ShareX/Greenshot.ImageEditor/Drawing/DrawableContainer.cs
2016-05-30 10:04:07 +03:00

1021 lines
34 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Greenshot.Configuration;
using Greenshot.Drawing.Fields;
using Greenshot.Drawing.Filters;
using Greenshot.Helpers;
using Greenshot.IniFile;
using Greenshot.Memento;
using Greenshot.Plugin;
using Greenshot.Plugin.Drawing;
using GreenshotPlugin;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace Greenshot.Drawing
{
/// <summary>
/// represents a rectangle, ellipse, label or whatever. Can contain filters, too.
/// serializable for clipboard support
/// Subclasses should fulfill INotifyPropertyChanged contract, i.e. call
/// OnPropertyChanged whenever a public property has been changed.
/// </summary>
[Serializable]
public abstract class DrawableContainer : AbstractFieldHolderWithChildren, IDrawableContainer
{
protected static readonly EditorConfiguration EditorConfig = IniConfig.GetIniSection<EditorConfiguration>();
protected static readonly Color DefaultLineColor = Color.FromArgb(0, 150, 255);
private bool _isMadeUndoable;
private const int M11 = 0;
private const int M22 = 3;
protected EditStatus _defaultEditMode = EditStatus.DRAWING;
public EditStatus DefaultEditMode
{
get
{
return _defaultEditMode;
}
}
/// <summary>
/// The public accessible Dispose
/// Will call the GarbageCollector to SuppressFinalize, preventing being cleaned twice
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!disposing)
{
return;
}
if (_grippers != null)
{
for (int i = 0; i < _grippers.Length; i++)
{
if (_grippers[i] == null)
{
continue;
}
_grippers[i].Dispose();
_grippers[i] = null;
}
_grippers = null;
}
FieldAggregator aggProps = _parent.FieldAggregator;
aggProps.UnbindElement(this);
}
~DrawableContainer()
{
Dispose(false);
}
[NonSerialized]
private PropertyChangedEventHandler _propertyChanged;
public event PropertyChangedEventHandler PropertyChanged
{
add { _propertyChanged += value; }
remove { _propertyChanged -= value; }
}
public List<IFilter> Filters
{
get
{
List<IFilter> ret = new List<IFilter>();
foreach (IFieldHolder c in Children)
{
if (c is IFilter)
{
ret.Add(c as IFilter);
}
}
return ret;
}
}
[NonSerialized]
internal Surface _parent;
public ISurface Parent
{
get { return _parent; }
set { SwitchParent((Surface)value); }
}
[NonSerialized]
protected Gripper[] _grippers;
private bool layoutSuspended;
[NonSerialized]
private Gripper _targetGripper;
public Gripper TargetGripper
{
get
{
return _targetGripper;
}
}
[NonSerialized]
private bool _selected;
public bool Selected
{
get
{
return _selected;
}
set
{
_selected = value;
OnPropertyChanged("Selected");
}
}
[NonSerialized]
private EditStatus _status = EditStatus.UNDRAWN;
public EditStatus Status
{
get
{
return _status;
}
set
{
_status = value;
}
}
private int left;
public int Left
{
get
{
return left;
}
set
{
if (value == left)
{
return;
}
left = value;
DoLayout();
}
}
private int top;
public int Top
{
get
{
return top;
}
set
{
if (value == top)
{
return;
}
top = value;
DoLayout();
}
}
private int width;
public int Width
{
get
{
return width;
}
set
{
if (value == width)
{
return;
}
width = value;
DoLayout();
}
}
private int height;
public int Height
{
get
{
return height;
}
set
{
if (value == height)
{
return;
}
height = value;
DoLayout();
}
}
public Point Location
{
get
{
return new Point(left, top);
}
set
{
left = value.X;
top = value.Y;
}
}
public Size Size
{
get
{
return new Size(width, height);
}
set
{
width = value.Width;
height = value.Height;
}
}
[NonSerialized]
// will store current bounds of this DrawableContainer before starting a resize
protected Rectangle _boundsBeforeResize = Rectangle.Empty;
[NonSerialized]
