ShareX/ShareX.ScreenCaptureLib/Properties/Resources.de.resx
Patrick Fruh 59b0c43845 Reworked German Translation
Fixed typos, added missing strings, ...
2015-10-06 10:27:21 +02:00

296 lines
15 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="FFmpegHelper_Record_FFmpeg_error" xml:space="preserve">
<value>FFmpeg Fehler</value>
</data>
<data name="FFmpegOptionsForm_buttonFFmpegBrowse_Click_Browse_for_ffmpeg_exe" xml:space="preserve">
<value>Nach ffmpeg.exe suchen</value>
</data>
<data name="FFmpegOptionsForm_DownloaderForm_InstallRequested_Download_of_FFmpeg_failed_" xml:space="preserve">
<value>Herunterladen von FFmpeg ist fehlgeschlagen.</value>
</data>
<data name="FFmpegOptionsForm_DownloaderForm_InstallRequested_Successfully_downloaded_FFmpeg_" xml:space="preserve">
<value>FFmpeg erfolgreich heruntergeladen</value>
</data>
<data name="FFmpegOptionsForm_UpdateUI_Bitrate___0_k" xml:space="preserve">
<value>Bitrate: {0}k</value>
</data>
<data name="FFmpegOptionsForm_UpdateUI_Quality_" xml:space="preserve">
<value>Qualität:</value>
</data>
<data name="RectangleAnnotate_DrawTips_Drawing_mode_off" xml:space="preserve">
<value>Strg: Zeichenmodus ░ Leertaste: Vollbildschirmaufnahme</value>
</data>
<data name="RectangleAnnotate_DrawTips_Drawing_mode_on" xml:space="preserve">
<value>Strg: Regionsmodus ░ Shift: Stiftfarbe Mausrad: Stiftgröße ░ Leertaste: Vollbildschirmaufnahme</value>
</data>
<data name="RectangleAnnotate_InitializeComponent_Rectangle_capture_annotate" xml:space="preserve">
<value>Rechteckaufnahme Anmerkung</value>
</data>
<data name="RectangleLight_InitializeComponent_Rectangle_capture_light" xml:space="preserve">
<value>Rechteckaufnahme leicht</value>
</data>
<data name="RectangleRegion_GetAreaText_Area" xml:space="preserve">
<value>X: {0} Y: {1} W: {2} H: {3}</value>
</data>
<data name="RectangleRegion_GetRulerText_Ruler_info" xml:space="preserve">
<value>X: {0} / Y: {1} / X2: {2} / Y2: {3}
Weite: {4} px / Höhe: {5} px
Distanz: {6:0.00} px / Winkel: {7:0.00}°</value>
</data>
<data name="Surface_InitializeComponent_Region_capture" xml:space="preserve">
<value>Regionsaufnahme</value>
</data>
<data name="RectangleRegion_WriteTips_____Active_monitor_capture" xml:space="preserve">
<value>[~] Aufnahme aktiver Bildschirm</value>
</data>
<data name="RectangleRegion_WriteTips__1__2__3_____0__Monitor_capture" xml:space="preserve">
<value>[1, 2, 3 ... 0] Aufnahme Bildschirm</value>
</data>
<data name="RectangleRegion_WriteTips__Arrow_keys__Move_cursor_position" xml:space="preserve">
<value>[Pfeiltasten] Zeigerposition ändern</value>
</data>
<data name="RectangleRegion_WriteTips__Arrow_keys__Resize_selected_region_from__0_" xml:space="preserve">
<value>[Pfeiltasten] Größe der Ausgewählten Region von {0} ändern</value>
</data>
<data name="RectangleRegion_WriteTips__C___0__screen_wide_crosshair" xml:space="preserve">
<value>[C] {0} bildschirmweites Fadenkreuz</value>
</data>
<data name="RectangleRegion_WriteTips__Ctrl___Arrow_keys__Move_cursor_position_faster" xml:space="preserve">
<value>[Strg + Pfeiltasten] Zeigerposition schneller ändern</value>
</data>
<data name="RectangleRegion_WriteTips__Ctrl___C__Copy_info" xml:space="preserve">
<value>[Strg + C] Info kopieren</value>
</data>
<data name="RectangleRegion_WriteTips__Ctrl___C__Copy_position" xml:space="preserve">
<value>[Strg + C] Position kopieren</value>
</data>
<data name="RectangleRegion_WriteTips__Ctrl___C__Copy_position_and_size" xml:space="preserve">
<value>[Strg + C] Position und Größe kopieren</value>
</data>
<data name="RectangleRegion_WriteTips__Ctrl___Mouse_wheel__Change_magnifier_pixel_size" xml:space="preserve">
<value>[Strg + Mausrad] Pixelgröße der Lupe ändern</value>
</data>
<data name="RectangleRegion_WriteTips__Double_Left_click___Enter__Capture_regions" xml:space="preserve">
<value>[Doppel Linksklick] [Enter] Regionen aufnehmen</value>
</data>
<data name="RectangleRegion_WriteTips__Esc__Cancel_capture" xml:space="preserve">
<value>[Esc] Aufnahme abbrechen</value>
</data>
<data name="RectangleRegion_WriteTips__F1__Hide_tips" xml:space="preserve">
<value>[F1] Tipps verstecken</value>
</data>
<data name="RectangleRegion_WriteTips__Hold_Alt__Snap_resizing_to_preset_sizes" xml:space="preserve">
<value>[Alt halten] Raste Auswahl auf vorgefertigte Größen ein</value>
</data>
<data name="RectangleRegion_WriteTips__Hold_Ctrl__Resize___Move_faster" xml:space="preserve">
<value>[Strg halten] Vergrößere / Bewege schneller</value>
</data>
