ShareX/Greenshot.ImageEditor/Interfaces/IProcessor.cs
Brian ee88e25b2f Update Greenshot to latest version
Greenshot updated from 1.2 branch at commit
e9ab99c5acc99785cc5045b4b5493c9b6504d016

This solves #1341 and #1079 for allowing support high DPI monitors.
Additionally, the following were implemented:
- #748 - Objects can be saved to file and loaded from file via menu
- #676 - Keyboard shortcuts added for 'Save and close' (Alt+S), 'Close'
(Alt+W), and 'Close and cancel tasks' (Alt+C)
- #1189 - Editor opens sized to image. Can be disabled via Greenshot ini
with `MatchSizeToCapture=False`
2016-03-13 12:07:53 -04:00

71 lines
2.1 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
namespace Greenshot.Plugin
{
/// <summary>
/// Description of IProcessor.
/// </summary>
public interface IProcessor : IDisposable, IComparable
{
/// <summary>
/// Simple "designation" like "FixTitle"
/// </summary>
string Designation
{
get;
}
/// <summary>
/// Description which will be shown in the settings form, destination picker etc
/// </summary>
string Description
{
get;
}
/// <summary>
/// Priority, used for sorting
/// </summary>
int Priority
{
get;
}
/// <summary>
/// Returns if the destination is active
/// </summary>
bool isActive
{
get;
}
/// <summary>
/// If a capture is made, and the destination is enabled, this method is called.
/// </summary>
/// <param name="surface"></param>
/// <param name="captureDetails"></param>
/// <returns>true if the processor has "processed" the capture</returns>
bool ProcessCapture(ISurface surface, ICaptureDetails captureDetails);
}
}