// "workbench" rectangle - used for calculating bounds during resizing (to be applied to this DrawableContainer afterwards)
protected RectangleF _boundsAfterResize = RectangleF.Empty;
public Rectangle Bounds
{
get
{
return GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
}
set
{
Left = Round(value.Left);
Top = Round(value.Top);
Width = Round(value.Width);
Height = Round(value.Height);
}
}
public virtual void ApplyBounds(RectangleF newBounds)
{
Left = Round(newBounds.Left);
Top = Round(newBounds.Top);
Width = Round(newBounds.Width);
Height = Round(newBounds.Height);
}
public DrawableContainer(Surface parent)
{
InitializeFields();
_parent = parent;
InitControls();
}
public void Add(IFilter filter)
{
AddChild(filter);
}
public void Remove(IFilter filter)
{
RemoveChild(filter);
}
private static int Round(float f)
{
if (float.IsPositiveInfinity(f) || f > int.MaxValue / 2) return int.MaxValue / 2;
if (float.IsNegativeInfinity(f) || f < int.MinValue / 2) return int.MinValue / 2;
return (int)Math.Round(f);
}
private bool accountForShadowChange;
public virtual Rectangle DrawingBounds
{
get
{
foreach (IFilter filter in Filters)
{
if (filter.Invert)
{
return new Rectangle(Point.Empty, _parent.Image.Size);
}
}
// Take a base safetymargin
int lineThickness = 5;
if (HasField(FieldType.LINE_THICKNESS))
{
lineThickness += GetFieldValueAsInt(FieldType.LINE_THICKNESS);
}
int offset = lineThickness / 2;
int shadow = 0;
if (accountForShadowChange || (HasField(FieldType.SHADOW) && GetFieldValueAsBool(FieldType.SHADOW)))
{
accountForShadowChange = false;
shadow += 10;
}
return new Rectangle(Bounds.Left - offset, Bounds.Top - offset, Bounds.Width + lineThickness + shadow, Bounds.Height + lineThickness + shadow);
}
}
public virtual void Invalidate()
{
if (Status != EditStatus.UNDRAWN)
{
_parent.Invalidate(DrawingBounds);
}
}
public void AlignToParent(HorizontalAlignment horizontalAlignment, VerticalAlignment verticalAlignment)
{
int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
if (horizontalAlignment == HorizontalAlignment.Left)
{
Left = lineThickness / 2;
}
if (horizontalAlignment == HorizontalAlignment.Right)
{
Left = _parent.Width - Width - lineThickness / 2;
}
if (horizontalAlignment == HorizontalAlignment.Center)
{
Left = _parent.Width / 2 - Width / 2 - lineThickness / 2;
}
if (verticalAlignment == VerticalAlignment.TOP)
{
Top = lineThickness / 2;
}
if (verticalAlignment == VerticalAlignment.BOTTOM)
{
Top = _parent.Height - Height - lineThickness / 2;
}
if (verticalAlignment == VerticalAlignment.CENTER)
{
Top = _parent.Height / 2 - Height / 2 - lineThickness / 2;
}
}
public virtual bool InitContent()
{
return true;
}
public virtual void OnDoubleClick()
{
}
private void InitControls()
{
InitGrippers();
DoLayout();
}
/// <summary>
/// Move the TargetGripper around, confined to the surface to solve BUG-1682
/// </summary>
/// <param name="newX"></param>
/// <param name="newY"></param>
protected virtual void TargetGripperMove(int newX, int newY)
{
Point newGripperLocation = new Point(newX, newY);
Rectangle surfaceBounds = new Rectangle(0, 0, _parent.Width, _parent.Height);
// Check if gripper inside the parent (surface), if not we need to move it inside
// This was made for BUG-1682
if (!surfaceBounds.Contains(newGripperLocation))
{
if (newGripperLocation.X > surfaceBounds.Right)
{
newGripperLocation.X = surfaceBounds.Right - 5;
}
if (newGripperLocation.X < surfaceBounds.Left)
{
newGripperLocation.X = surfaceBounds.Left;
}
if (newGripperLocation.Y > surfaceBounds.Bottom)
{
newGripperLocation.Y = surfaceBounds.Bottom - 5;
}
if (newGripperLocation.Y < surfaceBounds.Top)
{
newGripperLocation.Y = surfaceBounds.Top;
}
}
_targetGripper.Left = newGripperLocation.X;
_targetGripper.Top = newGripperLocation.Y;
