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252 lines
11 KiB
XML
252 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="$this.Text" xml:space="preserve">
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<value>ShareX - 螢幕錄製選項</value>
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</data>
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<data name="btnCopyPreview.Text" xml:space="preserve">
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<value>複製</value>
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</data>
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<data name="btnDownload.Text" xml:space="preserve">
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<value>下載</value>
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</data>
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<data name="btnRefreshSources.Text" xml:space="preserve">
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<value>重新整理</value>
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</data>
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<data name="btnTest.Text" xml:space="preserve">
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<value>使用 CMD 測試</value>
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</data>
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<data name="cbCustomCommands.Text" xml:space="preserve">
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<value>使用自訂命令</value>
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</data>
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<data name="gbCodecs.Text" xml:space="preserve">
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<value>編解碼器</value>
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</data>
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<data name="gbCommandLineArgs.Text" xml:space="preserve">
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<value>額外的命令列參數</value>
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</data>
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<data name="gbCommandLinePreview.Text" xml:space="preserve">
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<value>命令列預覽</value>
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</data>
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<data name="gbSource.Text" xml:space="preserve">
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<value>來源</value>
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</data>
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<data name="lblAACQuality.Text" xml:space="preserve">
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<value>位元率:</value>
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</data>
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<data name="lblAudioCodec.Text" xml:space="preserve">
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<value>音訊編解碼器:</value>
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</data>
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<data name="lblAudioSource.Text" xml:space="preserve">
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<value>音訊源:</value>
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</data>
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<data name="lblCodec.Text" xml:space="preserve">
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<value>視訊編解碼器:</value>
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</data>
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<data name="lblMP3Quality.Text" xml:space="preserve">
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<value>品質:</value>
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</data>
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<data name="lblVideoSource.Text" xml:space="preserve">
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<value>視訊源:</value>
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</data>
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<data name="lblVorbisQuality.Text" xml:space="preserve">
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<value>品質:</value>
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</data>
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<data name="nudx264CRF.ToolTip" xml:space="preserve">
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<value>CRF:範圍為 0-51,其中 0 為無損,30 為預設值,51 為最差品質。
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值越高品質越差,但檔案越小。</value>
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</data>
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<data name="tbAACBitrate.ToolTip" xml:space="preserve">
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<value>預設為 128k</value>
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</data>
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<data name="tbMP3_qscale.ToolTip" xml:space="preserve">
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<value>範圍為 0-9,值越低品質越高。0-3 通常會產生透明效果,4(預設)接近感知透明度,而 6 會產生可接受的品質。</value>
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</data>
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<data name="tbVorbis_qscale.ToolTip" xml:space="preserve">
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<value>範圍為 0-10,其中 10 為最高品質。3-6 為推薦測試範圍,預設值為 3。</value>
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</data>
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<data name="lblx264Preset.Text" xml:space="preserve">
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<value>預設:</value>
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</data>
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<data name="lblXvidQscale.Text" xml:space="preserve">
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<value>可變位元率:</value>
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</data>
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<data name="gbFFmpegExe.Text" xml:space="preserve">
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<value>FFmpeg 路徑</value>
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</data>
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<data name="cbOverrideFFmpegPath.Text" xml:space="preserve">
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<value>使用自訂路徑</value>
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</data>
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<data name="lblVP8Bitrate.Text" xml:space="preserve">
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<value>可變位元率:</value>
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</data>
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<data name="lblGIFDither.Text" xml:space="preserve">
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<value>抖動模式:</value>
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</data>
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<data name="lblGIFStatsMode.Text" xml:space="preserve">
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<value>調色盤模式:</value>
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</data>
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<data name="lblHelperDevices.Text" xml:space="preserve">
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<value>將會安裝「螢幕擷取器」和「虛擬音訊擷取器」視訊/音訊源。</value>
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</data>
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<data name="btnInstallHelperDevices.Text" xml:space="preserve">
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<value>安裝錄製裝置</value>
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</data>
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<data name="cbx264Preset.ToolTip" xml:space="preserve">
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<value>較快的預設 = 編碼時間較快但檔案較大。
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較慢的預設 = 編碼時間較慢但檔案較小。
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如要即時編碼(例如錄製螢幕),預設的速度越快越好。</value>
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</data>
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<data name="nudXvidQscale.ToolTip" xml:space="preserve">
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<value>1 為最高品質/檔案最大;31 為最低品質/檔案最小。</value>
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</data>
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<data name="pbAudioCodecWarning.ToolTip" xml:space="preserve">
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<value>所選的視訊封裝格式不支援此音訊解碼器。</value>
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</data>
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<data name="pbx264PresetWarning.ToolTip" xml:space="preserve">
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<value>如要即時編碼(例如錄製螢幕),建議選擇較快的預設。
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否則可能會因為無法跟上錄製而產生大量掉幀。</value>
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</data>
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<data name="cbGIFStatsMode.ToolTip" xml:space="preserve">
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<value>預設為 full</value>
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</data>
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<data name="cbGIFDither.ToolTip" xml:space="preserve">
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<value>預設為 sierra2_4a</value>
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</data>
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<data name="lblAMFQuality.Text" xml:space="preserve">
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<value>品質:</value>
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</data>
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<data name="lblAMFUsage.Text" xml:space="preserve">
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<value>使用量:</value>
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</data>
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<data name="lblNVENCBitrate.Text" xml:space="preserve">
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<value>位元率:</value>
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</data>
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<data name="lblNVENCPreset.Text" xml:space="preserve">
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<value>預設:</value>
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</data>
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<data name="lblQSVBitrate.Text" xml:space="preserve">
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<value>位元率:</value>
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</data>
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<data name="lblQSVPreset.Text" xml:space="preserve">
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<value>預設:</value>
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</data>
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<data name="lblx264CRF.Text" xml:space="preserve">
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<value>CRF:</value>
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</data>
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</root>
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