ShareX/ShareX.ScreenCaptureLib/Forms/FFmpegOptionsForm.zh-TW.resx
2023-11-06 06:17:07 +08:00

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
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Example:
... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
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read any of the formats listed below.
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<value>2.0</value>
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<data name="$this.Text" xml:space="preserve">
<value>ShareX - 螢幕錄製選項</value>
</data>
<data name="cbCustomCommands.Text" xml:space="preserve">
<value>使用自訂命令:</value>
</data>
<data name="lblAudioSource.Text" xml:space="preserve">
<value>音訊源:</value>
</data>
<data name="lblMP3Quality.Text" xml:space="preserve">
<value>品質:</value>
</data>
<data name="lblVideoSource.Text" xml:space="preserve">
<value>視訊源:</value>
</data>
<data name="lblVorbisQuality.Text" xml:space="preserve">
<value>品質:</value>
</data>
<data name="nudx264CRF.ToolTip" xml:space="preserve">
<value>CRF範圍為 0-51其中 0 為無損30 為預設值51 為最差品質。
值越高品質越差,但檔案越小。</value>
</data>
<data name="lblx264Preset.Text" xml:space="preserve">
<value>預設:</value>
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<data name="lblXvidQscale.Text" xml:space="preserve">
<value>可變位元率:</value>
</data>
<data name="lblVP8Bitrate.Text" xml:space="preserve">
<value>可變位元率:</value>
</data>
<data name="lblGIFDither.Text" xml:space="preserve">
<value>抖動模式:</value>
</data>
<data name="lblGIFStatsMode.Text" xml:space="preserve">
<value>調色盤模式:</value>
</data>
<data name="lblHelperDevices.Text" xml:space="preserve">
<value>將會安裝「螢幕擷取器」和「虛擬音訊擷取器」視訊/音訊源。</value>
</data>
<data name="btnInstallHelperDevices.Text" xml:space="preserve">
<value>安裝錄製裝置...</value>
</data>
<data name="cbx264Preset.ToolTip" xml:space="preserve">
<value>較快的預設 = 編碼時間較快但檔案較大。
較慢的預設 = 編碼時間較慢但檔案較小。
如要即時編碼(例如錄製螢幕),預設的速度越快越好。</value>
</data>
<data name="nudXvidQscale.ToolTip" xml:space="preserve">
<value>1 為最高品質/檔案最大31 為最低品質/檔案最小。</value>
</data>
<data name="pbx264PresetWarning.ToolTip" xml:space="preserve">
<value>如要即時編碼(例如錄製螢幕),建議選擇較快的預設。
否則可能會因為無法跟上錄製而產生大量掉幀。</value>
</data>
<data name="cbGIFStatsMode.ToolTip" xml:space="preserve">
<value>預設為 full。</value>
</data>
<data name="cbGIFDither.ToolTip" xml:space="preserve">
<value>預設為 sierra2_4a。</value>
</data>
<data name="lblAMFQuality.Text" xml:space="preserve">
<value>品質:</value>
</data>
<data name="lblAMFUsage.Text" xml:space="preserve">
<value>使用量:</value>
</data>
<data name="lblNVENCBitrate.Text" xml:space="preserve">
<value>位元率:</value>
</data>
<data name="lblNVENCPreset.Text" xml:space="preserve">
<value>預設:</value>
</data>
<data name="lblQSVBitrate.Text" xml:space="preserve">
<value>位元率:</value>
</data>
<data name="lblQSVPreset.Text" xml:space="preserve">
<value>預設:</value>
</data>
<data name="lblx264CRF.Text" xml:space="preserve">
<value>CRF</value>
</data>
<data name="btnFFmpegBrowse.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="btnHelperDevicesHelp.Text" xml:space="preserve">
<value>?</value>
</data>
<data name="btnResetOptions.Text" xml:space="preserve">
<value>重設選項...</value>
</data>
<data name="cbUseCustomFFmpegPath.Text" xml:space="preserve">
<value>使用自訂 FFmpeg 路徑:</value>
</data>
<data name="cbx264UseBitrate.Text" xml:space="preserve">
<value>使用位元率</value>
</data>
<data name="lblAACBitrate.Text" xml:space="preserve">
<value>位元率:</value>
</data>
<data name="lblAACBitrateK.Text" xml:space="preserve">
<value>kbps</value>
</data>
<data name="lblAMFBitrate.Text" xml:space="preserve">
<value>位元率:</value>
</data>
<data name="lblAMFBitrateK.Text" xml:space="preserve">
<value>kbps</value>
</data>
<data name="lblAudioEncoder.Text" xml:space="preserve">
<value>音訊編碼器:</value>
</data>
<data name="lblCommandLineArgs.Text" xml:space="preserve">
<value>額外命令列參數:</value>
</data>
<data name="lblNVENCBitrateK.Text" xml:space="preserve">
<value>kbps</value>
</data>
<data name="lblOpusBitrate.Text" xml:space="preserve">
<value>位元率:</value>
</data>
<data name="lblOpusBitrateK.Text" xml:space="preserve">
<value>kbps</value>
</data>
<data name="lblQSVBitrateK.Text" xml:space="preserve">
<value>kbps</value>
</data>
<data name="lblVideoEncoder.Text" xml:space="preserve">
<value>視訊編碼器:</value>
</data>
<data name="lblVP8BitrateK.Text" xml:space="preserve">
<value>kbps</value>
</data>
<data name="lblx264BitrateK.Text" xml:space="preserve">
<value>kbps</value>
</data>
<data name="lblNVENCTune.Text" xml:space="preserve">
<value>調整:</value>
</data>
<data name="tpAAC.Text" xml:space="preserve">
<value>AAC</value>
</data>
<data name="tpAMF.Text" xml:space="preserve">
<value>AMF</value>
</data>
<data name="tpGIF.Text" xml:space="preserve">
<value>GIF</value>
</data>
<data name="tpMP3.Text" xml:space="preserve">
<value>MP3</value>
</data>
<data name="tpNVENC.Text" xml:space="preserve">
<value>NVENC</value>
</data>
<data name="tpOpus.Text" xml:space="preserve">
<value>Opus</value>
</data>
<data name="tpQSV.Text" xml:space="preserve">
<value>QuickSync</value>
</data>
<data name="tpVorbis.Text" xml:space="preserve">
<value>Vorbis</value>
</data>
<data name="tpVpx.Text" xml:space="preserve">
<value>VP8</value>
</data>
<data name="tpX264.Text" xml:space="preserve">
<value>x264 / x265</value>
</data>
<data name="tpXvid.Text" xml:space="preserve">
<value>Xvid</value>
</data>
<data name="nudGIFBayerScale.ToolTip" xml:space="preserve">
<value>調整 Bayer Scale 指數。值越高將有更明顯的年輪現象。預設為 2。</value>
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