}
/// <summary>
/// Initialize a target gripper
/// </summary>
protected void InitTargetGripper(Color gripperColor, Point location)
{
_targetGripper = new Gripper
{
Cursor = Cursors.SizeAll,
BackColor = gripperColor,
Visible = false,
Parent = _parent,
Location = location
};
_targetGripper.MouseDown += GripperMouseDown;
_targetGripper.MouseUp += GripperMouseUp;
_targetGripper.MouseMove += GripperMouseMove;
if (_parent != null)
{
_parent.Controls.Add(_targetGripper); // otherwise we'll attach them in switchParent
}
}
protected void InitGrippers()
{
_grippers = new Gripper[8];
for (int i = 0; i < _grippers.Length; i++)
{
_grippers[i] = new Gripper();
_grippers[i].Position = i;
_grippers[i].MouseDown += GripperMouseDown;
_grippers[i].MouseUp += GripperMouseUp;
_grippers[i].MouseMove += GripperMouseMove;
_grippers[i].Visible = false;
_grippers[i].Parent = _parent;
}
_grippers[Gripper.POSITION_TOP_CENTER].Cursor = Cursors.SizeNS;
_grippers[Gripper.POSITION_MIDDLE_RIGHT].Cursor = Cursors.SizeWE;
_grippers[Gripper.POSITION_BOTTOM_CENTER].Cursor = Cursors.SizeNS;
_grippers[Gripper.POSITION_MIDDLE_LEFT].Cursor = Cursors.SizeWE;
if (_parent != null)
{
_parent.Controls.AddRange(_grippers); // otherwise we'll attach them in switchParent
}
}
public void SuspendLayout()
{
layoutSuspended = true;
}
public void ResumeLayout()
{
layoutSuspended = false;
DoLayout();
}
protected virtual void DoLayout()
{
if (_grippers == null)
{
return;
}
if (!layoutSuspended)
{
int[] xChoords = { Left - 2, Left + Width / 2 - 2, Left + Width - 2 };
int[] yChoords = { Top - 2, Top + Height / 2 - 2, Top + Height - 2 };
_grippers[Gripper.POSITION_TOP_LEFT].Left = xChoords[0]; _grippers[Gripper.POSITION_TOP_LEFT].Top = yChoords[0];
_grippers[Gripper.POSITION_TOP_CENTER].Left = xChoords[1]; _grippers[Gripper.POSITION_TOP_CENTER].Top = yChoords[0];
_grippers[Gripper.POSITION_TOP_RIGHT].Left = xChoords[2]; _grippers[Gripper.POSITION_TOP_RIGHT].Top = yChoords[0];
_grippers[Gripper.POSITION_MIDDLE_RIGHT].Left = xChoords[2]; _grippers[Gripper.POSITION_MIDDLE_RIGHT].Top = yChoords[1];
_grippers[Gripper.POSITION_BOTTOM_RIGHT].Left = xChoords[2]; _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top = yChoords[2];
_grippers[Gripper.POSITION_BOTTOM_CENTER].Left = xChoords[1]; _grippers[Gripper.POSITION_BOTTOM_CENTER].Top = yChoords[2];
_grippers[Gripper.POSITION_BOTTOM_LEFT].Left = xChoords[0]; _grippers[Gripper.POSITION_BOTTOM_LEFT].Top = yChoords[2];
_grippers[Gripper.POSITION_MIDDLE_LEFT].Left = xChoords[0]; _grippers[Gripper.POSITION_MIDDLE_LEFT].Top = yChoords[1];
if ((_grippers[Gripper.POSITION_TOP_LEFT].Left < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) ||
_grippers[Gripper.POSITION_TOP_LEFT].Left > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top)
{
_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNWSE;
_grippers[Gripper.POSITION_TOP_RIGHT].Cursor = Cursors.SizeNESW;
_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNWSE;
_grippers[Gripper.POSITION_BOTTOM_LEFT].Cursor = Cursors.SizeNESW;
}
else if ((_grippers[Gripper.POSITION_TOP_LEFT].Left > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) ||
_grippers[Gripper.POSITION_TOP_LEFT].Left < _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && _grippers[Gripper.POSITION_TOP_LEFT].Top > _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top)
{
_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNESW;
_grippers[Gripper.POSITION_TOP_RIGHT].Cursor = Cursors.SizeNWSE;
_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNESW;
_grippers[Gripper.POSITION_BOTTOM_LEFT].Cursor = Cursors.SizeNWSE;
}
else if (_grippers[Gripper.POSITION_TOP_LEFT].Left == _grippers[Gripper.POSITION_BOTTOM_RIGHT].Left)
