ShareX/Greenshot.ImageEditor/Drawing/Filters/GrayscaleFilter.cs
Brian ee88e25b2f Update Greenshot to latest version
Greenshot updated from 1.2 branch at commit
e9ab99c5acc99785cc5045b4b5493c9b6504d016

This solves #1341 and #1079 for allowing support high DPI monitors.
Additionally, the following were implemented:
- #748 - Objects can be saved to file and loaded from file via menu
- #676 - Keyboard shortcuts added for 'Save and close' (Alt+S), 'Close'
(Alt+W), and 'Close and cancel tasks' (Alt+C)
- #1189 - Editor opens sized to image. Can be disabled via Greenshot ini
with `MatchSizeToCapture=False`
2016-03-13 12:07:53 -04:00

71 lines
2.5 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Greenshot.Plugin.Drawing;
using GreenshotPlugin.Core;
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace Greenshot.Drawing.Filters
{
/// <summary>
/// Description of GrayscaleFilter.
/// </summary>
[Serializable()]
public class GrayscaleFilter : AbstractFilter
{
public GrayscaleFilter(DrawableContainer parent) : base(parent)
{
}
public override void Apply(Graphics graphics, Bitmap applyBitmap, Rectangle rect, RenderMode renderMode)
{
Rectangle applyRect = ImageHelper.CreateIntersectRectangle(applyBitmap.Size, rect, Invert);
if (applyRect.Width == 0 || applyRect.Height == 0)
{
// nothing to do
return;
}
GraphicsState state = graphics.Save();
if (Invert)
{
graphics.SetClip(applyRect);
graphics.ExcludeClip(rect);
}
ColorMatrix grayscaleMatrix = new ColorMatrix(new[] {
new[] {.3f, .3f, .3f, 0, 0},
new[] {.59f, .59f, .59f, 0, 0},
new[] {.11f, .11f, .11f, 0, 0},
new float[] {0, 0, 0, 1, 0},
new float[] {0, 0, 0, 0, 1}
});
using (ImageAttributes ia = new ImageAttributes())
{
ia.SetColorMatrix(grayscaleMatrix);
graphics.DrawImage(applyBitmap, applyRect, applyRect.X, applyRect.Y, applyRect.Width, applyRect.Height, GraphicsUnit.Pixel, ia);
}
graphics.Restore(state);
}
}
}