ShareX/GreenshotImageEditor/Interfaces/Capture.cs

205 lines
5 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
namespace Greenshot.Plugin
{
/// <summary>
/// The capture mode for Greenshot
/// </summary>
public enum CaptureMode { None, Region, FullScreen, ActiveWindow, Window, LastRegion, Clipboard, File, IE, Import }; //, Video };
public enum ScreenCaptureMode { Auto, FullScreen, Fixed };
/// <summary>
/// Details for the capture, like the window title and date/time etc.
/// </summary>
public interface ICaptureDetails
{
string Filename
{
get;
set;
}
string Title
{
get;
set;
}
DateTime DateTime
{
get;
set;
}
List<IDestination> CaptureDestinations
{
get;
set;
}
Dictionary<string, string> MetaData
{
get;
}
/// <summary>
/// Helper method to prevent complex code which needs to check every key
/// </summary>
/// <param name="key">The key for the meta-data</param>
/// <param name="value">The value for the meta-data</param>
void AddMetaData(string key, string value);
void ClearDestinations();
void RemoveDestination(IDestination captureDestination);
void AddDestination(IDestination captureDestination);
bool HasDestination(string designation);
CaptureMode CaptureMode
{
get;
set;
}
float DpiX
{
get;
set;
}
float DpiY
{
get;
set;
}
}
public interface ICaptureElement
{
List<ICaptureElement> Children
{
get;
set;
}
Rectangle Bounds
{
get;
set;
}
string Name
{
get;
set;
}
}
/// <summary>
/// The interface to the Capture object, so Plugins can use it.
/// </summary>
public interface ICapture : IDisposable
{
// The Capture Details
ICaptureDetails CaptureDetails
{
get;
set;
}
// The captured Image
Image Image
{
get;
set;
}
void NullImage();
Rectangle ScreenBounds
{
get;
set;
}
Icon Cursor
{
get;
set;
}
// Boolean to specify if the cursor is available
bool CursorVisible
{
get;
set;
}
Point CursorLocation
{
get;
set;
}
Point Location
{
get;
set;
}
/// <summary>
/// Crops the capture to the specified rectangle (with Bitmap coordinates!)
/// </summary>
/// <param name="cropRectangle">Rectangle with bitmap coordinates</param>
bool Crop(Rectangle cropRectangle);
/// <summary>
/// Apply a translate to the mouse location. e.g. needed for crop
/// </summary>
/// <param name="x">x coordinates to move the mouse</param>
/// <param name="y">y coordinates to move the mouse</param>
void MoveMouseLocation(int x, int y);
///// <summary>
///// Apply a translate to the elements e.g. needed for crop
///// </summary>
///// <param name="x">x coordinates to move the elements</param>
///// <param name="y">y coordinates to move the elements</param>
//void MoveElements(int x, int y);
///// <summary>
///// Add a new element to the capture
///// </summary>
///// <param name="element">Rectangle</param>
//void AddElement(ICaptureElement element);
///// <summary>
///// Returns a list of rectangles which represent objects that are "on" the capture
///// </summary>
//List<ICaptureElement> Elements {
// get;
// set;
//}
}
}