{
_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNS;
_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNS;
}
else if (_grippers[Gripper.POSITION_TOP_LEFT].Top == _grippers[Gripper.POSITION_BOTTOM_RIGHT].Top)
{
_grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeWE;
_grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeWE;
}
}
}
private void GripperMouseDown(object sender, MouseEventArgs e)
{
Gripper originatingGripper = (Gripper)sender;
if (originatingGripper != _targetGripper)
{
Status = EditStatus.RESIZING;
_boundsBeforeResize = new Rectangle(left, top, width, height);
_boundsAfterResize = new RectangleF(_boundsBeforeResize.Left, _boundsBeforeResize.Top, _boundsBeforeResize.Width, _boundsBeforeResize.Height);
}
else
{
Status = EditStatus.MOVING;
}
_isMadeUndoable = false;
}
private void GripperMouseUp(object sender, MouseEventArgs e)
{
Gripper originatingGripper = (Gripper)sender;
if (originatingGripper != _targetGripper)
{
_boundsBeforeResize = Rectangle.Empty;
_boundsAfterResize = RectangleF.Empty;
_isMadeUndoable = false;
}
Status = EditStatus.IDLE;
Invalidate();
}
private void GripperMouseMove(object sender, MouseEventArgs e)
{
Invalidate();
Gripper originatingGripper = (Gripper)sender;
int absX = originatingGripper.Left + e.X;
int absY = originatingGripper.Top + e.Y;
if (originatingGripper == _targetGripper && Status.Equals(EditStatus.MOVING))
{
TargetGripperMove(absX, absY);
}
else if (Status.Equals(EditStatus.RESIZING))
{
// check if we already made this undoable
if (!_isMadeUndoable)
{
// don't allow another undo until we are finished with this move
_isMadeUndoable = true;
// Make undo-able
MakeBoundsChangeUndoable(false);
}
SuspendLayout();
// reset "workbench" rectangle to current bounds
_boundsAfterResize.X = _boundsBeforeResize.X;
_boundsAfterResize.Y = _boundsBeforeResize.Y;
_boundsAfterResize.Width = _boundsBeforeResize.Width;
_boundsAfterResize.Height = _boundsBeforeResize.Height;
// calculate scaled rectangle
ScaleHelper.Scale(ref _boundsAfterResize, originatingGripper.Position, new PointF(absX, absY), ScaleHelper.GetScaleOptions());
// apply scaled bounds to this DrawableContainer
ApplyBounds(_boundsAfterResize);
ResumeLayout();
}
Invalidate();
}
public bool hasFilters
{
get
{
return Filters.Count > 0;
}
}
public abstract void Draw(Graphics graphics, RenderMode renderMode);
public virtual void DrawContent(Graphics graphics, Bitmap bmp, RenderMode renderMode, Rectangle clipRectangle)
{
if (Children.Count > 0)
{
if (Status != EditStatus.IDLE)
{
DrawSelectionBorder(graphics, Bounds);
}
else
{
if (clipRectangle.Width != 0 && clipRectangle.Height != 0)
{
foreach (IFilter filter in Filters)
{
if (filter.Invert)
{
filter.Apply(graphics, bmp, Bounds, renderMode);
}
else
{
Rectangle drawingRect = new Rectangle(Bounds.Location, Bounds.Size);
drawingRect.Intersect(clipRectangle);
if (filter is MagnifierFilter)
{
// quick&dirty bugfix, because MagnifierFilter behaves differently when drawn only partially
// what we should actually do to resolve this is add a better magnifier which is not that special
filter.Apply(graphics, bmp, Bounds, renderMode);
}
else
{
filter.Apply(graphics, bmp, drawingRect, renderMode);
}
}
}
}
}
}
Draw(graphics, renderMode);
}
public virtual bool Contains(int x, int y)
{
return Bounds.Contains(x, y);
}
public virtual bool ClickableAt(int x, int y)
{
Rectangle r = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
r.Inflate(5, 5);
return r.Contains(x, y);
}
protected void DrawSelectionBorder(Graphics g, Rectangle rect)
{
using (Pen pen = new Pen(Color.MediumSeaGreen))
{
pen.DashPattern = new float[] { 1, 2 };
pen.Width = 1;
g.DrawRectangle(pen, rect);
}
}
public virtual void ShowGrippers()
