ShareX/ShareX.ScreenCaptureLib/Helpers/InputManager.cs
2024-01-03 02:57:14 +03:00

74 lines
2.4 KiB
C#

#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
Copyright (c) 2007-2024 ShareX Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
*/
#endregion License Information (GPL v3)
using System.Drawing;
using System.Windows.Forms;
namespace ShareX.ScreenCaptureLib
{
public class InputManager
{
public Point MousePosition => mouseState.Position;
public Point PreviousMousePosition => oldMouseState.Position;
public Point ClientMousePosition => mouseState.ClientPosition;
public Point PreviousClientMousePosition => oldMouseState.ClientPosition;
public Point MouseVelocity => new Point(ClientMousePosition.X - PreviousClientMousePosition.X, ClientMousePosition.Y - PreviousClientMousePosition.Y);
public bool IsMouseMoved => MouseVelocity.X != 0 || MouseVelocity.Y != 0;
private MouseState mouseState = new MouseState();
private MouseState oldMouseState;
public void Update(Control control)
{
oldMouseState = mouseState;
mouseState.Update(control);
}
public bool IsMouseDown(MouseButtons button)
{
return mouseState.Buttons.HasFlag(button);
}
public bool IsBeforeMouseDown(MouseButtons button)
{
return oldMouseState.Buttons.HasFlag(button);
}
public bool IsMousePressed(MouseButtons button)
{
return IsMouseDown(button) && !IsBeforeMouseDown(button);
}
public bool IsMouseReleased(MouseButtons button)
{
return !IsMouseDown(button) && IsBeforeMouseDown(button);
}
}
}