<data name="RectangleRegion_WriteTips__Hold_Left_click__Start_region_selection" xml:space="preserve">
<value>[Linksklick halten] [Einf] Beginne Regionsauswahl</value>
</data>
<data name="RectangleRegion_WriteTips__Hold_Left_click_on_selection__Move_region" xml:space="preserve">
<value>[Linksklick auf Auswahl halten] Verschiebe Region</value>
</data>
<data name="RectangleRegion_WriteTips__Hold_Shift__Move_selected_region_instead_of_resizing" xml:space="preserve">
<value>[Umschalttaste halten] Ausgewählte Region verschieben statt Größe zu ändern</value>
</data>
<data name="RectangleRegion_WriteTips__Hold_Shift__Proportional_resizing" xml:space="preserve">
<value>[Umschalttaste halten] Größe proportional ändern</value>
</data>
<data name="RectangleRegion_WriteTips__I___0__position_and_size_info" xml:space="preserve">
<value>[I] {0} Positions- und Größeninformation</value>
</data>
<data name="RectangleRegion_WriteTips__Insert__Stop_region_selection" xml:space="preserve">
<value>[Linksklick loslassen] [Einf] Regionsauswahl beenden</value>
</data>
<data name="RectangleRegion_WriteTips__M___0__magnifier" xml:space="preserve">
<value>[M] {0} Lupe</value>
</data>
<data name="RectangleRegion_WriteTips__Mouse_wheel__Change_magnifier_pixel_count" xml:space="preserve">
<value>[Mausrad] Pixelanzahl der Lupe ändern</value>
</data>
<data name="RectangleRegion_WriteTips__Numpad___or____Change_rounded_rectangle_corner_radius" xml:space="preserve">
<value>[Numpad + oder -] Radius der abgerundeten Rechteck Ecken ändern</value>
</data>
<data name="RectangleRegion_WriteTips__Numpad___or____Change_triangle_angle" xml:space="preserve">
<value>[Numpad + oder -] Dreieck Winkel ändern</value>
</data>
<data name="RectangleRegion_WriteTips__Numpad_1__Rectangle_shape" xml:space="preserve">
<value>[Numpad 1] Rechteckform</value>
</data>
<data name="RectangleRegion_WriteTips__Numpad_2__Rounded_rectangle_shape" xml:space="preserve">
<value>[Numpad 2] abgerundete Rechteckform</value>
</data>
<data name="RectangleRegion_WriteTips__Numpad_3__Ellipse_shape" xml:space="preserve">
<value>[Numpad 3] Ellipsenform</value>
</data>
<data name="RectangleRegion_WriteTips__Numpad_4__Triangle_shape" xml:space="preserve">
<value>[Numpad 4] Dreieckform</value>
</data>
<data name="RectangleRegion_WriteTips__Numpad_5__Diamond_shape" xml:space="preserve">
<value>[Numpad 5] Diamantform</value>
</data>
<data name="ScrollingCaptureForm_StartCapture_Stop_capture" xml:space="preserve">
<value>Aufnahme Stoppen</value>
</data>
<data name="ScrollingCaptureForm_StopCapture_Start_capture" xml:space="preserve">
<value>Aufnahme Starten</value>
</data>
<data name="RectangleRegion_WriteTips_bottom_right" xml:space="preserve">
<value>unten rechts</value>
</data>
<data name="RectangleRegion_WriteTips_Hide" xml:space="preserve">
<value>Verstecken</value>
</data>
<data name="RectangleRegion_WriteTips_Show" xml:space="preserve">
<value>Zeigen</value>
</data>
<data name="RectangleRegion_WriteTips_top_left" xml:space="preserve">
<value>oben links</value>
</data>
<data name="ScreenRegion_Name_Monitor_0___X__1__Y__2__Width__3__Height__4_" xml:space="preserve">
<value>Monitor {0} (X:{1} Y:{2} Breite:{3} Höhe:{4})</value>
</data>
<data name="RectangleTransparent_RectangleTransparent_Rectangle_capture_transparent" xml:space="preserve">
<value>Rechteckaufnahme Transparent</value>
</data>
<data name="RectangleRegion_WriteTips__Tab__Swap_resize_anchor_to__0_" xml:space="preserve">
<value>[Tab] Wechsle Größenänderungs-Anker zu {0}</value>
</data>
<data name="RectangleRegion_WriteTips__Space__Fullscreen_capture" xml:space="preserve">
<value>[Leertaste] Vollbild Aufnahme</value>
</data>
<data name="RectangleRegion_WriteTips__Q__Activate_multi_region_mode" xml:space="preserve">
<value>[Q] Multi-Regionen Modus aktivieren</value>
</data>
<data name="RectangleRegion_WriteTips__Q__Activate_quick_capture_mode" xml:space="preserve">
<value>[Q] Schnellaufnahme Modus aktivieren</value>
</data>
<data name="RectangleRegion_WriteTips__Right_click___Esc__Cancel_capture" xml:space="preserve">
<value>[Rechtsklick] [Esc] Aufnahme abbrechen</value>
</data>
<data name="RectangleRegion_WriteTips__Right_click__Cancel_region_selection" xml:space="preserve">
<value>[Rechtsklick] [Entf] Regionsauswahl abbrechen</value>
</data>
<data name="RectangleRegion_WriteTips__Right_click_on_selection___Delete__Remove_region" xml:space="preserve">
<value>[Rechtsklick auf Auswahl] [Entf] Region entfernen</value>
</data>
</root>