{
if (_grippers != null)
{
for (int i = 0; i < _grippers.Length; i++)
{
if (_grippers[i].Enabled)
{
_grippers[i].Show();
}
else
{
_grippers[i].Hide();
}
}
}
if (_targetGripper != null)
{
if (_targetGripper.Enabled)
{
_targetGripper.Show();
}
else
{
_targetGripper.Hide();
}
}
ResumeLayout();
}
public virtual void HideGrippers()
{
SuspendLayout();
if (_grippers != null)
{
for (int i = 0; i < _grippers.Length; i++)
{
_grippers[i].Hide();
}
}
if (_targetGripper != null)
{
_targetGripper.Hide();
}
}
public void ResizeTo(int width, int height, int anchorPosition)
{
SuspendLayout();
Width = width;
Height = height;
ResumeLayout();
}
/// <summary>
/// Make a following bounds change on this drawablecontainer undoable!
/// </summary>
/// <param name="allowMerge">true means allow the moves to be merged</param>
public void MakeBoundsChangeUndoable(bool allowMerge)
{
_parent.MakeUndoable(new DrawableContainerBoundsChangeMemento(this), allowMerge);
}
public void MoveBy(int dx, int dy)
{
SuspendLayout();
Left += dx;
Top += dy;
ResumeLayout();
}
/// <summary>
/// A handler for the MouseDown, used if you don't want the surface to handle this for you
/// </summary>
/// <param name="x">current mouse x</param>
/// <param name="y">current mouse y</param>
/// <returns>true if the event is handled, false if the surface needs to handle it</returns>
public virtual bool HandleMouseDown(int x, int y)
{
Left = _boundsBeforeResize.X = x;
Top = _boundsBeforeResize.Y = y;
return true;
}
/// <summary>
/// A handler for the MouseMove, used if you don't want the surface to handle this for you
/// </summary>
/// <param name="x">current mouse x</param>
/// <param name="y">current mouse y</param>
/// <returns>true if the event is handled, false if the surface needs to handle it</returns>
public virtual bool HandleMouseMove(int x, int y)
{
Invalidate();
SuspendLayout();
// reset "workrbench" rectangle to current bounds
_boundsAfterResize.X = _boundsBeforeResize.Left;
_boundsAfterResize.Y = _boundsBeforeResize.Top;
_boundsAfterResize.Width = x - _boundsAfterResize.Left;
_boundsAfterResize.Height = y - _boundsAfterResize.Top;
ScaleHelper.Scale(_boundsBeforeResize, x, y, ref _boundsAfterResize, GetAngleRoundProcessor());
// apply scaled bounds to this DrawableContainer
ApplyBounds(_boundsAfterResize);
ResumeLayout();
Invalidate();
return true;
}
/// <summary>
/// A handler for the MouseUp
/// </summary>
/// <param name="x">current mouse x</param>
/// <param name="y">current mouse y</param>
public virtual void HandleMouseUp(int x, int y)
{
}
protected virtual void SwitchParent(Surface newParent)
{
// Target gripper
if (_parent != null && _targetGripper != null)
{
_parent.Controls.Remove(_targetGripper);
}
// Normal grippers
if (_parent != null && _grippers != null)
{
for (int i = 0; i < _grippers.Length; i++)
{
_parent.Controls.Remove(_grippers[i]);
}
}
else if (_grippers == null)
{
InitControls();
}
_parent = newParent;
// Target gripper
if (_parent != null && _targetGripper != null)
{
_parent.Controls.Add(_targetGripper);
}
// Normal grippers
if (_parent != null && _grippers != null)
{
_parent.Controls.AddRange(_grippers);
}
foreach (IFilter filter in Filters)
{
filter.Parent = this;
}
}
// drawablecontainers are regarded equal if they are of the same type and their bounds are equal. this should be sufficient.
public override bool Equals(object obj)
{
bool ret = false;
if (obj != null && GetType() == obj.GetType())
{
DrawableContainer other = obj as DrawableContainer;
if (other != null && left == other.left && top == other.top && width == other.width && height == other.height)
{
ret = true;
}
}
return ret;
}
public override int GetHashCode()
{
// This actually doesn't make sense...
