = false;
}
private void RecordUsingCache()
{
try
{
for (int i = 0; !stopRequested && (frameCount == 0 || i < frameCount); i++)
{
Stopwatch timer = Stopwatch.StartNew();
Image img = screenshot.CaptureRectangle(CaptureRectangle);
//DebugHelper.WriteLine("Screen capture: " + (int)timer.ElapsedMilliseconds);
imgCache.AddImageAsync(img);
if (!stopRequested && (frameCount == 0 || i + 1 < frameCount))
{
int sleepTime = delay - (int)timer.ElapsedMilliseconds;
if (sleepTime > 0)
{
Thread.Sleep(sleepTime);
}
else if (sleepTime < 0)
{
// Need to handle FPS drops
}
}
}
}
finally
{
imgCache.Finish();
}
}
public void StopRecording()
{
stopRequested = true;
if (ffmpeg != null)
{
ffmpeg.Close();
}
}
public void SaveAsGIF(string path, GIFQuality quality)
{
if (imgCache != null && imgCache is HardDiskCache && !IsRecording)
{
FileHelpers.CreateDirectoryFromFilePath(path);
HardDiskCache hdCache = imgCache as HardDiskCache;
using (AnimatedGifCreator gifEncoder = new AnimatedGifCreator(path, delay))
{
int i = 0;
int count = hdCache.Count;
foreach (Image img in hdCache.GetImageEnumerator())
{
i++;
OnEncodingProgressChanged((int)((float)i / count * 100));
using (img)
{
gifEncoder.AddFrame(img, quality);
}
}
}
}
}
public bool FFmpegEncodeVideo(string input, string output)
{
FileHelpers.CreateDirectoryFromFilePath(output);
Options.IsRecording = false;
Options.IsLossless = false;
Options.InputPath = input;
Options.OutputPath = output;
try
{
ffmpeg.TrackEncodeProgress = true;
return ffmpeg.Run(Options.GetFFmpegCommands());
}
finally
{
ffmpeg.TrackEncodeProgress = false;
}
}
public bool FFmpegEncodeAsGIF(string input, string output)
{
FileHelpers.CreateDirectoryFromFilePath(output);
try
{
ffmpeg.TrackEncodeProgress = true;
StringBuilder args = new StringBuilder();
args.Append($"-i \"{input}\" ");
// https://ffmpeg.org/ffmpeg-filters.html#palettegen-1
args.Append($"-lavfi \"palettegen=stats_mode={Options.FFmpeg.GIFStatsMode}[palette],");
// https://ffmpeg.org/ffmpeg-filters.html#paletteuse
args.Append($"[0:v][palette]paletteuse=dither={Options.FFmpeg.GIFDither}");
if (Options.FFmpeg.GIFDither == FFmpegPaletteUseDither.bayer)
{
args.Append($":bayer_scale={Options.FFmpeg.GIFBayerScale}");
}
if (Options.FFmpeg.GIFStatsMode == FFmpegPaletteGenStatsMode.single)
{
args.Append(":new=1");
}
args.Append("\" ");
args.Append("-y ");
args.Append($"\"{output}\"");
return ffmpeg.Run(args.ToString());
}
finally
{
ffmpeg.TrackEncodeProgress = false;
}
}
protected void OnRecordingStarted()
{
RecordingStarted?.Invoke();
}
protected void OnEncodingProgressChanged(float progress)
{
int currentProgress = (int)progress;
if (EncodingProgressChanged != null && currentProgress != previousProgress)
{
EncodingProgressChanged(currentProgress);
previousProgress = currentProgress;
}
}
public void Dispose()
{
if (ffmpeg != null)
{
ffmpeg.Dispose();
}
if (imgCache != null)
{
imgCache.Dispose();
}
}
}
}