ShareX/Greenshot.ImageEditor/Forms/TornEdgeSettingsForm.cs
2014-12-23 00:54:20 +02:00

107 lines
4.2 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2014 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Greenshot.Core;
using GreenshotPlugin.Core;
using System;
using System.Drawing;
using System.Windows.Forms;
namespace Greenshot.Forms
{
public partial class TornEdgeSettingsForm : BaseForm
{
private TornEdgeEffect effect;
public TornEdgeSettingsForm(TornEdgeEffect effect)
{
this.effect = effect;
InitializeComponent();
this.Icon = GreenshotResources.getGreenshotIcon();
shadowCheckbox.Checked = effect.GenerateShadow;
shadowDarkness.Value = (int)(effect.Darkness * 40);
offsetX.Value = effect.ShadowOffset.X;
offsetY.Value = effect.ShadowOffset.Y;
toothsize.Value = effect.ToothHeight;
verticaltoothrange.Value = effect.VerticalToothRange;
horizontaltoothrange.Value = effect.HorizontalToothRange;
top.Checked = effect.Edges[0];
right.Checked = effect.Edges[1];
bottom.Checked = effect.Edges[2];
left.Checked = effect.Edges[3];
}
private void buttonOK_Click(object sender, EventArgs e)
{
effect.Darkness = (float)shadowDarkness.Value / (float)40;
effect.ShadowOffset = new Point((int)offsetX.Value, (int)offsetY.Value);
effect.ShadowSize = (int)thickness.Value;
effect.ToothHeight = (int)toothsize.Value;
effect.VerticalToothRange = (int)verticaltoothrange.Value;
effect.HorizontalToothRange = (int)horizontaltoothrange.Value;
effect.Edges = new bool[] { top.Checked, right.Checked, bottom.Checked, left.Checked };
effect.GenerateShadow = shadowCheckbox.Checked;
DialogResult = DialogResult.OK;
}
private void shadowCheckbox_CheckedChanged(object sender, EventArgs e)
{
thickness.Enabled = shadowCheckbox.Checked;
offsetX.Enabled = shadowCheckbox.Checked;
offsetY.Enabled = shadowCheckbox.Checked;
shadowDarkness.Enabled = shadowCheckbox.Checked;
}
private void all_CheckedChanged(object sender, EventArgs e)
{
AnySideChangeChecked(top, all.Checked);
AnySideChangeChecked(right, all.Checked);
AnySideChangeChecked(bottom, all.Checked);
AnySideChangeChecked(left, all.Checked);
}
private void AnySideCheckedChanged(object sender, EventArgs e)
{
all.CheckedChanged -= all_CheckedChanged;
all.Checked = top.Checked && right.Checked && bottom.Checked && left.Checked;
all.CheckedChanged += all_CheckedChanged;
}
/// <summary>
/// changes the Checked property of top/right/bottom/left checkboxes without triggering AnySideCheckedChange
/// </summary>
/// <param name="cb">Checkbox to change Checked</param>
/// <param name="status">true to check</param>
private void AnySideChangeChecked(CheckBox cb, bool status)
{
if (status != cb.Checked)
{
cb.CheckedChanged -= AnySideCheckedChanged;
cb.Checked = status;
cb.CheckedChanged += AnySideCheckedChanged;
}
}
private void TornEdgeSettingsForm_Load(object sender, EventArgs e)
{
}
}
}