// Place the container in a list, and you can't find it :)
return left.GetHashCode() ^ top.GetHashCode() ^ width.GetHashCode() ^ height.GetHashCode() ^ GetFields().GetHashCode();
}
protected void OnPropertyChanged(string propertyName)
{
if (_propertyChanged != null)
{
_propertyChanged(this, new PropertyChangedEventArgs(propertyName));
Invalidate();
}
}
/// <summary>
/// This method will be called before a field is changes.
/// Using this makes it possible to invalidate the object as is before changing.
/// </summary>
/// <param name="fieldToBeChanged">The field to be changed</param>
/// <param name="newValue">The new value</param>
public virtual void BeforeFieldChange(Field fieldToBeChanged, object newValue)
{
_parent.MakeUndoable(new ChangeFieldHolderMemento(this, fieldToBeChanged), true);
Invalidate();
}
/// <summary>
/// Handle the field changed event, this should invalidate the correct bounds (e.g. when shadow comes or goes more pixels!)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
public void HandleFieldChanged(object sender, FieldChangedEventArgs e)
{
LOG.DebugFormat("Field {0} changed", e.Field.FieldType);
if (e.Field.FieldType == FieldType.SHADOW)
{
accountForShadowChange = true;
}
Invalidate();
}
/// <summary>
/// Retrieve the Y scale from the matrix
/// </summary>
/// <param name="matrix"></param>
/// <returns></returns>
public static float CalculateScaleY(Matrix matrix)
{
return matrix.Elements[M22];
}
/// <summary>
/// Retrieve the X scale from the matrix
/// </summary>
/// <param name="matrix"></param>
/// <returns></returns>
public static float CalculateScaleX(Matrix matrix)
{
return matrix.Elements[M11];
}
/// <summary>
/// Retrieve the rotation angle from the matrix
/// </summary>
/// <param name="matrix"></param>
/// <returns></returns>
public static int CalculateAngle(Matrix matrix)
{
const int M11 = 0;
const int M21 = 2;
var radians = Math.Atan2(matrix.Elements[M21], matrix.Elements[M11]);
return (int)-Math.Round(radians * 180 / Math.PI);
}
/// <summary>
/// This method is called on a DrawableContainers when:
/// 1) The capture on the surface is modified in such a way, that the elements would not be placed correctly.
/// 2) Currently not implemented: an element needs to be moved, scaled or rotated.
/// This basis implementation makes sure the coordinates of the element, including the TargetGripper, is correctly rotated/scaled/translated.
/// But this implementation doesn't take care of any changes to the content!!
/// </summary>
/// <param name="matrix"></param>
public virtual void Transform(Matrix matrix)
{
if (matrix == null)
{
return;
}
SuspendLayout();
Point topLeft = new Point(Left, Top);
Point bottomRight = new Point(Left + Width, Top + Height);
Point[] points;
if (TargetGripper != null)
{
points = new[] { topLeft, bottomRight, TargetGripper.Location };
}
else
{
points = new[] { topLeft, bottomRight };
}
matrix.TransformPoints(points);
Left = points[0].X;
Top = points[0].Y;
Width = points[1].X - points[0].X;
Height = points[1].Y - points[0].Y;
if (TargetGripper != null)
{
TargetGripper.Location = points[points.Length - 1];
}
ResumeLayout();
}
protected virtual ScaleHelper.IDoubleProcessor GetAngleRoundProcessor()
{
return ScaleHelper.ShapeAngleRoundBehavior.Instance;
}
public virtual bool HasContextMenu
{
get
{
return true;
}
}
public virtual bool HasDefaultSize
{
get
{
return false;
}
}
public virtual Size DefaultSize
{
get
{
throw new NotSupportedException("Object doesn't have a default size");
}
}
/// <summary>
/// Allows to override the initializing of the fields, so we can actually have our own defaults
/// </summary>
protected virtual void InitializeFields()
{
}
}
}